Are you going to give it a curved look or weve look instead of being a stright angle?
Done it, but i might change it a bit more, Anywho, now that texturing is just about finished (if you lot are happy with it) Ive moved on to some lighting, here is what i think red alert should be like.
That display around the main viewscreen will be an animated texture BTW.
P.S, how do i add more materials. ie: When you press 'M' in 3DS Max, the material editor pops up, and there are 24 or so maps? (the grey spheres at the top of the material editor window) - how do i add more of them?
thanks.