It is my hope to try to find something significant and post it up on here for some programming wizard to come through and solve all our problems.. like the memory leak and stuff Like I said I do have access to the exe but it would be better if someone with programming knowledge took over (I am 2 steps below a novice)
Looks like alien language to me too. Once the game has been compiled it is no longer in the original language it was written in (C++ in this case). When compiled it will be translated into machine code (to oversimplify things). What you are showing is an assembler code (I think). If you use time travel you can still find a person which could help you with that. Most modern programmers use higher level languages which are actually human readable and a small percentage of people can actually read this.
Oversimplified procedure goes as follows:
A programmer writes in a language of his or hers choice
Compiler translates that code into machine code (in certain environments that works differently. For example C# this can be decompiled as the code is not directly compiled into machine code)
The process of analyzing this is called reverse engineering and is very time consuming and hard (very very hard). There are tools out there which claim they can decompile C++ binaries but the output is not something you can directly compile again.
I reckon that simple modifications can be achieved by hex editing but this can be used for simple edits, not for anything revolutionary.
TLDR; To sum up a discussion I had on this topic late last year it is easier to re-write the game in a new engine.