Author Topic: Star Trek Online thread  (Read 167683 times)

Offline Daystar70

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Re: Star Trek Online thread
« Reply #2200 on: October 24, 2010, 02:20:48 PM »
The gun is based off the ghostbusters proton pack. look at the shape and color and the "proton" name to it. its pretty obvious. I hated episode 2 w a passion.,

Offline bankruptstudios

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Re: Star Trek Online thread
« Reply #2201 on: October 29, 2010, 10:25:43 AM »
Who you gonna call?? :evil:
 


Offline Joshmaul

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Re: Star Trek Online thread
« Reply #2202 on: October 29, 2010, 12:33:47 PM »
Who you gonna call?? :evil:

I see what you did there...
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Offline Tuskin38

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Re: Star Trek Online thread
« Reply #2203 on: October 29, 2010, 05:13:18 PM »
So the closed beta for the UGC tools has started. I didn't get it, but they said they were only going to be doing testing for a couple weeks, and the open beta should be out around the same time as the Season 3 tribble test.

Heres a FAQ thread

http://forums.startrekonline.com/showthread.php?t=185711

And the general form for the open Beta

http://forums.startrekonline.com/forumdisplay.php?f=204

Offline Joshmaul

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Re: Star Trek Online thread
« Reply #2204 on: October 30, 2010, 02:32:30 PM »
Just did the third Devidian episode...I'll admit, that was pretty spooky.
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Offline JamesTiberiusKirk

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Re: Star Trek Online thread
« Reply #2205 on: November 01, 2010, 06:08:45 PM »
im shocked. i made myself a reman character just with what i had, and then i fought them and thought: oh crap, those look really good.... <.<

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Offline Daystar70

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Re: Star Trek Online thread
« Reply #2206 on: November 01, 2010, 06:43:24 PM »
I've been pushed into being on the air in Subspace radio to discuss UGC because of my understanding of it,and experience using similar in other games by cryptic, couple of the devs liked ideas i had and i was invited to the internal testing but had to decline because i had family crisis w my dad being told bad news about cancer stage he was diagnosed with and my time was eaten up. BUT i have a lot of info about how it works and details from actually talking to stahls top "foundry" (UGC name) devs and have several missions scripted and ready to plug into the tools,also here is an idea cop and paste from sto forums foundry mission ideas i made that got surprisingly strong support and no trolling, and dev helped me realize my idea IS possible to do w the tools.


UGC idea: interior starship combat

Idea- imagine you make a mission that takes place on a starship bridge. Your officers inform you of a battle scenerio here is an example-

Tactical- "captain four Romulan warbirds have decloaked around us..they are arming weapons- your orders?

After feedback i came up with "workarounds" since we cant have text choices cause "event triggers" but i can associate aaaa object like a console to each choice as a physical event trigger. It may be tricky. My first UGC mission involves a tetsing of a new choniton weapon causing a time loop "Groundhog day" is the working title

choice tree-

1. Raise shields, go to battle stations, fire all weapons and evasive maneuvers"

2. Hail the lead ship--raise shields- do not fire unless fired upon-
3. Warp speed! get us the hell out of here now!

assuming you choose option 1-

Engineer- "sir we have taken heavy damage to the shields-down to 34%-minor damage to the two flanking warbirds, your orders?

1. "divert emergency power to shields, focus all weapons on the warbird in our direct path, plow a hole for us to fly through full impulse!"

2. " full power to weapons, prepare to jettison the warp core towards the rear warbirds and fire a photon at it, maybe that will buy usss some time!"

3. " hail the romulans- offer our surrender

4. Open a general hail- well do the corbomite manuever hehehe"

choices may lead to random crew deaths on the bridge like a console explosion and a npc flying across the room (im sure u can do this if its like city of heroes)

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #2207 on: November 01, 2010, 09:12:34 PM »
Gotta love the devs

http://forums.startrekonline.com/showthread.php?t=186716

Someone requested medical officers on K-7 in the form of a 'in character' message, and the dev's responded in kind

there are a few in that thread.

Offline Lionus

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Re: Star Trek Online thread
« Reply #2208 on: November 02, 2010, 02:10:31 PM »
those are absolute gems..  :D moar of this :D
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Love,
Strange love a star woman teaches.
I know
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His star trek
Will go on forever.
But tell him
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Remember, remember me."

Offline UFR-Winter

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Re: Star Trek Online thread
« Reply #2209 on: November 02, 2010, 02:29:24 PM »
Love the ideas put out...but add in  a attack on the bridge crew.
re.best of both worlds.. borg beam into your bridge  and you fight / main engineering and in halls..
that could be done...
or have a  Romulan crew board you..either could add plot to stories..

Offline Joshmaul

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Re: Star Trek Online thread
« Reply #2210 on: November 03, 2010, 08:13:42 PM »
What do you guys think the rewards from this episode series will be? Looking at the time travel stuff we're likely to get in episode IV (all this talk about "legends" makes me think we're going to the Enterprise), I'm figuring it'll be something TOS-related. Some people think it'll be a TOS phaser that scales with your level, something like that.
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Offline Daystar70

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Re: Star Trek Online thread
« Reply #2211 on: November 03, 2010, 09:34:52 PM »
I thought at first TOS bridge but was told by sources i trust its not but a hand phaser is one of the rewards possibly,now? i'm almost positive its either a Dabo table for your ship, or poker. I am aabsolutely positive its one of them based on a personal hint given by a dev in SSR's ventrilo between me, an a couple others and him.

Offline Joshmaul

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Re: Star Trek Online thread
« Reply #2212 on: November 03, 2010, 11:49:48 PM »
I am aabsolutely positive its one of them based on a personal hint given by a dev in SSR's ventrilo between me, an a couple others and him.

A game on your ship? For a series that includes time travel to the 23rd century, phase-shifting aliens, and Ghostbuster guns?
"If one does as God does enough times, one will become as God is." - Dr. Hannibal Lecter

Offline Daystar70

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Re: Star Trek Online thread
« Reply #2213 on: November 04, 2010, 12:41:17 AM »
And has the Dabo table as part of episodes title and is part of it. Yes./ The reward isn't always based on whats the theme , Staahl said for example he may do a random c store bridge pack or new bridge pack for the big reward, in a series, it won't always be exactly tied to the total theme, but Dabo is within it, Tos hand phaser (which is seen in preview pics ona pc's desk in ready room) or something could be, the dev was saying players have been asking for poker and dabo tables more than almost any request they get (not just on what you see on forums)

Also, remember the Breen officer leading in about the faction of Breen who wish Fed asylum that tied into the Breen Officer reward, was mission 3 of series 1, we have 2 more to go here, the reward could become obvious based on what happens say, saturdays. I could be wrong, the reason i think its Dabo is when i guessed it the dev was almost surprised in reaction and said "maybe...or something similar".

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #2214 on: November 05, 2010, 09:50:52 AM »
I can't wait for tomorrow's episode. I wonder what "Legend" we will meet? Maybe McCoy, I mean it is a medical problem with the Dividians sucking neural energy and what not. And DeForest is dead (RIP), so I don't think they have to pay for Likeness rights(?) only Character rights.

I'm thinking tomorrows reward is a hand phaser.

Anyone else with ToS uniforms going to wear them tomorrow? I might.

(all this talk about "legends" makes me think we're going to the Enterprise)

I'm thinking it is Drozana station. That is where the timeportal from last weeks episode was. Plus the Teaser picture looks like the row of computer banks from the last episode only in pristine condition. Plus the last 2 missions were there.

Offline King Class Scout

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Re: Star Trek Online thread
« Reply #2215 on: November 05, 2010, 10:49:03 AM »
okay, now I'm getting interested myself, and I don't do onlines due to system antiquity.  if it's OS cast as a "legend", it could be nearly anybody...or even "porthos IV" finally poping out of the transporter  :P
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Offline 086gf

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Re: Star Trek Online thread
« Reply #2216 on: November 05, 2010, 03:43:35 PM »
So if it works out well with Champions Online then STO will also go to the free-to-play aka "freemium" system.

"A number of MMO games are moving to the new ?freemium? model of payment, where you can play the games for free, but pay fees for specific items in the game in lieu of a monthly fee. There has been some discussion of Star Trek Online moving to this model and this week Cryptic took a step in that direction by offering a free-to-play option for its other game, Champions Online. The approach they are taking is that you can choose the "gold" option which has the monthly fee or the silver option which is free, with many items included in the gold package available to be purchased individually via the C-Store"

http://trekmovie.com/2010/10/28/star-trek-gaming-update-new-details-images-for-infinite-space-sto-prepping-player-content-moving-to-free-to-play/
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Offline Joshmaul

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Re: Star Trek Online thread
« Reply #2217 on: November 05, 2010, 04:03:09 PM »
People keep putting 2+2 together and coming up with 5 - in which case it would be "Cryptic makes Star Trek Online and Champions Online + Champions Online is now free-to-play = Star Trek Online will soon be free-to-play". These constant assumptions are getting on my nerves.

Cryptic has already said they are not making STO free-to-play (yet, anyway - I have a feeling it will happen, but not for a good while). The "discussion" of STO moving to this model has been by the typical whiners of any MMO who find reasons to bitch about anything.
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Offline Daystar70

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Re: Star Trek Online thread
« Reply #2218 on: November 05, 2010, 08:18:59 PM »
Champions is gonaa testbed F2p for STO obviously it doesn't take rocket science to seee that. STahl has said sto he saaw headed f2p long ago kjust not immediate champs will test what it can do.

Offline ACES_HIGH

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Re: Star Trek Online thread
« Reply #2219 on: November 05, 2010, 11:03:17 PM »
no, actually he never said that.  Everyone's been miss quoting Stahl, he said they were thinking about other sub types, and listed F2p in a list of examples.  Saying that means STO is going F2P is a big stretch.  More recently, in response to CO going F2P he said specifically that STO will not be going F2P anytime in the near future.