So I overestimated this game by a lot. First off, ground combat is just about the most unintuitive thing I have yet to encounter. The tutorial levels did nothing to teach me the controls or nuances of the game play. One of the first things it tells you to do is not leave your away team, fine. It doesn't, however, go over how you control your away team, who's in your away team, or how to find out. Mr. Quinto just lets you know that it's a bad idea to shoot borg by yourself. Next, firing your weapon. If I wanted a point and click adventure I would've bought and downloaded a Nancy Drew game off Steam. Let me aim and shoot my weapon, or a least make it easy for me to tell my character to start shooting. Maybe I'm missing something, but double clicking, once to select the enemy, once to fire, every time I want to attack a person is just tedious. It doesn't help that the away team bots run in front of you and cause you to click on them. Also, if you don't have an enemy selected, I've found the camera just snaps back to looking straight out, which doesn't help when trying to look around and down hills, etc. I like the space combat, but the less I have to beam down, the better.