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Also IIRC the launching framework supports groups, so you should be able to launch a full wing with a single click (Which is more cannon..)
launcher1.AddLaunchable('Esuit', 'ftb.friendlyAI',14)
group.SetLaunchMode(LauncherGroup.ALL)
pSeq.AppendAction(App.TGScriptAction_Create(__name__, "FixCollisionsAction", pShip.GetObjID(), pLauncherShip.GetObjID()), 1)
Did you delete the pyc?
Defiant got me to looking around, Even played around with scripts\ftb\LaunchShip.pyI even set Delay to where it read ( 70000) and still no change pEvent.SetDestination( pSystem) pTimer = App.TGTimer_Create() pTimer.SetTimerStart( App.g_kUtopiaModule.GetGameTime() + iLaunchInterval) pTimer.SetDelay( 0) pTimer.SetDuration( 0) pTimer.SetEvent( pEvent) App.g_kTimerManager.AddTimer( pTimer)And I even set Delay back to ( 0), and Duration to ( 1) it locked the game, to where I had to Crtl+alt+Del out.