Author Topic: TMP Enterprise interior  (Read 82413 times)

Offline rengers

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Re: TMP Enterprise interior
« Reply #220 on: July 07, 2008, 02:46:00 PM »
awsome job dude, cookie coming your way!
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." - Albert Einstein (1879-1955)

Offline FekLeyr Targ

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Re: TMP Enterprise interior
« Reply #221 on: July 08, 2008, 04:16:04 AM »
WOOOWWWWW!!!

Free-for-all map, anyone? or CTF!? :D
Aha. Also an EF player?

Great work, baz1701.
TaH pagh, Tah be.

Offline Aeries

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Re: TMP Enterprise interior
« Reply #222 on: July 08, 2008, 02:49:31 PM »
Quake. Only played EF/ef2 once or twice. Quake  is love. Love is quake. Live it. Love it.  8) gimme mai rail gun!

in any case, I'm shocked at how fast this has all happened. great work.

Offline baz1701

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Re: TMP Enterprise interior
« Reply #223 on: July 08, 2008, 05:01:53 PM »
Well those of you who wanted to inspect the old girl can now dock with the torpedo bay.
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Offline pano27

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Re: TMP Enterprise interior
« Reply #224 on: July 08, 2008, 05:23:26 PM »
not to sound like a complete moron (which I am when it comes to this stuff) can all of this be loaded in the game or is it all just theoretical right now?

Offline Kirk

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Re: TMP Enterprise interior
« Reply #225 on: July 08, 2008, 05:45:02 PM »
Not possible. BC would curl up and die if you tried to load all of these sets as one bridge. Way too many polies.

Offline pano27

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Re: TMP Enterprise interior
« Reply #226 on: July 08, 2008, 06:03:07 PM »
what about just the bridge, is it usable in game? if so how does one install it?

Weasel

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Re: TMP Enterprise interior
« Reply #227 on: July 08, 2008, 08:34:53 PM »
Here's a question related to the sets: How/From where does the torpedo get loaded onto the launcher? If there are magazines, I'd like to see them.

And the same is certainly true of the Sovereign class- I don't think I've ever seen any close up views of the torpedo systems, inside or out.

Offline Kirk

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Re: TMP Enterprise interior
« Reply #228 on: July 08, 2008, 08:53:08 PM »
I believe we kind of saw the torpedo storage area in ST6.

Offline Aeries

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Re: TMP Enterprise interior
« Reply #229 on: July 09, 2008, 03:31:52 AM »
I believe we kind of saw the torpedo storage area in ST6.

and 2, several times. As well as 3, when the Enterprise was going to be decomissioned and the staff were gathered in the loading/management room.

Offline baz1701

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Re: TMP Enterprise interior
« Reply #230 on: July 09, 2008, 03:57:43 AM »
That is the only part mising from the torp set. As seen in TWOK the torp is lowered on to the skid at the start of the track and then moved in to the loading hatch at the far end. Listerning to Nick Myers on the commentry it was not a pratical set but a dramatic one.
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Weasel

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Re: TMP Enterprise interior
« Reply #231 on: July 09, 2008, 04:07:02 AM »
Well, actually that would be quite practical, if-

1. multiple rounds could be loaded on to the launch rails at a time, thereby increasing the launchers rate of fire, and/or-

2. various types of devices could be launched through this system, allowing mixed loadouts to be utilized to increase tactical flexibilty.   

PJCham

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Re: TMP Enterprise interior
« Reply #232 on: July 09, 2008, 03:06:48 PM »
Not possible. BC would curl up and die if you tried to load all of these sets as one bridge. Way too many polies.

Why load them as one bridge? Couldn't they be loaded as needed ... you go from one room to another in the same manner as transporting from one bridge to another? Only, instead of being "transported" from the bridge, couldn't you step into the turbolift? Once there, you transition to a different bridge ... except that every room is defined as a " bridge"?

And ... about TOS ships v.s. TNG universe: where does it say that a mothball fleet doesn't exist? Why can't civilians or merchant marines buy up old, mothballed Starfleet vessels?

Offline baz1701

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Re: TMP Enterprise interior
« Reply #233 on: July 09, 2008, 03:52:49 PM »
Captains cabin, sick bay and the warp nacelle room uploaded. Just main airlock left to finish.

I will look at the other ideas later and add them when I build them
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Offline baz1701

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Re: TMP Enterprise interior
« Reply #234 on: July 14, 2008, 02:51:04 PM »
Airlock finished and uploaded.

Also I've added all the models into one big model. not all the corridors link to each other but you can turbolift between decks

Warning it is just over 20megs
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Offline Villain

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Re: TMP Enterprise interior
« Reply #235 on: July 15, 2008, 07:49:11 AM »
Not possible. BC would curl up and die if you tried to load all of these sets as one bridge. Way too many polies.

Why load them as one bridge? Couldn't they be loaded as needed ... you go from one room to another in the same manner as transporting from one bridge to another? Only, instead of being "transported" from the bridge, couldn't you step into the turbolift? Once there, you transition to a different bridge ... except that every room is defined as a " bridge"?

And ... about TOS ships v.s. TNG universe: where does it say that a mothball fleet doesn't exist? Why can't civilians or merchant marines buy up old, mothballed Starfleet vessels?


That's basically one of the many, many things Immersion was going to do, the thing is, on it's own, BC doesn't seem to have any triggers on the bridge to allow this.

I believe you could not simply buy an old starfleet ship, in the same way you can't just buy an old aircraft carrier. (Plus, it takes quite alot of manpower to operate an old craft like, say, a Constitution, or dare I say, Excelsior.)


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Offline baz1701

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Re: TMP Enterprise interior
« Reply #236 on: July 15, 2008, 08:01:06 AM »
We did see loads of 23 cent era ships in the battle scenes in DS9 so plenty of these ships still in the fleet. Some one could go to town with the LCARS textures on my models to make them more 24th Cent looking
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Offline CptBenSisko

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Re: TMP Enterprise interior
« Reply #237 on: July 15, 2008, 08:41:14 PM »
Your sets are unbelievable..and astounding..but there is one mistake made with the Torpedo room...there is only one of them not two. In Star Trek II when the travel pod docks "portside torpedo bay" kirk walks right out of the airlock and into the room.  he then meets with Scotty and then procedes to the engine room for his inspection. Preparing for the battle in the Mutara Nebula, the Enterprise goes to full battle stations and the Photon Torpedo preload launch sequence is initiated so that the ship can simply fire her torpedos rapidly. The torpedo comes down from storage, travels down the ramp to the loading door, where it is then loaded to one of the two openings..as the Connie of course has two of them. the pre launch area can hold up to four torpedos for simaltaneous firing. I can see how this could be confusing because at the end of TWOK when the Enterprise fires spocks body into space he shoots from the portside tube. but he could just have easily fired from the starboard tube. There is an airlock on both sides of the torpedo bay. As referenced from the floor plans..

This picture shows the prelaunch sequence. Notice the hall way on each side that would lead to the airlocks

Offline baz1701

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Re: TMP Enterprise interior
« Reply #238 on: July 16, 2008, 03:52:38 AM »
Hi, Normaly I'd agree with you but after pulling the deck plans for reference I discovered there are 2 bays in the torp room. Also one of the bloopers for TWOK has the bay 1 and 2 signs replaced for Bays 3 and 4!!!
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Offline Kirk

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Re: TMP Enterprise interior
« Reply #239 on: July 20, 2008, 11:13:19 PM »
Hey Baz, I don't know if you've finished work on this, but in TOS it is mentioned on screen that the enterprise has a bowling alley.