Author Topic: Starfleet Generic Bridge Module (All Eras)  (Read 37049 times)

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #80 on: September 20, 2008, 12:00:05 PM »
Just an update: I got rid of the bigass light in the cieling. It hurt my eyes at red alert and really contributed nothing to the lighting in the room. It's just a dark brown cieling now. Looks pretty nice ingame. Imagine all the lighting coming from where the walls meet the cieling.


Offline Bones

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #81 on: September 20, 2008, 12:44:48 PM »
looks cool tho you should replace that dark ceiling with at least dark pale brown or dunno if it is possible (if I recall it isn't) use some gradient. As for that big msd area you could make it as Jimmy said, some isolinear chips + LCARS pannel with some random controls tho I'm not too fond of controls above your head about a half meter :lol: if I'm correct this bridge msd is animated as well as Yamaguchi variant msd so you could make it a bit smaller and throw there two displays with i.ex. sensor readings etc. I have some really cool animated LCARS for my NEM styled Yamaguchi bridge they're almost finished so I could give you some ;)

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #82 on: September 20, 2008, 01:25:22 PM »
I think I am going to split it up a bit but keep the large black area. Just make it various panels and such. We will see. I have more control panels at the waist level up, so it's starting to come together.

I think I can give the bridge ceiling a gradient. It's always possible.



EDIT: It is possible :D

Offline Kirk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #83 on: September 20, 2008, 02:09:41 PM »
I like how this looks. I would say make the brown supports have a more wood paneling look to them

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #84 on: September 20, 2008, 02:16:12 PM »


I will try on the supports.

As for now, Dr. McCoy makes it in! Many early TNG ships like say...the DEFIANT and several others had hybrids between Late TMP panels and early TNG. Here's my tradeoff. Notice how storage lockers (or isolinear chips, I don't know what the hell they are) have broken up the side top panels, and the big black thing has split into three parts. I will probably place TMP LCARS there just for status displays. Most of them will probably be "this panel is offline" or some random thing.

Offline Kirk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #85 on: September 20, 2008, 02:18:52 PM »
There is no difference between the two pictures.

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #86 on: September 20, 2008, 02:19:17 PM »
There is now.

Offline Kirk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #87 on: September 20, 2008, 02:21:12 PM »
Ah yes, I like that very much.

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #88 on: September 20, 2008, 02:27:46 PM »
The beams can not get any better. They just were not designed originally for such a complex texture. I can take them to a single hue if you prefer.

Offline JimmyB76

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #89 on: September 20, 2008, 03:13:35 PM »
nice improvement!

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #90 on: September 20, 2008, 05:31:52 PM »


I still don't like that back panel. But it's one of those kinds that are stretched and therefore kind of suck. I might do something with it between then and now.

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #91 on: September 20, 2008, 05:48:53 PM »
I got rid of it.

Only one more texture to replace.


Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #92 on: September 20, 2008, 06:53:24 PM »
Got it all running ingame. It looks pretty good. I need to do a few animations, but all it really needs is something decent to replace the dedication plaque with.

Offline Kirk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #93 on: September 20, 2008, 09:18:00 PM »
That back wall looks really empty now. I know why you made the change, but it still doesn't fill the void in my soul. Everything else looks great though.

Offline FekLeyr Targ

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #94 on: September 21, 2008, 05:48:32 AM »
[hacks into Barihawk's PC and copies the bridge's files to Fek'Leyr Targ's PC] (just kidding)
Keep going. :)
TaH pagh, Tah be.

Offline FarShot

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #95 on: September 21, 2008, 10:01:41 AM »
Those isolinear chip banks don't fit in...  Maybe you should recolor them to the yellowish color.

As for where the MSD used to be, I think you should put "United Federation of Planets" there.  It would fit considering if you're talking to the captain on viewscreen, it says that right behind him.

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #96 on: September 21, 2008, 03:06:43 PM »
That's an idea. I might change the isolinear chips banks to lockers of some sort. Hmm...maybe a decal or two on there as well.

Offline Bones

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #97 on: September 22, 2008, 05:04:14 AM »
how about some panels behind which are some eps conduits or simply bridge circuitry, delta flyer had many of them on walls, you could make some isolinear chips on sides and those panels with controls on central wall.

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #98 on: September 24, 2008, 09:27:35 AM »


The back is done, period. If you see an allignment issue or something terrible I can fix that, but I am quit ehappy with this.

As for the front...



This is just a placeholder. Yes, the thingie on the viewscreen is animated. I need to know if the helm is worth keeping. I also need to know what to do with the plaque, which is just a bank of isolinear chips now as a placeholder.

Thanks for all the suggestions, guys. This bridge is for all of you and for nearly every ship in the game, so I want to give you guys as much input as possible.

EDIT: I forgot to add okudagrams on the back panels. Don't worry, I will put them in.

Offline Bones

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #99 on: September 24, 2008, 09:53:59 AM »
Looks  good to me tho I'm not sure about the helm, controls are somehow bended and hmm nothing really to control there as there are just few huge LCARS strips and controls should be containe more buttons instead of status bars or whatever these are, no offense of course ;)