Hey guys i've got my bussards set up in IFL file with a list of the TGA files in it - I.E
bussard1.tga
bussard2.tga
etc, etc, etc,
now obviously that works fine in max with NO problem, now will this also work for bc? is this how we do animated textures? if so do i just export the model as normal with the .IFL on the bussards, BUT then where do i put the textures for the animated bussards? would i just put the ifl file along with all the TGA files in my shared texture folder so it would be easily accsessable for all my ships or what?
thanks for the help guys!