Author Topic: Star Trek Online thread  (Read 167626 times)

Offline FarShot

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Re: Star Trek Online thread
« Reply #5300 on: September 23, 2014, 06:19:36 PM »
Having tons of variety of choice does not equal imbalance.  Regardless of what choices you can pick from, at worst you only have a couple of special abilites on top of what an undeveloped 50 may have.  Having a +%3 boost in everything conceivable statwise via having dozens of passive traits unlocked via the old reputation system stacks up to be an incredible advantage in a grind-based endgame.  To me it seems similar to modifiers on weapons.  Before specializations captains were "rare" with several modifiers, but now you can be "ultra-rare" with one more modifier of an interesting variety that might give you a slight edge, like the unique modifiers on Fleet weapons for example.

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #5301 on: September 24, 2014, 09:18:37 AM »
Pilot Specialization tree + Defiant

 feels like I'm actually flying a defiant, zipping, turning, dodging. One of the procs you weave back and forth, kind of like at the beginning of First Contact when the defiant attacks the cube and is dodging the beams.

Offline Joshmaul

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Re: Star Trek Online thread
« Reply #5302 on: September 24, 2014, 10:04:46 PM »
Until main power gets knocked offline, you lose shields and your weapons are gone? :P
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Offline Tuskin38

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Re: Star Trek Online thread
« Reply #5303 on: September 25, 2014, 05:32:49 AM »
I'll record a video this weekend of it. I think it looks cool.

Offline 3 of 12

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Re: Star Trek Online thread
« Reply #5304 on: September 25, 2014, 03:47:27 PM »

Offline Joshmaul

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Re: Star Trek Online thread
« Reply #5305 on: September 25, 2014, 07:37:07 PM »
I'm not sure if maybe I'm not seeing it, but is this just ship upgrades, or ground ones too?
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Offline 3 of 12

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Re: Star Trek Online thread
« Reply #5306 on: September 25, 2014, 07:52:21 PM »
From about 10 AM PDT on September 25 until 10 AM PDT on September 29, you can log in and speak to your faction contact to gain 3 superior ground gear tech upgrades, 3 superior shield tech upgrades, and 1 major tech accelerator.

From about 10 AM PDT on October 2 until 10 AM PDT on October 6, you can log in and speak to your faction contact to gain 3 superior science tech upgrades, 3 superior engineering tech upgrades, and 1 major tech accelerator.

From about 10 AM PDT on October 9 until 10 AM PDT on October 13, you can log in and speak to your faction contact to gain 3 superior beam tech upgrades, 3 superior cannon tech upgrades, 3 superior projectile tech upgrades, and 1 major tech accelerator.

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #5307 on: September 25, 2014, 08:52:47 PM »
it takes less upgrades to upgrade Ground Stuff, so if you use the ground gear with the accelerator that is about 1 item.

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #5308 on: September 27, 2014, 01:50:44 PM »
Thomas made some Mission Ops screens for Voyager's bridge during his free time. He also made screens for the Tactical and Ops stations, not pictured. I think the hand level LCARS screens are new as well.




Offline flarespire

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Re: Star Trek Online thread
« Reply #5309 on: September 27, 2014, 02:03:46 PM »
Now this looks like the bridge we remember, I think cryptic have finally got the message that re-using LCARS assets on things shown on TV is a bad thing to do :P

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #5310 on: September 27, 2014, 02:14:31 PM »
Now this looks like the bridge we remember, I think cryptic have finally got the message that re-using LCARS assets on things shown on TV is a bad thing to do :P

This was done in the artists free time, AFAIK it wasn't requested by the dev team.

Offline flarespire

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Re: Star Trek Online thread
« Reply #5311 on: September 27, 2014, 02:37:54 PM »
... guess im just overly optimistic then

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #5312 on: September 27, 2014, 03:03:32 PM »
I'm sure if they had a budget they would have asked. But the lack of more unique LCARS on the ship is because of the budget.

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #5313 on: September 27, 2014, 05:04:06 PM »
Code for a Red Matter Capacitor

O4KhYl2l

will expire at the end of the stream, I think 2 hours from this post, 5PM EST

They are also going to be giving out a couple Delta Ops packs at some point

http://www.twitch.tv/perfectworld_community

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #5314 on: September 29, 2014, 07:37:29 AM »
Saw this on reddit Some people are just made of Dilithium/Zen/EC




Offline Joshmaul

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Re: Star Trek Online thread
« Reply #5315 on: September 29, 2014, 05:05:09 PM »
People like that are a main reason I'm glad I don't PvP. :D
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Offline Phoenix Bondi

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Re: Star Trek Online thread
« Reply #5316 on: September 30, 2014, 05:25:03 PM »
My main setup is just like that, all mark13 ultra's :p

Offline BarnesSFC

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Re: Star Trek Online thread
« Reply #5317 on: September 30, 2014, 11:06:07 PM »
Seems more like a waste to me. I'm personally saving everything to DR for chance of Gold Mk XIV instead.

Offline Phoenix Bondi

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Re: Star Trek Online thread
« Reply #5318 on: October 01, 2014, 06:21:17 AM »
u still need to get to 13 ultra / 14 ultra before 14 gold

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #5319 on: October 01, 2014, 07:17:29 AM »
Seems more like a waste to me. I'm personally saving everything to DR for chance of Gold Mk XIV instead.

If you get Epic now, it stays Epic when you go up in Rank. So it really isn't a waste.

Delta Rep Ship Visuals
http://www.reddit.com/r/sto/comments/2hzclt/delta_rep_shield_visuals/

new LCARS on the Intrepid Bridge on tribble. Also any door that goes somewhere is now Labelled with where it goes. Which you can see in picture 3