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DJ Galaxy - Can't get ships to separate
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Topic: DJ Galaxy - Can't get ships to separate (Read 936 times)
jsmith1981
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DJ Galaxy - Can't get ships to separate
«
on:
November 13, 2008, 02:36:26 PM »
I have all of the requirements and have installed the DJ Galaxy Class; however I can't find buttons in the game to separate and reintegrate the ships. Is there a mutator that needs to be made active or something else in configuration? I have several mutators listed and there are more that I cannot see to activate. If anyone has a solution to either or both of these problems please let me know. You can e-mail me direct if you like at
jsmith1981@bellsouth.net
Much Appreciation!
Jeremy Smith
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MLeo
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Software Simian
Re: DJ Galaxy - Can't get ships to separate
«
Reply #1 on:
November 13, 2008, 02:47:58 PM »
Assuming you have MVAMInfinity installed, and activated the mutator, then you can find the buttons (assuming the ship you are using is really MVAM enabled) under the XO (Commander) menu.
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I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...
"It was filed under 'B' for blackmail."
- Morse, Inspector Morse - The dead of Jericho.
ACES_HIGH
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while(!(succeed=try()));
Re: DJ Galaxy - Can't get ships to separate
«
Reply #2 on:
November 26, 2008, 12:22:16 AM »
you may need the UMM:
http://bridgecommander.filefront.com/file/Unified_Main_Menu;56343
this will fix your problem with too many mutators
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