Author Topic: Star Trek Online thread  (Read 167651 times)

Offline Joshmaul

  • Lunatic with a Starship
  • Posts: 727
  • Cookies: 8
  • A Mind Without Purpose Will Walk in Dark Places
Re: Star Trek Online thread
« Reply #1240 on: January 26, 2010, 08:50:37 PM »
Note to self: Never try to go toe-to-toe with about a thousand Borg running amok on your starbase. Instead, join your comrades in space and blow up that lone Bird of Prey wandering around Earth Spacedock. *grin*
"If one does as God does enough times, one will become as God is." - Dr. Hannibal Lecter

Offline Kirk

  • Posts: 1438
  • Cookies: 139
    • My Released Mods
Re: Star Trek Online thread
« Reply #1241 on: January 26, 2010, 08:57:34 PM »
9th Fleet decided to go AWOL on Risa during the event. Got some nice screens, lounged, and had a dance party with a Naussicaan.
Why was I not invited? :P This old 9th lt would love to hang with the gang.

Offline Dawg81

  • Posts: 733
  • Cookies: 29
  • I am Dawg; Resistence is futile
Re: Star Trek Online thread
« Reply #1242 on: January 26, 2010, 09:04:17 PM »
Its over the beta server is now closed

Offline Tuskin38

  • Posts: 2476
  • Cookies: 111
Re: Star Trek Online thread
« Reply #1243 on: January 26, 2010, 10:27:43 PM »
I seen a couple RPs on Risa, I don't remember any of their names, though before I left I went "Shane on you, sitting here on Risa while your Federation needs you, cowards, I'm leaving"

lol


Offline Darkthunder

  • Vice Administrator
  • Posts: 2321
  • Cookies: 1527
Re: Star Trek Online thread
« Reply #1245 on: January 27, 2010, 12:15:20 PM »
@BES: That looks very much like my ship. I finally managed to get to Tier 3 before the beta went down. I went with a 100% stock appearance of the Olympic Class. Although it felt like the ship was made of glass in combat, compared to the Nova Class (Tier 2). Thou, by then I was going up against Romulan Warbirds, and Valdore Escorts, so that could have something to do with it.

Note: If you play as a Science Captain, in a Science ship, past level 20 (Commander rank) you should always have an Engineer in a Cruiser, doing the tanking :P
Official BCC Discord · https://discord.gg/nJAx4HNQ2G
Ad Astra Per Aspera

Offline BES

  • Posts: 182
  • Cookies: 5
Re: Star Trek Online thread
« Reply #1246 on: January 27, 2010, 12:55:38 PM »
@BES: That looks very much like my ship. I finally managed to get to Tier 3 before the beta went down. I went with a 100% stock appearance of the Olympic Class. Although it felt like the ship was made of glass in combat, compared to the Nova Class (Tier 2). Thou, by then I was going up against Romulan Warbirds, and Valdore Escorts, so that could have something to do with it.

Note: If you play as a Science Captain, in a Science ship, past level 20 (Commander rank) you should always have an Engineer in a Cruiser, doing the tanking :P

I dont know :-)   I went engineer...and all my stats when I created my custom character were for ship combat...nothing for ground...im not exactly sure if that helped or not ...but I was also using 5000 capacity shields with a total of 220 recharge(preferably ones with only 5 bleed-through) ...

So basically I had 2 engineers ...myself and an engineering officer
and I had 2 science officers
and I only needed 1 tactical officer with torpedo high yield ability

top that off with:
plasma torpedo MK IV or higher
2X dual phaser arrays MK IV or higher
for forward weapons

and

quantum torpedo launcher MK 3 or higher
plasma beam mk IV or higher
for the rear weapons

Then you have a ship that can effectively take the shields out on battleships with 6 other bad guys on you with shield power at 100/100

main features you should look for when getting officers are energy siphon and I think the other one is called boost aux power ...those can be used at the same time and shields power can be boosted from 100/100 to like 150ish and weapon power from 50/50 to 90..

Also you need brace for impact(to reduce damage taken by torpedoes) and polarize hull(for those pesky bad guy ships that try to tractor you)

Throw a hull repair console in the mix (+11 or higher)

top that off with abilities to take aux subsystems out ..like shields and you will be a mean little ship :-)

hopefully they dont change those things since the beta...then what I posted here will probably be useless...

Offline Daystar70

  • Posts: 543
  • Cookies: 10
Re: Star Trek Online thread
« Reply #1247 on: January 27, 2010, 01:57:19 PM »
There was a rant going on the the STO forums about the term "KLinks" being used as the catch phrase for klingons..sounding like the asian insult. I kinda think it sounds out of place anyways, let alone for that reason. I am gonna call em "Bump heads" personally. I am definetly not such a hardcore trekkie that details like that bug me, but "klinks" sounds MMO way to much for my liking. I am looking forward to headstart friday and after school in the morn i have the rest of the day and saturday off to try and level up :) Now knock on wood for server stability to allow me to DO so and get maybe past level 7 this time and see some new ships !! :)

The only thing i am changing post beta is my Klingon character- Changing to an Orion female or a custom alien that may be a Romulan/Klingon hybrid or a Liberated Borg who was a female Klingon (not truly but backstory wise)

I am sticking to Tactical- the ground combat benefits i liked, i was actually better at ground combat by end of beta and had an awaaay team with cool weapons all around, with tactical i had my photon grenades, the captain had some decent klingon rifle that fired what was game wise a sto version of the champions powered armor set repulser beam attack, a continuous draining beaam that caused minor knockback and stun while being hit

Offline Darkthunder

  • Vice Administrator
  • Posts: 2321
  • Cookies: 1527
Re: Star Trek Online thread
« Reply #1248 on: January 27, 2010, 02:12:50 PM »
I'm not sure if i'll stick to the Science route in the live game, or if i'll give Tactical (and by extension, Escorts) a try. I personally loved the Prometheus which is the Tier 5 Escort. Thou i've heard that Escorts are basically paper thin by comparison, and die left and right like nothing. Nothing a few balance tweaks can't fix :P
Official BCC Discord · https://discord.gg/nJAx4HNQ2G
Ad Astra Per Aspera

Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: Star Trek Online thread
« Reply #1249 on: January 27, 2010, 02:14:23 PM »
Yeah, the event failed....until they added a f**k ton of borg to the station.
my machine was lagging so bad, I could hardly get out of the spawn,  I'm sorry to admit, I logged off before the rest of the 9th fleet went AWOL, which is too bad, because I heard it was quite a party.

I'm not sure if i'll stick to the Science route in the live game, or if i'll give Tactical (and by extension, Escorts) a try. I personally loved the Prometheus which is the Tier 5 Escort. Thou i've heard that Escorts are basically paper thin by comparison, and die left and right like nothing. Nothing a few balance tweaks can't fix :P

I heard a pretty good argument for going tactical in a cruiser, it might really help some of the cruiser's weaknesses.

Offline BES

  • Posts: 182
  • Cookies: 5
Re: Star Trek Online thread
« Reply #1250 on: January 27, 2010, 02:45:57 PM »
I like that they give you new officers and leave the list up as you go up in rank... so if you wanted to buy a cruiser or something you could swap officers out...then you would end up with different abilities for each ship..

I just hope they fix the annoying bug where all your item stats get stuck to your previous ships stats....like for example if you by a runabout and put all your gear on it from your cruiser or whatever the stats on all the items will change....BUT every time I switched back to a different ship all the stats on the items were stuck at the runabouts stats when they should be stats for a cruiser or a science ship..

Offline Dawg81

  • Posts: 733
  • Cookies: 29
  • I am Dawg; Resistence is futile
Re: Star Trek Online thread
« Reply #1251 on: January 27, 2010, 08:51:35 PM »
I myself was well rounded in all 3 skills allowed me to get some sweet skills for my ship which really came in handy at times. Anyways what was everyones final thoughts as to the open beta?
Im also asking the same question on the 9th fleet board just getting an idea on how well received it was

Offline Daystar70

  • Posts: 543
  • Cookies: 10
Re: Star Trek Online thread
« Reply #1252 on: January 27, 2010, 10:18:01 PM »
Final thoughts are the game has a few areas they need to vastly improve, knowing what i needed to do to complete a few missions was not cle;ar, the bridge thing needs MAJOR work but has potential, i wish they would make the starting ships better choices than the stupid miranda and centaur and whatever that was and its varients, they need voice acting to compete w tor, because quite frankly i can agree w the people who mentioned the tedious reading gets annoying especially when u get attacked mid reading the stuff your officers telling you lol.  BUT it is great for a beta and i have high hopes for the future.

Offline BES

  • Posts: 182
  • Cookies: 5
Re: Star Trek Online thread
« Reply #1253 on: January 28, 2010, 01:09:40 AM »
Final thoughts are the game has a few areas they need to vastly improve, knowing what i needed to do to complete a few missions was not cle;ar, the bridge thing needs MAJOR work but has potential, i wish they would make the starting ships better choices than the stupid miranda and centaur and whatever that was and its varients, they need voice acting to compete w tor, because quite frankly i can agree w the people who mentioned the tedious reading gets annoying especially when u get attacked mid reading the stuff your officers telling you lol.  BUT it is great for a beta and i have high hopes for the future.

Missions are very easy to do once you look at your journal...some of them I admit weren't clear but most of the missions TELL you where to go, and using the map and going to the galaxy map takes all but a few min..

The starter ships are just fine for missions given...you just need to do tons of shield management...

Yes there are a lot of mission related areas that seem unfinished, full of bugs etc etc...

Yes I also wish the bridge was fully functional along with the rest of the ships with full access to all decks...

Klingons need the most help of all... they need more PvE missions to help klingons get gear, better shields for all their ships etc etc..

The server disconnecting issues...

The ATI issues..

Im guessing that Cryptic will charge people for an expansion pack or something also to make up for their failure if the games release ends up being just like the BETA..

But I did find myself fully enjoying the game despite the incompleteness of it..

But overall ill give it a B- ...has potential but needs a LOT more work..

Offline Daystar70

  • Posts: 543
  • Cookies: 10
Re: Star Trek Online thread
« Reply #1254 on: January 28, 2010, 01:44:15 AM »
What i mean by starter ships is they LOOK crappy. Just my opinion..i hate the style of the miranda and the centaur..i just do not like them i think their ugly,and i don't see why you have to start with crappy looking ships just because your starter ships, i do not agree w the mindset that it "gives me something to work for" when you get that. Runes of magic is free to play and learned from other mmo's,you can buy a great awesome warhorse at level 1. or a battlecat..or a unicorn with a  glowing horn. The days of starter levels= crap until you earn better is long cliche by now, if i enjoyed my ships cosmetic appearance at low levels i would get 10x more enjoyment out of my game.

Taking that as my only real criticism, i see the ship half full not half empty. There is TONS of potential here. They did a fine job of bringing star trek to the MMO community, now we will see what they do with it going forward.

Offline BES

  • Posts: 182
  • Cookies: 5
Re: Star Trek Online thread
« Reply #1255 on: January 28, 2010, 02:30:45 AM »
Not trying to pick a fight with you but are you sure your graphics settings were set right?

All the ships in the game were highly detailed including the starter ships..

Look at this pic on my desktop:   http://i303.photobucket.com/albums/nn134/BES12000/STdesktopmiranda-1.jpg

The ship in the game looked pretty much exactly the same...

One thing I DID notice though was that some, if not all of the ships are firing from the wrong locations..

Offline Daystar70

  • Posts: 543
  • Cookies: 10
Re: Star Trek Online thread
« Reply #1256 on: January 28, 2010, 04:22:06 AM »
LOL you don't get what i'm saying..has nothing to do with the graphics. I hate the design of those ships. period. It has zilch to do with how good the resolution is..i hate the miranda class..i hate the shape..i hate its lack of a secondary hull, i hate the way the thing is like a saucer with nacelles,any of the ships like that. I just do not like it.it's a style preference. The Defiant is one of my favorites, it's sleek and like a turtle kinda..i love the sovereign, even the galaxy class,and i LOVE the new excalibur class. The centaur,and Miranda class ships just don't make me happy at all appearance wise. In fact if i do go foreward in my series i may make, I plan NOT to ever feature those ships because i feel they're just old looking for star trek , the miranda was overused to death in the Dominion war and well..anything.

Offline Joshmaul

  • Lunatic with a Starship
  • Posts: 727
  • Cookies: 8
  • A Mind Without Purpose Will Walk in Dark Places
Re: Star Trek Online thread
« Reply #1257 on: January 28, 2010, 04:38:19 AM »
In fact if i do go foreward in my series i may make, I plan NOT to ever feature those ships because i feel they're just old looking for star trek , the miranda was overused to death in the Dominion war and well..anything.

Two questions for you:

1)Is that also your opinion in regards to the Constitution refit, which is older than the Miranda? (Say yes, and I'll hurt you. I love me my Connies. :P)

2)Regarding your videos (the ones not lifted from Gamespot, I should say): How on earth did you get video with no UI in it?
"If one does as God does enough times, one will become as God is." - Dr. Hannibal Lecter

Offline Dawg81

  • Posts: 733
  • Cookies: 29
  • I am Dawg; Resistence is futile
Re: Star Trek Online thread
« Reply #1258 on: January 28, 2010, 08:51:39 AM »
nobody better dis-respect the connie line thats my favorite ship

Offline Darkthunder

  • Vice Administrator
  • Posts: 2321
  • Cookies: 1527
Re: Star Trek Online thread
« Reply #1259 on: January 28, 2010, 10:56:39 AM »
i hate the miranda class..i hate the shape..i hate its lack of a secondary hull, i hate the way the thing is like a saucer with nacelles,any of the ships like that. I just do not like it.it's a style preference. The Defiant is one of my favorites

I bolded some of the parts of your post that I found interesting:

First, you say you hate the ships that look like "saucer with nacelles". In the same post you say "The Defiant is one of my favorites". The two statements are not compatible. The Defiant IS is "saucer with nacelles", albeit in a smooth package. It has no stardrive to speak of.

The Miranda Class and the TMP Constitution Class (both of which are in STO), share alot of the same components to their ships. The main difference is that the Constitution Class has a stardrive. The Constitution Class is significantly older than the Miranda Class, and vastly older than the Centaur Class (which was a variant on the Excelsior Class in the TNG-era).

You'll find there are a large amount of "fanboys" who quite like the Constitution (and in part), the Miranda Classes. You won't find many people who appreciate comments that "bash" those ship classes.
Official BCC Discord · https://discord.gg/nJAx4HNQ2G
Ad Astra Per Aspera