Author Topic: E7's Retextures WIP ( Eximius Class )  (Read 23134 times)

Offline EDD_7

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Re: E7's Retextures WIP
« Reply #100 on: January 11, 2012, 05:36:03 PM »
Nearly finished now, just the side of the saucer to match up right, the rear section, a few more registry areas, and a few additions and tweaks. :D I've changed the Aztec to a Hull plate patern, i think it looks better.

Feedback very much needed please. Thank you  :) and enjoy the pics!




Offline FarShot

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Re: E7's Retextures WIP
« Reply #101 on: January 11, 2012, 05:42:11 PM »
Looks beautiful!  Still waiting on your Noble Class retex though. :P

Offline Lurok91

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Re: E7's Retextures WIP
« Reply #102 on: January 12, 2012, 06:10:31 AM »
Me Likee  :thumbsup:

Offline starfox1701

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Re: E7's Retextures WIP
« Reply #103 on: January 12, 2012, 06:05:52 PM »
Yes very nice

Offline tiqhud

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Re: E7's Retextures WIP
« Reply #104 on: January 13, 2012, 09:08:44 AM »
that does look well  :D
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Offline EDD_7

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Re: E7's Retextures WIP
« Reply #105 on: January 13, 2012, 05:24:57 PM »
Thanks everyone, and i will completely restart my Noble Class textures and they will be so much better  :yay:

Annndddddd.... Done, just a few minor tweaks are left but nothing major will change. I will need some one to to test the texture for me as i don't have BC installed. He who speaks first will get :P... i need cool screenshots aswell.. Textures are 2048x2048!

Anyway Pictures...



Offline FarShot

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Re: E7's Retextures WIP
« Reply #106 on: January 13, 2012, 05:49:16 PM »
I will need some one to to test the texture for me as i don't have BC installed. He who speaks first will get :P... i need cool screenshots aswell.. Textures are 2048x2048!
I want! :D

Offline EDD_7

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Re: E7's Retextures WIP
« Reply #107 on: January 14, 2012, 11:13:44 AM »
I want! :D

And so you shall recieve, i'll package it up and send you the new textures, just make sure you have the original release. I've had a quick go in BC (on my brothers laptop :P) and all looks fine. Heres a pic. I might give everything a little bevel so it doesn't look flat but otherwise i'm really happy with my retesture :D


Offline starfox1701

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Re: E7's Retextures WIP
« Reply #108 on: January 14, 2012, 04:31:43 PM »
So are you going to release these?

Offline EDD_7

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Re: E7's Retextures WIP
« Reply #109 on: January 15, 2012, 06:57:14 AM »
So are you going to release these?

I am indeed. If theres interest in the Hatak Mothership on the previous page then i'll release that aswell.FarShot is currently testing the textures ingame and will post some more ingame shots, then when i'm happy with it i'll pass it on to Starforce2 to see how he wants them releasing.

In the meantime herei is an Awesome shot of it in the NanoFX Viewer: http://www.stexcalibur.com/forum/index.php?action=dlattach;topic=4537.0;attach=31979;image


Offline Maxloef

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Re: E7's Retextures WIP
« Reply #110 on: January 15, 2012, 07:08:40 AM »
looking awsome! keep it up

Offline FarShot

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Re: E7's Retextures WIP
« Reply #111 on: January 15, 2012, 04:02:13 PM »
I had to learn how to take screenshots but I'm proud of the results. :P





EDIT:  Looks like Photobucket downsized them from 1920 x 1080.  I'll upload them elsewhere I guess.  I miss you attachments. :(

Offline EDD_7

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Re: E7's Retextures WIP
« Reply #112 on: January 15, 2012, 05:30:29 PM »
WOW absolutely Brilliant  :yay: I love the first one especially, i'm glad the textures came out so well. Cookie in thanks FarShot. I might make some alternate registries for it...

Offline Starforce2

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Re: E7's Retextures WIP
« Reply #113 on: January 16, 2012, 07:11:24 PM »
looks great. You up for some more.? I think I got some old sfc models by mindblip that are so old they predate graphics cards with the horsepower to actualy let you see weapons so none are on the hull.
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Offline EDD_7

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Re: E7's Retextures WIP (Eximius Class Retexture)
« Reply #114 on: January 17, 2012, 03:21:12 PM »
looks great. You up for some more.? I think I got some old sfc models by mindblip that are so old they predate graphics cards with the horsepower to actualy let you see weapons so none are on the hull.

hmmm go on then, give me another which you think looks the best and i'll do that one  :P

In the meantime i've started my next project because i love this ship... so do alot of people... and it deserves a Retexture. Here is where i'm at after a quick bit of texturing. I'm going to individually place each aztec to give it that extra edge :D. Once again i'm going for 2048x2048 textures.


Offline Phoenix Bondi

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Re: E7's Retextures WIP (Eximius Class Retexture)
« Reply #115 on: January 17, 2012, 09:05:52 PM »
YES!!!!!!

Offline admiral horton

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Re: E7's Retextures WIP (Eximius Class Retexture)
« Reply #116 on: January 17, 2012, 09:44:47 PM »
Yes I to am glad u r redoing this one
One suggestion is to add phaser arrays the original textures there is no phaser arrays
there are great starship designs and there is crap

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Offline starfox1701

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Re: E7's Retextures WIP (Eximius Class Retexture)
« Reply #117 on: January 18, 2012, 10:06:36 AM »
Hell if you can model them on the ship. Its not like the ship is all that heavy poly wise :D

Offline EDD_7

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Re: E7's Retextures WIP (Eximius Class Retexture)
« Reply #118 on: January 18, 2012, 04:58:01 PM »
One suggestion is to add phaser arrays the original textures there is no phaser arrays
Hell if you can model them on the ship. Its not like the ship is all that heavy poly wise :D

The problem is i haven't a clue where the phasers are meant to be , and i don't have the programs to add modeled arrays on.

Anyway Progress... ALOT OF WINDOWS :P and before anyone says, yes i know i missed the dash in the registry, ill fix it.


Offline 007bashir

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Re: E7's Retextures WIP (Eximius Class Retexture)
« Reply #119 on: January 18, 2012, 05:31:39 PM »
Me neither. Arnt there some scematic on the net?

Now, that is how i like it. Cookie


Edit: was just scroling threw google. There is no pic or scematic showing paser stripes. Only the pulse phasers are visible.