Author Topic: I need help on a couple things now  (Read 1085 times)

Offline FlowrellikX

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I need help on a couple things now
« on: October 28, 2011, 11:03:02 PM »
As I went back to playing Bridge Commander I decided to create a full mod game. As I was looking at some hardpoints on some ships from KM 1.0, I need to know
a)I want to know how to make phasers shoot out from multiple banks *As seen in KM with some federations ships are firing Phasers like Crazy!*
b) in the MPMP multiplayer Mod I remembered seeing a variant of a Nebula Class starship use a photon Torpedo as a Pulse weapon for Micro Photon torpedoes, How's that possible?
c) How do I make my own Hardpoints altogether? I recalled succeeding at that once, but after a couple years I completely forgotten everything on that :C.

Can anyone please help me out here on these events? It's been over a year since I tried modding AND playing BC and I've forgotten alot of stuff since then.

Offline KrrKs

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Re: I need help on a couple things now
« Reply #1 on: October 29, 2011, 06:58:50 AM »
The Answer to all your Questions is in the bcSDK found here:
http://bridgecommander.filefront.com/file/Bridge_Commander_SDK;2455

More specific:
   a) Search the Phaser
Quote
WeaponSystemProperty
and set
Quote
SetSingleFire
to 1
   b) It is just a Pulse System set to fire a Torpedo instead of a Pulse Projectile
   c) Look in the SDK for the ModelProperty Editor and associated Help-files. More Stuff concerning your first two Questions is also found there.



Offline FlowrellikX

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Re: I need help on a couple things now
« Reply #2 on: October 29, 2011, 03:00:23 PM »
ty very much. Now all that's left is how to open up Compiled Python files lol.

Offline Bren

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Re: I need help on a couple things now
« Reply #3 on: October 29, 2011, 08:41:45 PM »
The SDK contains a full complement of .py (uncompiled python files) for the stock game. As far as I know, there is no satisfactory way to open a compiled PYC. Even if you do manage to decompile it, a lot of the "readability" syntax will have been lost, and I'm pretty sure the comments explaining what does what will have been obliterated in the original compile.

You're better off with the source files provided with the SDK. Most modders provide the PY files to their work in the download, for your perusal.
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