Author Topic: Stock ship removal  (Read 1037 times)

Offline FlowrellikX

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Stock ship removal
« on: January 21, 2011, 05:34:22 PM »
I was wondering is there anyway I can remove certain stock ships from Bridge commander without causing any problems and how?

Offline Lurok91

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Re: Stock ship removal
« Reply #1 on: January 21, 2011, 06:08:54 PM »
Alternatively just turn off mutator?  Unless need to be physically removed for reason.

Offline FlowrellikX

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Re: Stock ship removal
« Reply #2 on: January 21, 2011, 10:46:28 PM »
well, I want to remove certain stock ships physically, so I can play around with the better variants.
Also, I have read in a very, VERY old topic in filefront that someone made something to remove stock ships from play. I believe it was Kirk2164 and he created a Plugin to do that.

Offline Nebula

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Re: Stock ship removal
« Reply #3 on: January 21, 2011, 11:31:26 PM »
you can install ships over the stock ships to replace them that way... in fact many mods have done that.
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Offline majormagna

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Re: Stock ship removal
« Reply #4 on: January 23, 2011, 06:30:00 PM »
I had similar issues to this. I added DJ's Galaxy pack onto a KM 1.0 install, yet no matter what I did, the 'Stock' Galaxy (I.e. the one that comes with KM) wouldn't go away, removing the related files from the folder structure made the game un-playable.

I never thought to overwrite the KM Galaxy with DJ's.
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Offline Mandalore

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Re: Stock ship removal
« Reply #5 on: January 28, 2011, 04:48:02 AM »
Well, I have removed several of the stock ships from the QB menu but it's not possible (to my knowledge) to completely remove them. I made a script in /scripts/custom/ships called removedships.py with the following code:

Code: [Select]
import Foundation
import App

Foundation.ShipDef.Akira.menuGroup = ""
Foundation.ShipDef.Akira.playerMenuGroup = ""

Foundation.ShipDef.Ambassador.menuGroup = ""
Foundation.ShipDef.Ambassador.playerMenuGroup = ""

Foundation.ShipDef.Galaxy.menuGroup = ""
Foundation.ShipDef.Galaxy.playerMenuGroup = ""

Offline Kirk

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Re: Stock ship removal
« Reply #6 on: February 01, 2011, 08:04:30 PM »
Mandalore's method is correct. I may have the file I made years ago that removed them all, but I think it has been deleted.