Author Topic: DJ Galaxy Class Pack -- Now Available @ BCFiles  (Read 40706 times)

Offline Ryles

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Re: DJ Galaxy Class Expansion Pack
« Reply #200 on: October 04, 2008, 12:27:56 AM »
Well, that's just more cookies, DJ. Don't want you to go hungry when you're turning out such awesomeness.   :lol:

Offline DJ Curtis

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Re: DJ Galaxy Class Expansion Pack
« Reply #201 on: October 04, 2008, 12:56:35 AM »
thanks.

bad news though.  it seems that when i was last working on the tactical displays, I neglected to make displays for the saucer and drive sections of the ships independently.  however, because of the bug with the TDE, I will have do each one seperately.  There are 7 ships in the pack, so that means an additional 14 tactical displays to do manually.  Ugh.

Offline DJ Curtis

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Re: DJ Galaxy Class Expansion Pack
« Reply #202 on: October 04, 2008, 01:40:01 AM »
USS Challenger is the first ship to be 100% complete and game ready.

Offline Aeries

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Re: DJ Galaxy Class Expansion Pack
« Reply #203 on: October 04, 2008, 01:57:53 AM »
wasn't really off track tbh.  I didn't forget about it, it's just that teaching's a busy job. lol

lol, bad choice of words on my part. :]
I'm real glad youre working on this though! I think thisll all turn out great, bro.
keep up the good work. :]

Offline moed

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Re: DJ Galaxy Class Expansion Pack
« Reply #204 on: October 04, 2008, 02:45:16 AM »
DJ, this is faaaantastic news!!

These ships set the standard.

Have another cookie... oh, yes....... cookies r goood.  8)

Offline Dalek

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Re: DJ Galaxy Class Expansion Pack
« Reply #205 on: October 04, 2008, 08:45:53 AM »
Yay! More of DJ's work! Bootiful!
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline eclipse74569

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Re: DJ Galaxy Class Expansion Pack
« Reply #206 on: October 04, 2008, 10:25:43 AM »
Sweet

And if you're still planning on releasing a blank textured version, then it shouldn't matter if the dauntless isn't in the pack, people can put the ship in there ;).

This is looking sweet as ever!

Rog.
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Rat Boy

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Re: DJ Galaxy Class Expansion Pack
« Reply #207 on: October 04, 2008, 12:30:43 PM »
Update time.

Here is where this project stands...

Final ship list: (and commissioning year)

USS Challenger, 2373
USS Enterprise, 2363
USS Galaxy, 2357
USS Odyssey, 2370
USS Pegasus, 2399
USS Yamato, 2362

I think you might have forgotten a ship on the list.

\/ \/ \/ \/
Writer, Star Trek: Yorktown - A saga of the 23rd Century

Coming soon, I hope

Offline Kirk

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Re: DJ Galaxy Class Expansion Pack
« Reply #208 on: October 04, 2008, 12:36:24 PM »
That was included in the original pack, just like the EntD.

Offline Dalek

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Re: DJ Galaxy Class Expansion Pack
« Reply #209 on: October 04, 2008, 12:59:41 PM »
I didn't know there was a 2399 USS Pegasus! Or is it DJ's future Galaxy and I haven't read that bit?
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Rat Boy

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Re: DJ Galaxy Class Expansion Pack
« Reply #210 on: October 04, 2008, 01:43:35 PM »
That was included in the original pack, just like the EntD.

Yes, but DJ said he was doing some upgrades for it in the expansion, including new hardpoints and shuttle launching.
Writer, Star Trek: Yorktown - A saga of the 23rd Century

Coming soon, I hope

Offline DJ Curtis

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Re: DJ Galaxy Class Expansion Pack
« Reply #211 on: October 04, 2008, 10:16:39 PM »
Yes, sorry, I forgot to mention the Venture.  It's in the pack. :)

As to the Pegasus, yes, that's my future galaxy.

Offline DJ Curtis

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Re: DJ Galaxy Class Expansion Pack
« Reply #212 on: October 05, 2008, 12:39:50 AM »
Also...

USS Enterprise is go on all fronts!

*edit* Also, USS Galaxy, USS Yamato, and USS Odyssey are finished.

*2nd edit* USS Venture too.

*3rd edit* USS Pegasus complete.

*4th edit* lol

All the following items have been completed.

1. All ships have tactical displays.  This was a major complaint about the original release, in that the Enterprise and Venture had none due to a bug.  As I mentioned earlier, that bug was never solved, but in the end effectively circumvented.  Tactical displays are also fully present in separated flight mode.

2. All ships have icons specific to their design.

3. All ships have shuttle launching capability with a full compliment of shuttles, all of which are available in KM1.0.

4. All power issues have been resolved.  A frequent complain about the original release was that there was no main battery back up.  This has been rectified on all ships.  Fully powering to 125% all systems will now max out the ships power capabilities and rapidly reduce long term combat potency.  Selective and strategic power management will yield good results.  Power demands for the impulse drive and shields have been greatly increased.

5. "import Debug" has been removed from all of the ships' custom .py file, and corrected to simply say "import Foundation".  This should correct the BSOD problem many people encountered if they did not have KM1.0.  Effectively, KM1.0 is no longer a requirement of this mod, even though the ship is balanced to the mod.

6. Saucers will no longer jump to warp upon separation.  Warp drive systems that were accidentally included in the original release have been removed form all saucer sections.

7. The ships will use whatever default photon or quantum torpedoes a user has, correcting issues with not having proper graphics files, etc.

That's all for now.  I'm really trying to ensure that there are no bugs or issues in this release.  It will be thoroughly beta-tested before release.  Please PM me if you have time to put the entire pack through a rigorous beta.

By the way, does anyone know how I can manually edit the ship descriptions that appear in the ship selection menu of quickbattle?

Offline rengers

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Re: DJ Galaxy Class Expansion Pack
« Reply #213 on: October 05, 2008, 06:29:28 AM »
excellent news  :D, cookie for that
By the way, does anyone know how I can manually edit the ship descriptions that appear in the ship selection menu of quickbattle?

I don't know if it is the answer of your question, but maybe this help you:

http://bridgecommander.filefront.com/file/Advanced_Ship_Description_Writer;92726
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." - Albert Einstein (1879-1955)

Offline JimmyB76

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Re: DJ Galaxy Class Expansion Pack
« Reply #214 on: October 05, 2008, 10:01:30 AM »
yep - thats exactly the tool youre looking for to write up ship descriptions :)

Offline Glenn

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Re: DJ Galaxy Class Expansion Pack Oct. 10 Almost finished.
« Reply #215 on: October 05, 2008, 02:51:45 PM »
Simply wonderful work on the expansion DJ, those screenies look like cgi shots the model quality is "that" good!!

Cookie for you sir!!
  8)

gclark03

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Re: DJ Galaxy Class Expansion Pack Oct. 10 Almost finished.
« Reply #216 on: October 05, 2008, 02:56:17 PM »
Will the torpedoes on the DJ Galaxy be balanced?

Offline Barihawk

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Re: DJ Galaxy Class Expansion Pack Oct. 10 Almost finished.
« Reply #217 on: October 05, 2008, 03:54:19 PM »
Will the torpedoes on the DJ Galaxy be balanced?

He said he was going to use KM torpedoes so that people would not need custom files, so I imagine they will be balanced to KM1.0.

Offline DJ Curtis

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Re: DJ Galaxy Class Expansion Pack Oct. 10 Almost finished.
« Reply #218 on: October 05, 2008, 08:01:25 PM »
yeah, like i mentioned, the torpedo scripts are just the default torpedoes.  If you have KM1.0, it will be the ones that shipped with it.  If you had a stock install, they'd be the stock ones.

I thought it would be better that way since I know a lot of people have set up their favorite custom torpedoes as the default, etc.

Offline FourChan

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Re: DJ Galaxy Class Expansion Pack Oct. 10 Almost finished.
« Reply #219 on: October 05, 2008, 11:45:34 PM »
These ships are awesome, they take the Galaxy Class one step above.