Author Topic: Starship Battle tactics and Maneuvers.  (Read 7034 times)

Offline DJ Curtis

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Re: Starship Battle tactics and Maneuvers.
« Reply #20 on: August 25, 2009, 12:16:59 PM »
Here's a good strategy when using my Galaxy Class ships:

About 50km from the enemy, fire a full spread of photon torpedoes, and then in-system warp straight at him, dropping out of warp about 10-15km behind him.  Then fire a full aft spread.  The two volleys of torpedoes should crush most shields when the impact at roughly the same time, all before they get a shot off on you.  Plus, since the Galaxy has excellent all around phaser coverage, while most enemy ships have poor aft coverage, you will be in an advantageous position.

Offline Psyco Diver

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Re: Starship Battle tactics and Maneuvers.
« Reply #21 on: September 30, 2009, 02:01:07 PM »
Heres one I've toyed with. Don't rush through your phaser arcs, moved quickly enough to make the turn, but slow enough to get drain the phaser out, a 1-2 sec phaser blast is better than 3 or 4 split second phaser blasts. Of course if your shield is weak in that given area, then rushing through wouldn't be a bad idea cause some phaser fire is better than no phaser fire too

Offline Lionus

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Re: Starship Battle tactics and Maneuvers.
« Reply #22 on: September 30, 2009, 02:08:07 PM »
how exactly do you rush through the phaser arcs? I just can't see that happening since the ships in BC roll slower than pregnant blue whale.. unless you're in something hyperactive little mouse ship like Defiant.
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Offline majormagna

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Re: Starship Battle tactics and Maneuvers.
« Reply #23 on: September 30, 2009, 07:32:19 PM »
 There are plenty of agile ships, Constitutions and Mirandas are some of the best for agility. Along with a lot of the Wolf 359 ships.
 Good tactic with the phaser arcs, here's another one I always use:

When facing a ship or station with overbearing pulse weapons or slow/dumb torpedos, vary your speed. This can lead to the enemy firing in circles around you, especially if you throw your ship in reverse then punch it up to full impulse.  Works especially well with Cardassian stations and Kessok ships. It even works if you're in an Excalibur (though not to the extent as it would in an Akira).
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Offline Kirk

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Re: Starship Battle tactics and Maneuvers.
« Reply #24 on: September 30, 2009, 08:51:35 PM »
Isn't that bad for the transmission? :P

Offline CyAn1d3

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Re: Starship Battle tactics and Maneuvers.
« Reply #25 on: September 30, 2009, 09:15:17 PM »
Isn't that bad for the transmission? :P

O_o YOU CAN DROP A WARP CORE DOING THAT!!!!!
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Offline Psyco Diver

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Re: Starship Battle tactics and Maneuvers.
« Reply #26 on: September 30, 2009, 11:15:08 PM »
how exactly do you rush through the phaser arcs? I just can't see that happening since the ships in BC roll slower than pregnant blue whale.. unless you're in something hyperactive little mouse ship like Defiant.

The galaxy can pass through its aft phasers easily, the sov can REALLY easy and same with the intrepid

Offline Lionus

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Re: Starship Battle tactics and Maneuvers.
« Reply #27 on: October 01, 2009, 08:00:55 AM »
depends of the definition of easy. :P IMHO; some ships just aren't agile enough for proper strafing runs with a roll..
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Offline Phaser

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Re: Starship Battle tactics and Maneuvers.
« Reply #28 on: October 03, 2009, 04:28:39 PM »
Isn't that bad for the transmission? :P
:funny

Offline King Class Scout

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Re: Starship Battle tactics and Maneuvers.
« Reply #29 on: October 03, 2009, 09:24:48 PM »
[
If you are using Constellation class pack (the most recent one) then it's most likely that you'll beat KM 1.0 Galors easyli ;) I know cuz I fitted hardpoints to TMP Constitution, TMP Akula, USS Brattain (TMP Miranda) and their HPs were based on Dreamyards Excelsior ;)

no wonder I'm getting my butt kicked in the Akula!
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Offline Daystar70

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Re: Starship Battle tactics and Maneuvers.
« Reply #30 on: October 03, 2009, 09:37:59 PM »
Just Use attack pattern Delta. Works every time! 


Offline Psyco Diver

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Re: Starship Battle tactics and Maneuvers.
« Reply #31 on: October 03, 2009, 09:51:57 PM »

Offline Lionus

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Re: Starship Battle tactics and Maneuvers.
« Reply #32 on: October 04, 2009, 02:44:15 AM »
funny, they dream of blind firing as in Nemesis, without knowing that our old, beloved 2002 game has been modified with such feature since 2007, thanks to KM..  :funny
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"Beyond the rim of the star-light
My love
Is wand'ring in star-flight
I know
He'll find in star-clustered reaches
Love,
Strange love a star woman teaches.
I know
His journey ends never
His star trek
Will go on forever.
But tell him
While he wanders his starry sea
Remember, remember me."

Offline hobbs

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Re: Starship Battle tactics and Maneuvers.
« Reply #33 on: October 04, 2009, 08:33:44 AM »
heres two that works for me :)

Attack patern: ALPHA-T
Initiate a forward attack, evading what fire you can then activate tractor emitters, when close enough the tractor beam will lock onto the target and will slow the target to allow torpedo and phasers a greater accuracy. this works well for those ships manoeuvrable enough to evade your torpedoes.

KLINGON SPECIFIC TARGETS
Attack pattern: ****-S
Initiate an attack pattern but target the enemy klingon ships sensor array, one of the most vulnerable areas on klingon ships. When the sensors are down then the target can be dealt with accordingly.
example: DELTA-S an attack from the ventral side of the klingon ship, normally the blind spot for klingon weapons, while targeting sensors.
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Offline candle_86

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Re: Starship Battle tactics and Maneuvers.
« Reply #34 on: October 04, 2009, 10:26:37 AM »
i always go for the cloak first on klingons, that way they cant cloak to repair

Offline Daystar70

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Re: Starship Battle tactics and Maneuvers.
« Reply #35 on: October 04, 2009, 11:18:15 AM »
Okay because Psycho quoted me then presented a link, it felt out of place to follow this from another quote.

That was To Funny! leave it to the Trek fans to have an answer for everything. Attack Pattern Delta is also a joke i used to use in table top star trek rpg with friends years ago, so many sci fi films (like luke in his speeder on hoth in Empire) have used "Attack Pattern Delta", This became sattiric slightly by the Doc Emh in Voyager episode "message in a bottle" when he and the other EMH commendeered the Prometheus back from the Romulans, and had to Pick an attack pattern to tell the tactical computer..The doc thinks hard and says "attack pattern....Alpha?" lol  :funny

Offline Psyco Diver

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Re: Starship Battle tactics and Maneuvers.
« Reply #36 on: October 12, 2009, 02:27:46 AM »
Heres another one I've been toying with online, if you have a bigger slower ship, or fighting a faster ship and their moving to quickly around you to bring your "main" weapons arc to bear, hit reverse. Its amazing how quickly a big ship will rotate to bring the ass kicking when you go from full speed to full reverse. Don't forget to get moving again cause you are a sitting duck to other ships while in reverse. I was able to use this pretty effectively when I took down a couple people including a full strenght Sovereign while using a Warbird and Neghvar (sp?), the Neghvar is esspecially deadly when doing since you can use advanced topedos, disrupters, and phasers at the same time

Offline Flowrellik

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Re: Starship Battle tactics and Maneuvers.
« Reply #37 on: October 12, 2009, 03:10:25 PM »
My plan.
Use reman scimitar in KM, find a fast moving target, slow it down with a barrage of disruptor blasts.
after it's slowed down, cloak, and fire all torpedoes at him (KM Scimitar can fire while Cloaked for those who don't know.)

Offline Psyco Diver

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Re: Starship Battle tactics and Maneuvers.
« Reply #38 on: October 12, 2009, 03:34:05 PM »
My plan.
Use reman scimitar in KM, find a fast moving target, slow it down with a barrage of disruptor blasts.
after it's slowed down, cloak, and fire all torpedoes at him (KM Scimitar can fire while Cloaked for those who don't know.)

Can't do it in multiplayer which sucks but is good

Offline Flowrellik

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Re: Starship Battle tactics and Maneuvers.
« Reply #39 on: October 12, 2009, 03:48:20 PM »
Thanks. I have many more plans that are even better.
Heck, I can probably beat The Real KM without even cheating.
example:
Get near target on yellow alert.
 Then let out all shuttles for rescuing the crew.
In immediate site of Klingon ships, go to red alert, quickly target 1 by 1, and fire 1 by 1 until they are all destroyed.
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