I'm trying to make a cannon Scimitar (all 79 weapons).
Ever since I've scaled the ship down to 0.55 the size in Nifskope (to make it the cannon size), the hardpoints wont show up in game where I place them in the MPE.

(keep in mind that I edited the hardpoints in MPE **AFTER** I scaled it down, so that's not the problem)
I've noticed that the little white flash that appears where a pulse or torpedo is fired from is in the correct place, but the pulse/torpedo itself comes out of the wrong part of the ship. The strangest thing is, for all 79 weapons on the ship, about 1/4 of them actually do come out of the correct place.
I think the problem is that the ship is for some reason being considered to be hollow, and therefore unless the hardpoint location is exactly on the edge of the model, it thinks its not attached to the ship.
That's just a guess, but its all I've got.
Any sudgestions?