Author Topic: how to get some mod on the game  (Read 4690 times)

bebostep

  • Guest
how to get some mod on the game
« on: September 01, 2007, 01:22:51 PM »
So I do admit that I'm now to installing mods.  I do have some mods on the game but there are some that will not show.  There are some mods like the Abandon Ship, and the HE Turn that are not show on the mutator area.  Could some one help me understand or give me a couple of step to  do?  Thank you!

Oh and I am a little confuzed on the diference betwwen the ZIP files and the RAR files.  I've just been geting the ZIP files.

I do have BCMI.

Offline tiqhud

  • BCFiles File Poster
  • Posts: 1763
  • Cookies: 1067
  • San Francisco Shipyards (HPer) file manuiplater
Re: how to get some mod on the game
« Reply #1 on: September 01, 2007, 02:13:59 PM »
So I do admit that I'm now to installing mods.  I do have some mods on the game but there are some that will not show.  There are some mods like the Abandon Ship, and the HE Turn that are not show on the mutator area.  Could some one help me understand or give me a couple of step to  do?  Thank you!

they showup in-game in the menu for the XO (second-in-command, executive officer)
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

bebostep

  • Guest
Re: how to get some mod on the game
« Reply #2 on: September 01, 2007, 02:23:22 PM »
I know that, but the thing is that they are not showing on the XO list.

Offline MLeo

  • Retired Staff
  • Posts: 3636
  • Cookies: 833
  • Software Simian
    • the Programming Pantheon
Re: how to get some mod on the game
« Reply #3 on: September 01, 2007, 02:43:25 PM »
Right, those mods are activated through the QB Autostart mutator.


As in the difference between zip and rar, those are just 2 common compression formats.
Another one used is ace and 7z (7zip). But zip and rar are the most common formats on BCFiles. WinRar (not free as such) can open most of those (unsure about 7zip, but mods in that format are usually distributed through self extracting programs).
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

bebostep

  • Guest
Re: how to get some mod on the game
« Reply #4 on: September 01, 2007, 02:47:53 PM »
I'm not sure if I have the QB Autostart then.  Is there a link to it?

Offline MLeo

  • Retired Staff
  • Posts: 3636
  • Cookies: 833
  • Software Simian
    • the Programming Pantheon
Re: how to get some mod on the game
« Reply #5 on: September 01, 2007, 02:53:18 PM »
Yes, I found it through the List of Mods sticky in Mods & Downloads:
http://defiant.homedns.org/~erik/STBC/QBautostart/QBautostart-current.zip
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

bebostep

  • Guest
Re: how to get some mod on the game
« Reply #6 on: September 01, 2007, 03:03:07 PM »
I already had it at the begining.  Are there sertain places to put some ofthe mods?  Iv'e just been putting them in my BC folder.

Offline MLeo

  • Retired Staff
  • Posts: 3636
  • Cookies: 833
  • Software Simian
    • the Programming Pantheon
Re: how to get some mod on the game
« Reply #7 on: September 01, 2007, 04:48:33 PM »
Define "Putting them in my BC folder".

You mean, you put the individual files in the same folder as stbc.exe?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

bebostep

  • Guest
Re: how to get some mod on the game
« Reply #8 on: September 01, 2007, 05:13:55 PM »
The folder is in the C drive, under Programe Files, and under activision.  Then I put my mods in the Bridge Commander file.

Offline Nebula

  • BC elder / BCC Vice Admin
  • Administrator
  • Posts: 5500
  • Cookies: 1129
  • KM - Mod Team Member & BC - Elder (2002)
    • 9th fleet HQ
Re: how to get some mod on the game
« Reply #9 on: September 01, 2007, 05:30:33 PM »
and you overwrite the files it asks to right?
Canon is what people argue exists on ships that don't exist.

bebostep

  • Guest
Re: how to get some mod on the game
« Reply #10 on: September 01, 2007, 10:46:16 PM »
I do.  but even if I say yea to all, some will not go on the game.  Is there any prgrams I might need for certain mods??

Offline Nebula

  • BC elder / BCC Vice Admin
  • Administrator
  • Posts: 5500
  • Cookies: 1129
  • KM - Mod Team Member & BC - Elder (2002)
    • 9th fleet HQ
Re: how to get some mod on the game
« Reply #11 on: September 02, 2007, 01:38:27 AM »
you do activate the mutators??
Canon is what people argue exists on ships that don't exist.

Offline MLeo

  • Retired Staff
  • Posts: 3636
  • Cookies: 833
  • Software Simian
    • the Programming Pantheon
Re: how to get some mod on the game
« Reply #12 on: September 02, 2007, 11:54:17 AM »
Especially the first 3?

Also, what mods are we talking about?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

bebostep

  • Guest
Re: how to get some mod on the game
« Reply #13 on: September 02, 2007, 01:53:23 PM »
Yes I do sctivate all the mutators.  There sre some mods like Abandon Ship, Borg ships, the galaxy class pack and most of the mods on the *list of Mods* sticky.

Offline MLeo

  • Retired Staff
  • Posts: 3636
  • Cookies: 833
  • Software Simian
    • the Programming Pantheon
Re: how to get some mod on the game
« Reply #14 on: September 02, 2007, 01:56:57 PM »
That don't appear?

Mods such as Borg ships, Galaxy Class Pack usually don't need a mutator and will show up when the 3rd mutator is activated.

Abandon Ship is a QBA mod, so it will be active once the QBA mutator is active.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Nebula

  • BC elder / BCC Vice Admin
  • Administrator
  • Posts: 5500
  • Cookies: 1129
  • KM - Mod Team Member & BC - Elder (2002)
    • 9th fleet HQ
Re: how to get some mod on the game
« Reply #15 on: September 02, 2007, 02:38:23 PM »
hmm wait do those ships come with a scripts\custom\ships file??

another thought can you get us a console report and maybe a pic of your bc folder??
Canon is what people argue exists on ships that don't exist.

bebostep

  • Guest
Re: how to get some mod on the game
« Reply #16 on: September 02, 2007, 03:19:18 PM »
Here's my whole BC folder. The top on the left

bebostep

  • Guest
Re: how to get some mod on the game
« Reply #17 on: September 02, 2007, 03:21:45 PM »
I'm not to sure you'll be able to see it...  I have the pic from PhotoImpact.

Offline MLeo

  • Retired Staff
  • Posts: 3636
  • Cookies: 833
  • Software Simian
    • the Programming Pantheon
Re: how to get some mod on the game
« Reply #18 on: September 02, 2007, 03:25:25 PM »
I'm a bit suprised (actually, quite a lot), you installed it to "C:\"?
While it shouldn't pose any direct problem, it actually complicates a couple of things (IMO).
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

bebostep

  • Guest
Re: how to get some mod on the game
« Reply #19 on: September 02, 2007, 03:28:13 PM »
yes, it is in the C drive.  What are some complications?