That is an amazing shot, Tally!
Shadowknight, could you do a similar comparison with both ships as the SR-1?
Tally, and everyone, I have a BSG model with added details - they were released on Sci-Meshes a few years ago, a few months after Coxxon's original pack came out. I just trimmed down to the essential details (such as the armour) to save the poly-count (over 100,000 polies with everything on, which wasn't worth it). I never released it, because, no matter how I converted it, there were missing Polies in the ribbing in BC, despite them being visible in the editor, MPE, and NIFskope.
Despite this, it looks a metric f*ck-tonne better IMO, I also kajiggered around with the textures a bit.
If anybody wants to have a gander at the model and figure out why she won't convert properly, I'll pop it over to you, it's an MS3D at the moment, but I think I have the original 3DS's here somewhere, and those are more than likely still up on SciFi-Meshes.
Here's what it should look like,
attached to this topic. Attached, is an ingame shot.