Author Topic: Danube class interior  (Read 32430 times)

Offline Excal_Luke

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Re: Danube class interior
« Reply #120 on: December 12, 2007, 03:30:18 PM »
curse your amazing skills ;)

- looks superb, well done :)

Offline cpthooker

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Re: Danube class interior
« Reply #121 on: December 12, 2007, 05:40:23 PM »
 :dancebig
yeah its ok  :shock:

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Offline Mark

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Re: Danube class interior
« Reply #122 on: December 12, 2007, 05:45:45 PM »
Excellent, good to see you are getting on with VRAY.

If the thing is fully lightmapped (are all the lms rendered aswell?) then we can get this thing in game pretty quickly

Offline newman

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Re: Danube class interior
« Reply #123 on: December 12, 2007, 06:15:55 PM »
Excellent, good to see you are getting on with VRAY.

If the thing is fully lightmapped (are all the lms rendered aswell?) then we can get this thing in game pretty quickly

Haven't baked the shadows/lights using the secondary mapping channel yet, if that's what you mean, but I'm happy it can be ported to BC quickly. Before we begin, however, I would like to do the same modifications on the refit version too. Shouldn't take long, a few days at most.

Offline newman

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Re: Danube class interior
« Reply #124 on: December 14, 2007, 09:26:42 AM »
Refit version, reworked in the same way as pre-refit. Danube MSD seen in the 5th picture from the top by Adge Cutler, I reworked it a bit to fit the set but essentially it's his MSD, as seen on his site.

Offline limey BSc.

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Re: Danube class interior
« Reply #125 on: December 14, 2007, 09:41:42 AM »
That looks awesome! Though, those chairs look a little uncomfortable.
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Offline newman

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Re: Danube class interior
« Reply #126 on: December 14, 2007, 10:12:57 AM »
That looks awesome! Though, those chairs look a little uncomfortable.

Low poly chair for a low poly back, that's what I always say ;)

Offline limey BSc.

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Re: Danube class interior
« Reply #127 on: December 14, 2007, 10:48:28 AM »
LOL!!! Fair point :P!
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Myxale

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Re: Danube class interior
« Reply #128 on: December 14, 2007, 11:04:59 AM »
 :shock:
Hotness galore! :spartasanta:

Offline DJ Curtis

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Re: Danube class interior
« Reply #129 on: December 15, 2007, 02:26:32 AM »
It looks just like on the show, newman.  Tremendous job.  I can't wait to play this.

Offline ChronowerX_GT

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Re: Danube class interior
« Reply #130 on: December 15, 2007, 06:55:54 AM »
Great job. Can't wait to try it out :D I know it's a bit off topic but has anyone ever tried creating the readyroom and the observation lounge for ships like the galaxy class?


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intrepid90

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Re: Danube class interior
« Reply #131 on: December 15, 2007, 06:57:44 AM »
one of the best bridges BC will have!
great work, absolutely stunning!!!

Offline newman

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Re: Danube class interior
« Reply #132 on: December 15, 2007, 09:46:00 AM »
Great job. Can't wait to try it out :D I know it's a bit off topic but has anyone ever tried creating the readyroom and the observation lounge for ships like the galaxy class?

Can't exactly tell you which at this point, but certain ships in Excalibur should feature more then just the bridge, when it comes to interiors. As I said, I can't be sure Galaxy's ready room will make it in right now, hopefully it will.

Offline rengers

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Re: Danube class interior
« Reply #133 on: December 15, 2007, 12:47:41 PM »
 :shock:
I don't know what to say, just stunning :D
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Offline JimmyB76

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Re: Danube class interior
« Reply #134 on: December 15, 2007, 02:34:14 PM »
truly amazing, newman!!
cookie for you without a doubt! :)

Offline newman

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Re: Danube class interior
« Reply #135 on: December 15, 2007, 02:39:01 PM »
truly amazing, newman!!
cookie for you without a doubt! :)

Thanks a bunch for that, call me superstitious, but I hated having 13..  ;)

Offline Rat Boy

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Re: Danube class interior
« Reply #136 on: December 15, 2007, 06:41:43 PM »
I may just have to start flying a runabout now.
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Offline Bren

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Re: Danube class interior
« Reply #137 on: December 18, 2007, 12:37:16 AM »
Great job. Can't wait to try it out :D I know it's a bit off topic but has anyone ever tried creating the readyroom and the observation lounge for ships like the galaxy class?

Can't exactly tell you which at this point, but certain ships in Excalibur should feature more then just the bridge, when it comes to interiors. As I said, I can't be sure Galaxy's ready room will make it in right now, hopefully it will.
*cough*new Sov bridge with at least a conference lounge*cough*
*hack*Defiant-style engineering*hack*
*ahem* they're all in the headers for the new Excalibur site, and there's some in the third era dude's sigs here...*ahem*

Actually, Newman, from the one shot I've seen, the conference lounge for the sov appears to have transparent windows, perhaps the same hack could be used for your aft compartment? I doubt it'd work for the side windows...
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Offline newman

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Re: Danube class interior
« Reply #138 on: December 18, 2007, 10:21:32 AM »
Actually, Newman, from the one shot I've seen, the conference lounge for the sov appears to have transparent windows, perhaps the same hack could be used for your aft compartment? I doubt it'd work for the side windows...

If you go back here you may notice that Excalibur will not come out for BC. As this mod will, it needs to follow the limitations of BC, which don't concern us when working on Excalibur.
I'm afraid that the runabout - the version that will come as a standalone mod for BC - will be unable to use the features you mention. The same mesh will probably be used for Excalibur though, and that version will have the more advanced features at it's disposal, so I may open the side and aft windows for that. For now, though, they need to remain closed.

*hack*Defiant-style engineering*hack*
*ahem* they're all in the headers for the new Excalibur site, and there's some in the third era dude's sigs here...*ahem*

Oi, what do you mean, "Defiant-style engineering"? What bloody style? It IS the Def engineering! I should know.. ;)

Offline tiqhud

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Re: Danube class interior
« Reply #139 on: December 20, 2007, 04:14:37 PM »
looks very good
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