Star Trek: Bridge Commander aka BCFiles is back! Now on Gamefront!https://www.gamefront.com/games/bridge-commander
lNames = ["Tactical", "Helm", "XO", "Science", "Engineer"]pBridge = App.g_kSetManager.GetSet("bridge")for name in lNames: App.CharacterClass_Cast(pBridge.GetObject(name)).GetMenu().SetNotVisible()
If you saved it as: "MenuHiding.py" then you need to type in the console: "import MenuHiding" (no "")
No errors or anything?Ok, I suppose the game uses that SetNotVisible.Give me a moment and I'll research it for a minute or 2.[EDIT] It is possible, but it might take a little bit longer.
Strange
Julian Bashir: They broke seven of your transverse ribs and fractured your clavicle!Elim Garak: Ah, but I got off several cutting remarks which no doubt did serious damage to their egos.
Have any of you tryed turing "Character Tool Tips" off in the opinions under general ?
I haven't been able to work on it since last night (you know, some people need to sleep from time to time ).I'll see what I can do today.
Partial success.If you use the F keys then the menu's won't appearBut if you use the mouse they will.Another problem is that the camera won't pan around when you use the F keys.Maybe you can use this, and maybe someone else can fix it for any other functionality.I fear my time may be too limited to continue work on this.I hope you can use it.You can start the script when you see the crew by importing HideMenus in the console.