Thank's for the pics guys, now this should be walk in the park ;)
UPDATE :
Gardian lasers are now firing in proper direction, they don't clip through hull anymore.. now the way I got it working is strange to say at least

I had to switch them so now starboard beam is in port beams location and its arc is facing the ship

confusing but works just fine
Also as my beta testers suggested, I've refined plugins so now there will be separate group - 'Mass Effect Ships' and they will be cathegorized by factions like System Alliance, Cerberus etc.
Added some tech aswell, ship is now using Multivectoral shields and Ablative Armor, been considering adding advanced armor but it seems there's no effect in game

... and I've added short descriptions for both ME2 and ME3 Normandy

I'll be absent for next 2 days but after that I'm gonna repaint SR2 with alliance paint job
UPDATE 2 :
Engines repaint completed
started redrawing main hull, gonna take some time as I need to redraw almost whole hull from scratch to avoid cheap lighten/darken effect
