Author Topic: Baz1701's Trek XI Enterprise - The Dalek is standing down  (Read 5006 times)

Offline Dalek

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Baz1701's Trek XI Enterprise - The Dalek is standing down
« on: November 19, 2008, 04:22:06 PM »
Right, I've begun designing my phaser idea and I just want recommendations, any supporting ideas and that kind of stuff. The phaser wont be that thick but its just to make the details more obvious. And it may not be to that exact design idea since nothing is perfect.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Captain_April

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Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #1 on: November 19, 2008, 05:54:22 PM »
looks good to me.

cookie for your efforts, Dalek

Offline baz1701

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Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #2 on: November 20, 2008, 04:17:38 AM »
Do you want the phaser emiters moved? Your beam is higher than the emitter. I can move them if you like?
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Offline baz1701

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Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #3 on: November 20, 2008, 12:15:28 PM »
Well the ship is done. I'm turning this thread over to Dalekanium2 to keep us up dated as he finishes her off for you guys to get her shot up in the game.

I'm giving him a free hand to change what ever he wants as it is his project now.

Can't wait to take her out and give it a try when he is done.
Whatever knocks us back, can only make us stronger.

Offline Dalek

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Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #4 on: November 20, 2008, 12:21:24 PM »
That's an old pic baz, I'll have a better look at the more recent pics. The whole idea is to show off the phasers themselves, not where they are.

Now, you know the Ori ships? In BC, they fire one "pulse" of energy at the enemy target. I want to do a similar thing except make it 2 or 3 "pulses" of phaser fire.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Captain_April

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Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #5 on: November 20, 2008, 04:46:26 PM »
well, you could make a disruptor projectile and make it fire as a phaser, or you could make a phaser texture that looks somewhat like the TMP phasers, but with a large space below the actual pulse, kinda like this:

Offline Dalek

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Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #6 on: November 20, 2008, 05:04:51 PM »
Na, thats not it. I've done it with MPE while messing around with ZZ's Planet Killer. I created this slow moving pulse but I can only remeber the specs for a huge powerful blast, not a small phaser like pulse movement.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Captain_April

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Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #7 on: November 20, 2008, 07:49:56 PM »
well, start off with the huge product, then scale everything down by a factor of 10.  and if its too big, scale it down by a factor of 10 again and again until its the right size.

Offline tiqhud

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Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #8 on: November 21, 2008, 08:31:46 AM »
Na, thats not it. I've done it with MPE while messing around with ZZ's Planet Killer. I created this slow moving pulse but I can only remeber the specs for a huge powerful blast, not a small phaser like pulse movement.
Well Download , the planet read the scripts, it may jog your memory, as to how it's done.
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Offline Dalek

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Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #9 on: November 21, 2008, 12:17:00 PM »
What I did with the planet kill er was copy over the Ori ships specs.

I'll do what Cappin April said, and start a new thread for since people will look at this and might think that nothings going on. Even though there is :D.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline JimmyB76

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Re: Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #10 on: November 21, 2008, 01:17:32 PM »
*thread split and renamed*

Offline Dalek

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Re: Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #11 on: November 21, 2008, 01:35:55 PM »
Thankyou very much Jimmy.

Right, back ontopic: Ive copied over the Ori ship scripts and testing has begun.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline JimmyB76

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Re: Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #12 on: November 21, 2008, 01:41:54 PM »
make sure you get permission from Dave, if those are his Ori ships...
unless, of course, if you mean youre using his phaser values as a template for yours... 
either way, it would be best to be safe, and let him know just the same (assuming it is from the SG Ship Pack)...

Offline Dalek

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Re: Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #13 on: November 21, 2008, 01:45:57 PM »
Yeah, just a template. Nothing's perfect since I want 3 pulsey things instead of 1. There will be other things that need changing just in case to keep a uniqueness about it. :D
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline baz1701

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Re: Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #14 on: November 21, 2008, 04:26:29 PM »
ok guys need some help I keep screwing up the convertion from MAX to nif format. I have converted all the textures to tga and resized to suit but when I export to 3ds the textures vanish and it screws the mesh too. tried to convert it in obj again no textures. can anyone help or convert for us?

I'm uploading a zip file to file front with this version in it with the tga's
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Offline Dalek

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Re: Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #15 on: November 21, 2008, 04:45:59 PM »
Kirk says make the tga's file names shorter, to something like JJHull1, JJSpec1, JJGrill, JJDelfector. Do you get the idea?
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Kirk

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Re: Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #16 on: November 21, 2008, 04:52:07 PM »
Smaller than that.

Offline Dalek

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Re: Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #17 on: November 21, 2008, 05:12:22 PM »
OK, then smaller
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline WileyCoyote

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Re: Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #18 on: November 21, 2008, 05:20:41 PM »
Are the textures proportional like 256, 512, 1024, 2048 pixels?
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Offline Dalek

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Re: Baz1701's Trek XI Enterprise - Hardpointing WIP
« Reply #19 on: November 21, 2008, 05:24:25 PM »
Are the textures proportional like 256, 512, 1024, 2048 pixels?

I should have thought of that. Thanks WIley.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien