Author Topic: Sovereign001's work  (Read 8744 times)

Offline Judge King

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Re: The New HD Planet Textures
« Reply #60 on: October 16, 2010, 07:50:01 PM »
Well i've seen them now. They look like earth some how. But don't take this wrong, but if i do this, i can make almost every planet "terraformed". I've tried to keep the sol system as it is, on this present day.

If i start changing venus, i can even start with mars and other planets.

Which is why I suggested that they at the very least be alternate textures for Mars and Venus.
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Offline Nihilus

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Re: The New HD Planet Textures
« Reply #61 on: October 18, 2010, 07:10:39 PM »
You know what would be interesting?  A futuristic Earth.  Earth should look A LOT different in Star Trek's time compared to ours based on just a few things mentioned in the shows...

The Mojave Desert has been terraformed and is a luscious Green with a large city
Los Angeles crumpled into the sea creating the largest man made coral reef
There is a Grand Canyon sized gash that's ripped though Florida, into Cuba and down to South America

I'm sure there are more things but that's just off the top of my head.  The Moon has cities on it too, which have never been seen.

Just an idea  :D

Offline Bren

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Re: The New HD Planet Textures
« Reply #62 on: October 18, 2010, 07:24:02 PM »
Were the (beginnings of) the lunar colonies not glimpsed in the opening sequence of Enterprise?

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Yes, one is just about visible:

[EDITED] The Mirror Darkly opening sequence gives a clearer view of it. It would appear to be Tycho City, in the crater Tycho, named for Tycho Brahe, who was a human.

Granted, that gives us very little indication of how the place might look in the 24th century, but it's (literally) a start. Anyway, we have the account of that red squad cadet chick with the wierd accent from the Valiant. Atmosphere dome and so forth. Artistic licence.

Needless to say, cool idea.
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Offline Nihilus

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Re: The New HD Planet Textures
« Reply #63 on: October 18, 2010, 07:56:06 PM »
Were the (beginnings of) the lunar colonies not glimpsed in the opening sequence of Enterprise?

*Trekcore.com*

Yes, one is just about visible:

[EDITED] The Mirror Darkly opening sequence gives a clearer view of it. It would appear to be Tycho City, in the crater Tycho, named for Tycho Brahe, who was a human.

Granted, that gives us very little indication of how the place might look in the 24th century, but it's (literally) a start. Anyway, we have the account of that red squad cadet chick with the wierd accent from the Valiant. Atmosphere dome and so forth. Artistic licence.

Needless to say, cool idea.

Luna Cities:

Copernicus City
New Berlin
Tycho City

Riker even mentions a Lake Armstrong.  They never said the Moon was terraformed but with Lakes and stuff, you have to wonder what they did.  Massive Domes?  Maybe.

Offline Darkthunder

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Re: The New HD Planet Textures
« Reply #64 on: October 18, 2010, 09:19:32 PM »
Attached the image linked above.

The "prime universe" intro of this scene ofcourse doesn't have the photon torpedoes being launched against the city :P
(added the original scene for comparison)
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Offline Nihilus

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Re: The New HD Planet Textures
« Reply #65 on: October 18, 2010, 11:39:26 PM »
Attached the image linked above.

The "prime universe" intro of this scene ofcourse doesn't have the photon torpedoes being launched against the city :P
(added the original scene for comparison)

That's early 22nd Century still.  By the 24th Century there are 50 Million people living on the moon.  Of course again that city could be built underground.  I suppose if they eventually used domes, they wouldn't want huge skyscrapers.  They might have a few small surface buildings but most of the settlement is below ground.

Offline Shadowknight1

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Re: The New HD Planet Textures
« Reply #66 on: October 19, 2010, 12:56:58 AM »
Either way, it's up to the maker of this mod if he wants the planets to be like they are today or like they are in 24th Century Trek.

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Offline sovereign001

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Re: The New HD Planet Textures
« Reply #67 on: October 19, 2010, 02:21:03 PM »
Thx shadowknight. I started to feel obliged to make them.. I will see that i can make it..

Offline eclipse74569

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Re: The New HD Planet Textures
« Reply #68 on: October 19, 2010, 02:23:12 PM »
Thx shadowknight. I started to feel obliged to make them.. I will see that i can make it..

Believe me when I say there are a few people who feel you are...don't listen to them!  It's your mod, and you're doing a great job so far :)

Keep it up!
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Offline sovereign001

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Re: The New HD Planet Textures
« Reply #69 on: October 19, 2010, 06:41:41 PM »
Thx eclipse, but to the people that want the cities on the moon or the terraformed mars. I'll start doing some early alpha on the moon. I promise!

Offline Saquist

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Re: The New HD Planet Textures
« Reply #70 on: October 19, 2010, 07:44:28 PM »

An underground lake would make sense.
A Domedlake would make little sense
The moon in the 24th century is clearly not terra formed though.  I think Rikers comment was...off the wall, just for the sake of future posing..."look what we got" they never were going to show that.

Offline Bren

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Re: The New HD Planet Textures
« Reply #71 on: October 19, 2010, 09:03:20 PM »
I got to feel that we were going offtopic. Sovereign, make them exactly how YOU want to. If any of us feel strongly enough about any of this, we are completely free to try to make our own. For the record, I was just taking part in the discussion, hence feeling offtopic.

However, since interest has been shown by the topic starter, I will just throw my two cents in.

Riker wasn't posing to Cochrane. He was genuinely caught off guard by the appearance of the moon. I know it's somewhat inconsistent with the appearance of the moon in other episodes, but to suggest that these features are underground and not noticeable completely belies the nature of Riker's comment.

The cadet girl on the valiant mentioned atmosphere domes, if I'm not mistaken. I'd put a bit of infrastructure and surface buildings around the domes in broken concentric rings, but nothing so noticeable that a casual glance would draw the eye instantly. Silver, grey and blue glints, mostly. Tycho City obviously fills the crater Tycho, New Berlin is up to you, as is lake Armstrong, perhaps a large crater in the Sea Of Tranquility. I'd put them all on the Earth-facing side (who doesn't want to see Earth?), and perhaps a tiny observatory or station on the far side.

I love the concept of a low-grav lake. Imagine the waves!
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Offline sovereign001

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Re: Sovereign001's work
« Reply #72 on: January 06, 2011, 08:35:19 AM »
I'm making this thread as my "base of operations".. for other mods ;)

After watching Wiley doing his modeling, i wanna start doing it also ;)

I've drawn some basic sketches of a federation science ship post-nemesis area.

For the moment, its just basic pencil stuff and i'm gonna scan it in..// after you guys say," mmh nice or crap", I'm gonna redraw it and after that in illustrator or photoshop(which one is the best).

Meanwhile in my free time, I'll be following modeling tutorials and gonna start on the ship.

The scanned picture will follow in a few hours ;) I've only done the ventral side guys. Dorsal side will follow and more details on the ship as wel.

Offline Villain

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Re: Sovereign001's work
« Reply #73 on: January 06, 2011, 09:40:51 AM »
Hey... The Emmert class... *Lightbulb!* I do like the work that's being put on display here, mate, keep it up!


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der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
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Offline sovereign001

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Re: Sovereign001's work
« Reply #74 on: January 06, 2011, 10:30:23 AM »
the emmert? Lol, are you posting in the right thread?

So here is the fast fast pencil sketch.. To made it easier to understand, i quickly scanned it in photoshop cut out the part and voila.

Note this is just to make it easier to understand.. I did this on my macbook, so no mouse at all, only the mousepad..

A decent version will follow

The ship is a bit based on a ship i saw in the first trailer of star trek online..


Offline Villain

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Re: Sovereign001's work
« Reply #75 on: January 06, 2011, 11:26:04 AM »
I am, it's the ship featured in the screencap of the ENT intro posted further up. It just gave me an idea and reminded me that I've always liked that ship. I dig your design though, always eager to see people shake up the conventional design theory!


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline sovereign001

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Re: Sovereign001's work
« Reply #76 on: January 06, 2011, 11:40:06 AM »
Hehe, now i'm wondering, which program would be the best to draw this ship..