Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
BCC\BCMM Discord:
https://discord.com/invite/AhN8a3KeP9
Home
Help
Search
Downloads
Login
Register
Bridge Commander Central
»
BC Forums
»
BC Modding
»
Refit Kelvin
« previous
next »
Print
Pages:
1
[
2
]
3
4
5
Go Down
Author
Topic: Refit Kelvin (Read 11321 times)
baz1701
Posts: 3392
Cookies: 1434
Re: Refit Kelvin
«
Reply #20 on:
April 27, 2009, 08:29:20 AM »
Made the saucer texture
Logged
Whatever knocks us back, can only make us stronger.
Kirk
Posts: 1438
Cookies: 139
Re: Refit Kelvin
«
Reply #21 on:
April 27, 2009, 08:30:33 AM »
"Kelvin" should be in all caps, other than that, it looks very nice baz.
Logged
baz1701
Posts: 3392
Cookies: 1434
Re: Refit Kelvin
«
Reply #22 on:
April 27, 2009, 08:32:39 AM »
easy fix
Logged
Whatever knocks us back, can only make us stronger.
tiqhud
BCFiles File Poster
Posts: 1763
Cookies: 1067
San Francisco Shipyards (HPer) file manuiplater
Re: Refit Kelvin
«
Reply #23 on:
April 27, 2009, 09:44:08 AM »
It looks Reaally Good even with Kelvin and Not KELVIN.
Logged
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?
MarkyD
Posts: 1150
Cookies: 627
"A mesh comes together!"
Re: Refit Kelvin
«
Reply #24 on:
April 27, 2009, 01:52:24 PM »
Good stuff mate.. 8)
Logged
baz1701
Posts: 3392
Cookies: 1434
Re: Refit Kelvin - in game
«
Reply #25 on:
April 28, 2009, 08:36:19 AM »
The Kelvin has been retextured and is in game. Just a few HP tweaks and I'll release this ship to.
It will be an even fight with my JJpriseV3
Logged
Whatever knocks us back, can only make us stronger.
Lord Tribble
Posts: 336
Cookies: 2
Re: Refit Kelvin
«
Reply #26 on:
April 28, 2009, 08:58:57 AM »
err, in that first shot, the nacelle appears to only be held on with a piece of string =S
Logged
baz1701
Posts: 3392
Cookies: 1434
Re: Refit Kelvin
«
Reply #27 on:
April 28, 2009, 10:54:26 AM »
forgot to add the pylon texture.
All done now.
Logged
Whatever knocks us back, can only make us stronger.
Dalek
Posts: 1529
Cookies: 206
Re: Refit Kelvin
«
Reply #28 on:
April 28, 2009, 10:56:57 AM »
Wow, I should've watched this thread more carefully! Awesome!
Logged
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."
- Lorien
baz1701
Posts: 3392
Cookies: 1434
Re: Refit Kelvin
«
Reply #29 on:
April 28, 2009, 10:59:38 AM »
And also your HP's making a third come back :lol:
Logged
Whatever knocks us back, can only make us stronger.
Shadowknight1
Posts: 1684
Cookies: 71
Star Trek Into Darkness
Re: Refit Kelvin
«
Reply #30 on:
April 28, 2009, 01:40:02 PM »
Neat-o!
Logged
To Boldly Go...Again.
Aeries
Posts: 1446
Cookies: 226
Re: Refit Kelvin
«
Reply #31 on:
April 28, 2009, 02:12:10 PM »
Your skills are really improving, Baz. :]
Logged
Nexxus21
Commanding USS Solaris Mk-I Refit
Posts: 115
Cookies: 4
Our Continuing Mission Of Exploration
Re: Refit Kelvin
«
Reply #32 on:
April 28, 2009, 04:10:30 PM »
Lookin' good BC.... Now knock off the top part and you got a saladin class :shock: I just downloaded BAZ1701 JJ Enterprise (V3.1) so I gotta go prep for the shake down cruise through the test course. I have an asteroid field with a few hiddencores that where redone to appear as asteroids unless they are scanned and a TOS or TMP romulan warbird to warp in a little later should be ample for starters depending on the HP's :lol:
Logged
If we value the pursuit of knowledge, we must be free to follow wherever that search may lead us...-Adlai E. Stevenson Jr.
baz1701
Posts: 3392
Cookies: 1434
Re: Refit Kelvin
«
Reply #33 on:
April 28, 2009, 05:25:44 PM »
Since this is only a kit bashed JJprise the HP's are all the same just rearranged to suit the new shape.
She pretty much good to go, but who wants to beta test her?
PM or MSN me.
Logged
Whatever knocks us back, can only make us stronger.
baz1701
Posts: 3392
Cookies: 1434
Re: Refit Kelvin
«
Reply #34 on:
April 29, 2009, 08:25:25 AM »
for those of you beta testing this ship to things I have noticed. First the ship icon is screwy, I have fixed this and second The low textures are for the JJprise.
Logged
Whatever knocks us back, can only make us stronger.
baz1701
Posts: 3392
Cookies: 1434
Re: Refit Kelvin
«
Reply #35 on:
April 29, 2009, 09:21:37 AM »
I'll stick this one here as well asI don't want to open to many threads, I should just have one WIP like wiley
Anyway I have kit bashed the JJprise and the Phobos to come up with this ship
Logged
Whatever knocks us back, can only make us stronger.
Dalek
Posts: 1529
Cookies: 206
Re: Refit Kelvin
«
Reply #36 on:
April 29, 2009, 09:30:37 AM »
I think it would be even better if it was entirely a JJ-Miranda. The Phobos Weapons pod and pylons I don't think quite cuts it with JJ stuff.
JJ-Mirry!
Logged
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."
- Lorien
Shadowknight1
Posts: 1684
Cookies: 71
Star Trek Into Darkness
Re: Refit Kelvin
«
Reply #37 on:
April 29, 2009, 09:45:05 AM »
I agree with Dalek, and I think the pylons should be a little shorter.
Logged
To Boldly Go...Again.
Dalek
Posts: 1529
Cookies: 206
Re: Refit Kelvin
«
Reply #38 on:
April 29, 2009, 10:00:00 AM »
Now that I remember, the Miranda had more hull behind the saucer. Like a block and some shuttle bays. The pylons and weapons pod exteneded from that.
Logged
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."
- Lorien
baz1701
Posts: 3392
Cookies: 1434
Re: Refit Kelvin
«
Reply #39 on:
April 29, 2009, 10:14:08 AM »
I can see the JJmirada becoming awhole new project rather than a kit bash from intial feedback.
I'll added it to the list as I have feeling my connie may also end up with a Mirada conversion as well.
Logged
Whatever knocks us back, can only make us stronger.
Print
Pages:
1
[
2
]
3
4
5
Go Up
« previous
next »
Bridge Commander Central
»
BC Forums
»
BC Modding
»
Refit Kelvin