Well, as soon as I can get a good, stable internet connection that isn't running at 56k, I'm sending the saucer textures to Dr_McCoy1701A, maybe he can fix my screw up. >.<  If we can get the saucer glows right, then I'll move on to making sure the deflector is the right shade of blue, and so forth.  Then I'll start the HP adjustment.  I'm going to speed up the reload time a little on the forward torpedo launchers to 1) compensate for the loss of the aft tube and 2) make it slightly more canon, as we saw the Enterprise-A firing about, what, six photons in a row at that poor bird of prey? lol
Also, assuming that good ol' Bones can get the saucer looking better, I may look into changing the windows.  Maybe.  I dunno yet.  And if I can ever find a way to actually edit the ship's textures, I'll probably lighten some sections of the hull to try and get that pearlescent white that she has in ST4 & 6.  I don't consider any colors that she had in ST5 to be canon, as they had to skimp a lot on the effects budget.  Plus, I don't think I want my ship's lights to look like this:
