Author Topic: Star Trek Online thread  (Read 167677 times)

Offline Lionus

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Re: Star Trek Online thread
« Reply #1900 on: August 05, 2010, 12:30:59 PM »
it's still useless, clumsy thing. I prefer my escorts, thank you.  ;) :D
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My love
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His star trek
Will go on forever.
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Remember, remember me."

Offline Captain_Licard

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Re: Star Trek Online thread
« Reply #1901 on: August 05, 2010, 12:50:04 PM »
looks better, still not good enough to compete with CG sov, but better
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Offline Captain_Licard

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Re: Star Trek Online thread
« Reply #1902 on: August 05, 2010, 12:53:35 PM »
FarShot, you may be able to play yet, for free!!!

http://forums.startrekonline.com/showthread.php?p=2920986
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Offline Villain

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Re: Star Trek Online thread
« Reply #1903 on: August 05, 2010, 01:36:12 PM »
They seem to push out a lot of free weekends and other such stuff... Cryptic/Atari marketing maybe not too happy with how the game is going? :s


"The design is clearly ancient... Launched hundreds of thousands of years ago."

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der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
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Offline Dalek

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Re: Star Trek Online thread
« Reply #1904 on: August 05, 2010, 01:54:43 PM »
They seem to push out a lot of free weekends and other such stuff... Cryptic/Atari marketing maybe not too happy with how the game is going? :s

Or maybe they're just nice people who know that the more nice toys us fanboys get, the happier we'll be. I don't think they're all cold hearltess bastards.  :)
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

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Offline Villain

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Re: Star Trek Online thread
« Reply #1905 on: August 05, 2010, 02:05:35 PM »
That's never the case with the MMO industry, trust me...


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Nebula

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Re: Star Trek Online thread
« Reply #1906 on: August 05, 2010, 02:14:41 PM »
I've seen plenty of MMOs do this same thing...
Canon is what people argue exists on ships that don't exist.

Offline DJ Curtis

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Re: Star Trek Online thread
« Reply #1907 on: August 05, 2010, 02:29:31 PM »
cool ship - you should make it for bc lol :P

lemme ask you - before playing, how did you feel about it overall based and what you had seen and heard?  why were you dubious?  and since playing, what has swayed your opinion to a much more favorable view?
im starting to wonder if i should give it a shot now lol   altho, im so damn broke to afford it currently at those rates...

Definitely I was unsure, which is why I downloaded the demo.  I'm a little disappointing with the repetitiveness, but that's often the case with MMO.  My wife joined up and we've been questing together, which is fun.  I like the ship customization, and I'm really enjoying the quests as a Lt. Cmdr.  They are are longer and more story driven.  There's a quest about the Kuva' Magh and the Guardian of Forever that is really well tied in with Trek lore.  That's one of the things this game has got right... it pretty much oozes Star Trek, which I love.

The price of the game at $20 was a big reason to motivate me to buy.  It's cheap, and I can afford $15 a month, which I don't really mind paying if the content keeps flowing.

Offline Captain_Licard

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Re: Star Trek Online thread
« Reply #1908 on: August 05, 2010, 04:57:42 PM »
Ive got the 30-days coming with the Bonus points, School (yes, I said it) is starting up soon so I wont have time when it does. The only stark contrast in pricing is the Lifetime at $300 (yeeeeoooww) but it has its own perks. Once the 30days are done for me, Ill keep feeding of these free weekends every now and again.
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Offline eclipse74569

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Re: Star Trek Online thread
« Reply #1909 on: August 05, 2010, 10:21:27 PM »
I still wish I had a quad core to play this thing...*sighs*
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Offline Tuskin38

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Re: Star Trek Online thread
« Reply #1910 on: August 05, 2010, 11:02:23 PM »
I still wish I had a quad core to play this thing...*sighs*

Why a quad core? Runs perfectly fine on a Dual core.

Offline eclipse74569

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Re: Star Trek Online thread
« Reply #1911 on: August 06, 2010, 01:39:07 AM »
because I want only the best.  I know it's recommended dual core, but I'd love to just have a quad core :)
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline bannon

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Re: Star Trek Online thread
« Reply #1912 on: August 06, 2010, 06:04:46 AM »
Hi. I was part of the open beta, and now i've downloaded the demo. I have 2 questions. 1. Is it worth the subscription? 2. How does that work? Is it a month from that date, or do you get a month of play time that only decreases as you log in and play? Im of two minds as what to do. I could do without another major distraction/gaming addiction.lol.

Offline majormagna

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Re: Star Trek Online thread
« Reply #1913 on: August 06, 2010, 07:40:44 AM »
I still wish I had a quad core to play this thing...*sighs*

It'd run worse on a quad-core than on a dual-core, as the game doesn't support higher than dual-core processors. Annoying!

Anyway I've started a Science character, using Escorts and DAMN, Debuff+Epic(DPS)=WIN OF EPIC PROPORTIONS.
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Offline JimmyB76

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Re: Star Trek Online thread
« Reply #1914 on: August 06, 2010, 08:18:50 AM »
It'd run worse on a quad-core than on a dual-core, as the game doesn't support higher than dual-core processors. Annoying!
really?  in this day and age?  quad cores were around when the game was being developed, no?  they didnt take that into consideration?
sorry, but i think thats a little bit lame on their part...

Offline Nebula

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Re: Star Trek Online thread
« Reply #1915 on: August 06, 2010, 09:05:08 AM »
really?  in this day and age?  quad cores were around when the game was being developed, no?  they didnt take that into consideration?
sorry, but i think thats a little bit lame on their part...
I have a Quad Core and the game runs perfectly fine I don't understand Majormagna's reasoning at all....

Canon is what people argue exists on ships that don't exist.

Offline Captain_Licard

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Re: Star Trek Online thread
« Reply #1916 on: August 06, 2010, 12:23:14 PM »
Dual core here, It really shouldnt matter how many cores you have, for example: the game probably only knows how to handle two cores. You could have two-eight core proscessors(yes they make them) for a total of 16 cores and the game wouldnt care because it only sees two. The performance increase is a result of how powerful said cores are. If you had eight cores that are of the same type as the dual-core, the game wouldnt run any better or worse. Now if you had 16 gigs of RAM as opposed to 4 gigs, the game woudnt run better but not because of the proscesor, but because of the amount of memory. Then again, you could have 16gigs of ram but have an old Pentium2 proscssor and the game woudnt run. In short, the two are related, yet, not related
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Offline majormagna

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Re: Star Trek Online thread
« Reply #1917 on: August 06, 2010, 01:03:40 PM »
No what I meant was, since the game can only support up to dual-core, a PC with a 2.5GHz Quad-Core will play STO less efficiently than a 2.5GHz Dual-Core PC, because for the Dual, the game can use (2 X 1.25GHz), but on a Quad it can only use (2 X 0.625GHz).

Or do I have the complete wrong idea with the core-issue? I Think I do, because I have a Quad-Core, and when I'm running STO it only uses cores 1 and 2.
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Offline ACES_HIGH

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Re: Star Trek Online thread
« Reply #1918 on: August 06, 2010, 01:28:41 PM »
Hi. I was part of the open beta, and now i've downloaded the demo. I have 2 questions. 1. Is it worth the subscription? 2. How does that work? Is it a month from that date, or do you get a month of play time that only decreases as you log in and play? Im of two minds as what to do. I could do without another major distraction/gaming addiction.lol.

it is certainly worth the subscription, and yes the sub is billed every 30 days from the day you purchase the sub, although you don't actually pay until after the first 30 days that came with the game are up, so if you didn't like it, you could cancel the sub before that and not have to pay.

Offline Nebula

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Re: Star Trek Online thread
« Reply #1919 on: August 06, 2010, 02:21:47 PM »
No what I meant was, since the game can only support up to dual-core, a PC with a 2.5GHz Quad-Core will play STO less efficiently than a 2.5GHz Dual-Core PC, because for the Dual, the game can use (2 X 1.25GHz), but on a Quad it can only use (2 X 0.625GHz).

Or do I have the complete wrong idea with the core-issue? I Think I do, because I have a Quad-Core, and when I'm running STO it only uses cores 1 and 2.

umm no each core is 2.5 GHZ. They are each their own little Cores just put on one chip...

For instance my Q6600 Core Two Quad Processor was just 2 Duel Cores put on the same plate.


EDIT: adding on to this... games are only just starting to use more than 1 core these days... they allow for faster processing and mem management...(the more threads available the faster calculations are) when STO uses 2 cores (on a quad core) windows is free to move processes to the other available cores to keep things running smooth and fast. (want to add more but can't atm)
Canon is what people argue exists on ships that don't exist.