Author Topic: Section 31 Century Class Stealth Cruiser Near Completion  (Read 15017 times)

intrepid90

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Re: Section 31 Century Class Stealth Cruiser
« Reply #40 on: March 26, 2008, 11:22:17 AM »
looking much better now!

Offline Kirk

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Re: Section 31 Century Class Stealth Cruiser
« Reply #41 on: March 26, 2008, 10:43:00 PM »
Indeed, now it's cookie time. :)

Offline ChronowerX_GT

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Re: Section 31 Century Class Stealth Cruiser
« Reply #42 on: April 20, 2008, 09:47:31 AM »
Well I think the textures are almost done. Just some things to finish off like the registries etc. What do you think? The top pics show the ship when light spills on it with it specs and the bottom when it's in the black of space. I wanted it to be dark like that so it can blend in with the background.


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

Offline ChronowerX_GT

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Re: Section 31 Century Class Stealth Cruiser
« Reply #43 on: April 20, 2008, 09:48:39 AM »
    .


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

Offline ChronowerX_GT

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Re: Section 31 Century Class Stealth Cruiser
« Reply #44 on: April 20, 2008, 09:52:06 AM »
Looking at the pics of the ship I think the specs need to be toned down a little.


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

Offline Aeries

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Re: Section 31 Century Class Stealth Cruiser
« Reply #45 on: April 20, 2008, 09:56:50 AM »
Well I think it looks perfectly fine, but go with whatever you feel works best for you; wonderful work here, dude. :)

Offline limey BSc.

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Re: Section 31 Century Class Stealth Cruiser
« Reply #46 on: April 20, 2008, 11:28:40 AM »
The bottom of the engineering hull looks a little...busy (for lack of a better word). Other than that, its looking great. The specs look good from here.
MUSE!!!


Offline ChronowerX_GT

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Re: Section 31 Century Class Stealth Cruiser
« Reply #47 on: April 20, 2008, 04:23:04 PM »
Sneak preview  :D Comments?


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

intrepid90

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #48 on: April 20, 2008, 05:34:06 PM »
shes cute :)

Offline ChronowerX_GT

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #49 on: July 28, 2008, 09:09:29 AM »
Right, I decided to finish off the ship. I've got most of the things done but how do I make it a seperate ship? At the moment it over rides the Enterprise F.


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

Offline newman

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #50 on: July 28, 2008, 09:19:59 AM »
Ok, I know I'm going to get flamed for this, but I have to ask; what's with all the section 31 ships?
Section 31 was introduced in DS9, it was a bunch of rogue intelligence agents doing ethically... questionable stuff the federation would normally avoid. The very nature of the agency was decentralized and based on individual agents;
there was no HQ and no specific heavy duty hardware they used. They didn't have A ship, let alone a fleet.
Honestly I never understood these section 31 re-textures, no offense.

Offline ChronowerX_GT

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #51 on: July 28, 2008, 09:46:44 AM »
I've only done 2 and i'm only releasing one of them. It's just a bit of fun really. The thing is because we've never saw that much of S31 it means I can do it how I want.

Anyway, can anyone help me make this into a seperate ship. I might still retexture a couple of shuttles for it.


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

Offline Villain

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #52 on: July 28, 2008, 10:01:55 AM »
You should only need to make a new HP for it, as in, copy the Century's folder, rename it, then point the scripts in the right places.

By the way, she's amazing, I love the contrasts, but I'm a little unsure of an S31 ship using registries. Still, cookie for you.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline ChronowerX_GT

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #53 on: July 28, 2008, 10:03:12 AM »
Thanks, i've got a few more screenshots of the finished ship. I'll upload them shortly.


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

Offline Villain

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #54 on: July 28, 2008, 10:06:50 AM »
I'm sure you're familiar with the MPE, right? Unless you are planning on changing it's loadout, you should just be able to copy and rename the scripts and then just point those where you want them to go.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline ChronowerX_GT

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #55 on: July 28, 2008, 10:33:15 AM »
I'm sure you're familiar with the MPE, right? Unless you are planning on changing it's loadout, you should just be able to copy and rename the scripts and then just point those where you want them to go.

The HP is modified. I'm still not sure what you mean with MPE though.

You should only need to make a new HP for it, as in, copy the Century's folder, rename it, then point the scripts in the right places.

By the way, she's amazing, I love the contrasts, but I'm a little unsure of an S31 ship using registries. Still, cookie for you.

I done that but it didn't work.

I copied all the files and renamed them. I then modified the scripts/ships .py.

Here it is, have I done somthing wrong?

Code: [Select]
import App
import Multiplayer.SpeciesToShip

def GetShipStats():
kShipStats = {
"DamageRadMod" : 0.75,
"DamageStrMod" : 0.75,
"FilenameHigh": "data/Models/Ships/S31 Clandestine/EnterpriseF.nif",
"FilenameMed": "data/Models/Ships/EnterpriseF/EnterpriseF.nif",
"FilenameLow": "data/Models/Ships/EnterpriseF/EnterpriseF.nif",
"Name": "S31 Clandestine",
"HardpointFile": "Clandestine",
"Species": Multiplayer.SpeciesToShip.MARAUDER
}
return kShipStats

def LoadModel(bPreLoad = 0):
pStats = GetShipStats()

# Create the LOD info
if (not App.g_kLODModelManager.Contains(pStats["Name"])):
# Params are: File Name, PickLeafSize, SwitchOut Distance,
# Surface Damage Res, Internal Damage Res, Burn Value, Hole Value,
# Search String for Glow, Search string for Specular, Suffix for specular
pLODModel = App.g_kLODModelManager.Create(pStats["Name"])
pLODModel.AddLOD(pStats["FilenameHigh"], 10, 200.0, 15.0, 15.0, 400, 900, "_glow", None, "_specular")
pLODModel.AddLOD(pStats["FilenameMed"],  10, 300.0, 15.0, 15.0, 400, 900, "_glow", None, None)
pLODModel.AddLOD(pStats["FilenameLow"],  10, 800.0, 15.0, 30.0, 400, 900, "_glow", None, None)

# kDebugObj = App.CPyDebug()
if (bPreLoad == 0):
pLODModel.Load()
# kDebugObj.Print("Loading " + pStats["Name"] + "\n")
else:
pLODModel.LoadIncremental()
# kDebugObj.Print("Queueing " + pStats["Name"] + " for pre-loading\n")

def PreLoadModel():
LoadModel(1)

It's the first time i've done anything like this.


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

Offline Kirk

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #56 on: July 28, 2008, 10:45:58 AM »
First, the medium and low versions are still pointing to the original Ent F folder. Second, make sure the hp name is correct.

Offline ChronowerX_GT

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #57 on: July 28, 2008, 10:49:03 AM »
First, the medium and low versions are still pointing to the original Ent F folder. Second, make sure the hp name is correct.

I havn't included the med and low versions so that shouldn't effect me because i'm running the game on high. And the HP name seems to be correct to me (or do I need to add py to the end of it?).


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

Offline Kirk

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #58 on: July 28, 2008, 10:52:00 AM »
I havn't included the med and low versions so that shouldn't effect me because i'm running the game on high.
Just looking out for other people.
And the HP name seems to be correct to me (or do I need to add py to the end of it?).
Nope, no .py needed. I was just looking at the way you were naming things and thought you might have left out the "S31" at the beginning.

Offline ChronowerX_GT

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Re: Section 31 Century Class Stealth Cruiser Near Completion
« Reply #59 on: July 28, 2008, 10:55:42 AM »
I havn't included the med and low versions so that shouldn't effect me because i'm running the game on high.
Just looking out for other people.
And the HP name seems to be correct to me (or do I need to add py to the end of it?).
Nope, no .py needed. I was just looking at the way you were naming things and thought you might have left out the "S31" at the beginning.

Hmm, I don't know what else I can do. Would it be possible to send the ship to one of you's and you could do it for me. I can then compare your version to mine to see what you have done different. It's a pity there isn't any tools that'll do it.


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...