I am having issues with a model beign essentially un-hardpointable. Things never end up where they should. This includes phasers firing from the proper position, but being targetable to and xyz of something close to 0,0,0. Nacelles are doing it too. Some things on the ship are fine.
I am wondering, when you use the pick tool to pick the location of and item, you get 2 sets of numbers on the bottom of the mpe One is not labeled, and that seems to coincide with the xyz the property picks up when you hit "get position" to set that objects location. The other is another set labeled "normal" and seems to be a different number (usualy slightly)
Anyone know what this means?