Author Topic: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)  (Read 10519 times)

Offline oldmangreg

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #40 on: August 27, 2010, 02:25:53 PM »
Not to be picky but the elevator shaft sort of below and behind the bridge is missing an elevator.
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Offline Meteorafallen

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #41 on: August 27, 2010, 03:05:01 PM »
Alrighty I cleaned up the outer hull some, sharpened some things, added some text, redid the lettering on the LCARS, fixed the turbolift, and cured ensign Kim's up..set tummy!

Much better now :D
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Offline JimmyB76

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #42 on: August 27, 2010, 03:37:50 PM »
Hmm, well I did get permission from Mark to retexture the Sovereign bridge after all... hmmm We'll see ;)
dammit dont make me have to do one on my own for my install *grumble grumble* :P

Offline Meteorafallen

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #43 on: August 28, 2010, 02:46:12 AM »
Small update:

Most of the mapping issues have been fixed to the best of Darkthorne's abilities, all thats left Is the for the phaser strips to be fixed which will be soon I have been told.

These snapshots are taken from MPE as I do not yet have a Max version of the fixed model.
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Offline Darkthunder

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #44 on: August 28, 2010, 04:19:21 AM »
all thats left Is the for the phaser strips to be fixed which will be soon I have been told.

Phaser Strip issues aside, you still have several texture issues to work out. Issues which make it blatently obvious that it's kitbashed from other models:

1. Windows clipping into the catamarans near the aft saucer phasers
2. Dark "patches" around the bridge area clipping into the catamarans

These are the more obvious examples. I'm sure there are more. The idea of this ship is quite sound (reminiscent of a Sovvy-fied Akira Class refit). But I think it can be done with a bit more texture work to make it less obvious that it was a kitbash. Doesn't hurt to delay a release, in order to work on making things look better imho.
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Offline Meteorafallen

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #45 on: August 28, 2010, 04:40:12 AM »
1. Fixed
2. On It's way LOL ;)
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Offline webxro

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #46 on: August 28, 2010, 05:18:46 AM »
it's a bit to much white it hurts my eyes but good job  :thumbsup:

Offline Locke

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #47 on: August 28, 2010, 05:30:22 AM »
it's a bit to much white it hurts my eyes but good job  :thumbsup:

That's because the shots were taken in MPE.  It makes for horrible screenshots.  In-game it will be a bit darker.

Offline Meteorafallen

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #48 on: August 31, 2010, 05:32:17 PM »
Update time:

The ships are currently awaiting modeling and final finish.

End of line.
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Offline JimmyB76

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #49 on: August 31, 2010, 05:33:13 PM »
and youve decided to retexture the Sovereign Bridge for it?  thats great news! :D
hehe j/k :P

Offline Meteorafallen

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #50 on: August 31, 2010, 05:39:39 PM »
Actually I haven't started on a bridge yet. lol
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Offline bankruptstudios

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #51 on: August 31, 2010, 05:54:15 PM »
You do great work. Can you do textures from scratch? And would you take requests about MSD's? :thumbsup:
 


Offline Meteorafallen

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #52 on: September 01, 2010, 09:46:11 PM »
Small preview of what's to come, I guess you will see updates of this In another area of the forums XD
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Offline JimmyB76

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #53 on: September 02, 2010, 07:39:47 AM »
very nice! :)

Offline Meteorafallen

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #54 on: September 04, 2010, 05:13:27 AM »
I thought I would post an update before I went to bed, I have got BC up and running on my laptop and have loaded up KM and the Gemini. I do apologize for the 1024x768 resolution but I do not have the KM beta Installed just 1.0, so I'm stuck with this sucky resolution for now. I have my graphics turned all the way up and I am getting 30fps though so that's a plus XD, but anyway here's the In game screen shots.
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Offline MarkyD

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #55 on: September 04, 2010, 09:55:42 AM »
Nice work.. looks great  :thumbsup:

Offline Shadowknight1

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #56 on: September 04, 2010, 02:07:42 PM »
It looks fantastic!  Heck, I'd have just been happy if it had been released with corrected bussard collectors, but you went beyond that and made this a unique craft to fly and/or blow up. :D

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Offline Meteorafallen

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #57 on: September 04, 2010, 03:18:30 PM »
Only the phasers need to be fixed and the model will be done. Darkthorne had a monitor failure and he gets his new one next week so It will have to wait until then.

Now on to the hardpoint, as I intend to make this KM friendly so I will be using the Sovereign from KM as a reference for the Gemini. The original Gemini HP had a descent amount of problems such as missing sounds, overpowered torpedoes, and an extremely high turning rate, this thing could turn on a dime for a ship of It's size and that's just not acceptable.

The Tri-Cobalt torpedoes have been removed due to the fact that they were WAY too powerful, I took out a KM Negh'var with one shot...seriously. Instead they have been replaced with the same rapid fire Quantums that are on board the Sovereign as well as the same Photons with a count of 650, this seems appropriate considering It's would fill the same role of an Akria on a larger scale. I have also adjusted the hull strength to just under a Sovereigns, It was originally set so high, that I sat there while I had 4 D'Derdrix warbirds pounding down on the hull without shields for about a good 10 minutes before I finally died.

The speed and turning rate have also been adjusted now, so It's not a 400-500 meter ship that has the turning ability of a Volkswagen Beetle anymore.

I am also wanting to include Launching Framework on this as well, It may not have a through and through Akria style hangar anymore, but It's still big enough to carry a decent amount of shuttle/fighter craft.

I will continue to work on It through the weekend, and I'll post anything new when It arises.
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Offline admiral horton

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #58 on: September 04, 2010, 09:26:31 PM »
more pics more views pleassse  :drool:
there are great starship designs and there is crap

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Offline Nebula

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Re: MeteorCreations Presents: U.S.S. Gemini (Version 4.0)
« Reply #59 on: September 04, 2010, 09:59:59 PM »
looks and sounds great :D

though I got a few ideas on this... so catch me on WLM!
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