Oh boy, here we go again...
The main reason for changing the Reputation Passives into the newer "Reputation Traits", as well as limiting the amount of Traits at one time, was to prevent players who had "max traits dominating over new players with no traits". This idea of theirs for progression past level 60 sounds fine on paper. But what happens 6-12 months down the line, when a bunch of players have maxed out the new progression? Won't they again be dominating over the newly "dinged" level 60s? Sheesh...