Author Topic: KM 1.1 Help wanted UPDATE LAST POST 2/26/09  (Read 7739 times)

Offline tiqhud

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #20 on: June 09, 2009, 12:32:27 PM »
Lack of contact can do that...
If you rly need a messenger I recommend pidgin
You can log into multiple messenger servers and the resources it takes up is minimal.

What rly needs to be done on the KM 1.1 HPs is the removal of any unnecessary systems and the correction of weapon arcs. then we can move on to rebalancing.  
I have talked to you recently, within the last 2 weeks, on WLM
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
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Offline Nebula

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #21 on: June 09, 2009, 12:36:07 PM »
you have... wow umm... I guess I was busy to forget that :|
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Offline Starforce2

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #22 on: June 09, 2009, 01:55:21 PM »
I'll see how much modding I feel I can put my mind too at night..since it's summer it's hard to find time to sit on the PC when I could be enjoying the nice weather but we'll see. Since the hp's are basicly done I could be fairly fast at this.
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Offline Starforce2

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #23 on: June 16, 2009, 11:57:16 PM »
someone better send me something to do..lol
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Offline Nebula

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #24 on: June 16, 2009, 11:59:09 PM »
if ya ask Tiq what hes doing ya could coordinate lol
even ask dawg...

what we need are fixed phaser arcs....
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Offline Dawg81

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #25 on: June 17, 2009, 09:27:42 AM »
yeah we know we need to fix up all the TMP phaser arcs but we are looking at getting ahold of a few replacements first hopefully

Offline Starforce2

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #26 on: June 17, 2009, 11:36:08 PM »
replacements for what? And are the arcs in the hp bad or just the tde? If you need replacement hp's use the FCA hp of mine as a base. Change the fx and colors to what you want and you can stamp out tmp like crazy. I also have a txt file that contains a set of megaphaser for the miranda rollbar so you can just CP in when ya encounter a megaphaser bash.
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Offline GMunoz

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #27 on: June 22, 2009, 05:13:09 PM »
I can lend a hand with harpointing.

Offline Nebula

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #28 on: June 22, 2009, 05:26:19 PM »
rly?? hmm.. what can you do??

Canon is what people argue exists on ships that don't exist.

Offline Dalek

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #29 on: June 22, 2009, 05:34:18 PM »
He's hp'ed all of clperkins stuff and hp'ed FoaS's Betelgeuse ship.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Nebula

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #30 on: June 22, 2009, 06:17:10 PM »
hmm....

GMunoz do you have a messenger?
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Offline GMunoz

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #31 on: June 22, 2009, 07:08:03 PM »
as well as some of MRJOHN's models such as Jorneyman/Obama, NXMiranda and Vulcan XRT 55D.  I just finished helping WileCoyote with his Kelvin Pack.

Nebula, I PMed you my messenger.

Offline Nebula

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #32 on: June 22, 2009, 07:46:55 PM »
ah cool :D
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Offline Nebula

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #33 on: August 18, 2009, 12:39:32 PM »
ugh behind updates here lol....

Anyway... KM 1.1 now has a twitter page:
http://twitter.com/BCKobayashiMaru

Think news of this should also be brought to BCfiles.

here is a picture as well

Canon is what people argue exists on ships that don't exist.

Offline JimmyB76

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #34 on: August 18, 2009, 02:31:59 PM »
nice pic! :)

Think news of this should also be brought to BCfiles.
thats a good idea!

Offline Nebula

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #35 on: August 19, 2009, 08:00:54 PM »
For those who aren't following the twitter account, we just added GC 2.0 to KM 1.1 
Canon is what people argue exists on ships that don't exist.

Offline Worf359Alpha

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #36 on: August 19, 2009, 09:06:53 PM »
Nice, GC2.0 Rocks! I got HP experiance and would love to help out if you still need!
500+ HardPointed Ships and counting! Man where do i find the time!

Offline Nebula

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #37 on: August 29, 2009, 04:21:17 PM »


latest KM update!
wide screen menus fixed
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Offline DJ Curtis

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #38 on: August 29, 2009, 05:57:19 PM »
now that's something interesting and really valuable to me.  could that be made a separate DL?

Offline KrrKs

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Re: KM 1.1 Help wanted UPDATE LAST POST 2/26/09
« Reply #39 on: August 30, 2009, 01:05:01 PM »
I feel so free to post my tiny little question to the almighty KM team in here... :)
Will you "fix" that glitch with the Shield Percentage Position in Widescreen Mode?  I'm just asking because I have a "Workaround" that Depends on the Correct ScreenResolution in the Lcars_resolution.py' s.