So, new blog is out, this time it's about
Captain Specilizations:
http://www.arcgames.com/en/games/star-trek-online/news/detail/7007273-captain-specializationsIs it just me, or does anyone else think it's time to scrap the entire skill/trait system, and build a new unified system from the ground up starting at Level 1? We've got:
- Skill Point system, which currently maxes out at 300k Space, and 100k Ground
- Traits (currently limited to 4 space traits / 4 ground traits / 4 active traits)
- and now... Captain Specializations, which seems to be an advanced form of the trait system (but unlimited)
Their argument for limiting Traits to 4 / 4 / 4, was due to power creep, and the imbalance between Veteran Players, and a freshly minted Level 50 Player with no traits unlocked from the Reputation system. How does this new Captain Specialization system not do exactly the same imbalance, if not worse?