Author Topic: ChiefBrex's WIPs List - Current Projects: Rigel Class & TOS Pack (03.05.17)  (Read 55568 times)

Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #460 on: September 03, 2012, 09:20:57 AM »
Okay, once the phasers are working, I'll pass it along to bashir and Killa.

Offline starship

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #461 on: September 03, 2012, 12:50:33 PM »
She looks a beauty Chief!  :bow:

Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #462 on: September 03, 2012, 01:09:08 PM »
Okay, that's it, I'm done playing around with the phasers. I reset their orientations by clicking on Normal, then adjusted the firing arcs. Now the phasers won't target anything... Maneuvering stuff around MPE is a pain in the ass.

I need someone that knows how to do phaser hardpoints, like right now.

Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #463 on: September 05, 2012, 05:31:20 PM »
srsly disappointed that in 2 days, no one's come forward to help. Guess this project's going on hold until I do get help.

Offline Jb06

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #464 on: September 05, 2012, 05:40:04 PM »
pm tiqud for help with hping ;)

Offline tiqhud

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #465 on: September 05, 2012, 05:57:44 PM »
I dont hold grudges Chief=
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
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Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #466 on: September 05, 2012, 06:58:41 PM »
I've got the dorsal phasers working, but for some reason, they not only can fire in the direction they're facing, but also from behind. IE, the forward phasers also fire when the ship is facing away from the target.

I've also got the dorsal phasers on the nacelles working as intended, but the ones on the nacelle pylons won't fire. they won't even target. And the ventral phasers on the saucer won't fire either.

Offline Bones

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #467 on: September 05, 2012, 07:14:52 PM »
REVERSE THEM :) I've played for ages with both SR-1 and SR-2 Normandy then voila ! I noticed a pattern in their missallignment, which was that they were firing in complete opposite direction I set them to ;) when I put them into reverse they started to work perfectly  :lostit: gotta love BC's HP system...

Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #468 on: September 05, 2012, 07:22:24 PM »
That's just it, I have reversed them. And they're still firing in multiple directions.

For example, the FORWARD DORSAL PHASERS, fire BOTH FORWARD and AFT.

Offline Bones

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #469 on: September 06, 2012, 10:19:19 AM »
Aw crap ... I'm out of ideas then ... maybe if I would take a look at it ?

Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #470 on: September 06, 2012, 12:04:03 PM »
I'm going to delete the phaser templates and hardpoints, and redo them based off of LC's Zhukov. Hopefully, that will fix them.

Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #471 on: September 07, 2012, 07:38:11 PM »
Double Post, I've got the phasers working correctly now. And even colored correctly. I'm going to add a couple of phasers so that there are phaser arrays that are facing directly forward and aft to add more coverage. After that, I'll pack it up into an install program, and send it to my beta testers.

Offline JimmyB76

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #472 on: September 08, 2012, 09:04:46 AM »
 :yay: :thumbsup:

Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 02.09.2012) NP: Aegis Class
« Reply #473 on: September 08, 2012, 09:17:48 AM »
Forward phasers are still firing to the aft as well as forward. Not sure what else to do. If I change the angles that it can fire within, they forward phasers won't fire at all.

On top of that, I have an SDT issue. For some reason, the registries are not swapping out. I used BCUT to generate the ship plugin, and set it up so that it would swap the textures out, but it's not working :/ I might have set it up wrong with them. I know it's supposed to go in a sequence. So I may have to play around with it. But I don't remember. It's been awhile since I've played around with the SDT.

These are the only bugs left. Any help would be appreciated.

Offline WileyCoyote

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 08.09.2012) NP: Aegis Class
« Reply #474 on: September 08, 2012, 10:20:05 AM »
Quote
These are the only bugs left. Any help would be appreciated.
Try using a line of code from one of my ships that uses map swapping. It took a little while for me to get it right.

For the hardpoint in a phaser arc, does the little green position line point in the correct direction inside the firing cone? You may have to simply get a pad of paper and a pencil and write down the numbers of a correctly coded phaser array from a different ship.
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Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 08.09.2012) NP: Aegis Class
« Reply #475 on: September 08, 2012, 10:26:21 AM »
For the hardpoint in a phaser arc, does the little green position line point in the correct direction inside the firing cone? You may have to simply get a pad of paper and a pencil and write down the numbers of a correctly coded phaser array from a different ship.

I used LC's Zhukov hardpoint as a reference. I even took screenshots of his phasers pointing forward, port, and starboard, to make sure the direction, up, and right values were exactly the same. The only differences I made were the positions of the phasers, the max hp of each phaser, and the firing arcs.

As of right now, the forward phasers use a vertical angle from -2 degrees to 120 degrees. If I use anything less than 120 degrees, the forward phasers won't fire. But at 120 degrees, they also fire aft, through the mesh. I could understand this if I were using, say, 180 degrees. But, I should be able to use 120 degrees. Or, is BC limited to 112.5 as the maximum angle for horizontal and vertical?

Offline Bones

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 08.09.2012) NP: Aegis Class
« Reply #476 on: September 08, 2012, 11:32:44 AM »
switch -2 to 120 and vice versa, I remember doing something like that when hardpointing SR-2 Normandy

Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 08.09.2012) NP: Aegis Class
« Reply #477 on: September 08, 2012, 11:42:24 AM »
switch -2 to 120 and vice versa, I remember doing something like that when hardpointing SR-2 Normandy

ok. I'll try that.

Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Updated: 08.09.2012) NP: Aegis Class
« Reply #478 on: September 15, 2012, 01:46:58 PM »
switch -2 to 120 and vice versa, I remember doing something like that when hardpointing SR-2 Normandy

Tried this, and the forward phasers are still firing both Forward and Aft. I'm really at a total loss. I've never had this happen before with phasers, ever. The green axis is point up on every dorsal and lateral phaser, and down on every ventral phaser. And the blue axis is point to the right or left, depending on the orientation and position of the phaser on the mesh.

Also, even after copying a line of coding from WC's excelsior pack to swap out IDs, all I'm still seeing is the USS Rigel registry. EDIT: Okay, I'm an idiot. I forgot to install the SDT. I thought it came with BCUT rofl. :facepalm:

Offline ChiefBrex

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Re: ChiefBrex's WIPs List - CP: Rigel Class (Beta: 15.09.2012) NP: Aegis Class
« Reply #479 on: September 15, 2012, 03:13:16 PM »
Triple Post: Rigel has been sent off to my Beta Testers. Will look forward to hearing what they have to say.