Author Topic: old ent-A bridge  (Read 20114 times)

Offline FekLeyr Targ

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Re: old ent-A bridge
« Reply #80 on: March 02, 2010, 04:38:58 PM »
It's good work so far. And as always, I encourage everyone who is involved to keep up the good work. :)
TaH pagh, Tah be.

Offline Morgan

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Re: old ent-A bridge
« Reply #81 on: March 03, 2010, 12:44:05 AM »
Baz, Lurok you guys have done probably what only all of 10 people in all of BC's 8 year history has been able to pull off, get a Bridge ingame. I usually steer clear of the Bridge Modding forums (to avoid getting my hopes up for new bridges) but I have a good feeling this one will see the light of day. Great work guys and keep it up.

Offline Bones

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Re: old ent-A bridge
« Reply #82 on: March 03, 2010, 01:58:50 AM »
I was thinking about some textures around the set... would you be able to apply texture to the walls so it wouldn't look bland, Picky did apply beige texture with grain on it and whole set suddenly looked a lot better ;)

Offline baz1701

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Re: old ent-A bridge
« Reply #83 on: March 03, 2010, 03:37:48 AM »
I was thinking about some textures around the set... would you be able to apply texture to the walls so it wouldn't look bland, Picky did apply beige texture with grain on it and whole set suddenly looked a lot better ;)

Read my mind. :)
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Offline baz1701

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Re: old ent-A bridge
« Reply #84 on: March 04, 2010, 08:51:42 AM »
New communications station.
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Offline Lurok91

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Re: old ent-A bridge
« Reply #85 on: March 04, 2010, 11:35:52 AM »
Nice console  :)  Just thought show bridge with little bit of grain to give idea (1 grain on CS3).  Also here's moving crew notes you asked for. Any questions, post here or PM me.

Offline baz1701

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Re: old ent-A bridge
« Reply #86 on: March 04, 2010, 05:04:54 PM »
cool I'm going to need that tutorial as I had to move the stations to make them more canon.

So far replaced the primary stations, started the rear aux station and replaced the out wall (including turbo lift alcoves) and made a new texture.
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Offline Bones

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Re: old ent-A bridge
« Reply #87 on: March 04, 2010, 05:12:26 PM »
Awesome, it's so much better now :)

uh I almost forgot about cookie for both of ya ;) for resurecting this bridge

Offline Lurok91

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Re: old ent-A bridge
« Reply #88 on: March 04, 2010, 06:39:45 PM »
Should get folks drooling again  :)  If need any help, just pm me. In anticipation of eventual bridge been working on a more canon Khan Mutara system map, stripping it down to just Regula moon, Regula Science Station, Reliant and sensor/shield damaging nebula. Looking promising.

Offline baz1701

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Re: old ent-A bridge
« Reply #89 on: March 05, 2010, 03:46:24 AM »
Won't take much to re-configure for the Reliant too.

Also the way I mapped the outer wall the burn marks from ST3 should not be difficult either.
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Offline Bones

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Re: old ent-A bridge
« Reply #90 on: March 05, 2010, 05:46:06 AM »
I'd like to secure a place for retexturing this bridge to TMP (more beige and grey colors on displays), TWOK (including damge, flickering and stutering displays) TSFS (damage and different colors on displays) and of course TVH (late TMP blue-green displays, white wall, bright lighting, black floor) what's more you'll need some textures redone before release ;)

Offline baz1701

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Re: old ent-A bridge
« Reply #91 on: March 05, 2010, 08:26:32 AM »
revamped the chair (the BC stock figure fits better) and textured the aft aux station.
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Offline JimmyB76

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Re: old ent-A bridge
« Reply #92 on: March 05, 2010, 08:42:28 AM »
I'd like to secure a place for retexturing this bridge to TMP (more beige and grey colors on displays), TWOK (including damge, flickering and stutering displays) TSFS (damage and different colors on displays) and of course TVH (late TMP blue-green displays, white wall, bright lighting, black floor) what's more you'll need some textures redone before release ;)
perhaps a retexture geared to TNG and/or dominion war (or post-dominion war) might be interesting also :)

Offline baz1701

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Re: old ent-A bridge
« Reply #93 on: March 05, 2010, 08:52:39 AM »
Don't forget this bridge did also double for the Ent-D battle bridge, and the Stargazer in TNG.

I have the intention to do the sole turbolift of the Miranda as well.
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Offline Bones

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Re: old ent-A bridge
« Reply #94 on: March 05, 2010, 10:47:52 AM »
I'd like to secure a place for retexturing this bridge to TMP (more beige and grey colors on displays), TWOK (including damge, flickering and stutering displays) TSFS (damage and different colors on displays) and of course TVH (late TMP blue-green displays, white wall, bright lighting, black floor) what's more you'll need some textures redone before release ;)
perhaps a retexture geared to TNG and/or dominion war (or post-dominion war) might be interesting also :)
You ask and you get ;) I'll add it the list of (most likely) possible retextures

Offline baz1701

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Re: old ent-A bridge
« Reply #95 on: March 05, 2010, 05:05:46 PM »
I was not happy with the chairs so re built them and replace two of the side consoles.

will get to the rest tomorrow
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Offline deadthunder2_0

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Re: old ent-A bridge
« Reply #96 on: March 05, 2010, 08:22:29 PM »
The battle Bridge would be cool, and how about some romulan design, this would go nice in green  :evil
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Offline Bones

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Re: old ent-A bridge
« Reply #97 on: March 06, 2010, 03:55:11 AM »
I'm amazed how you have improved this bridge, really great work, yet there is something strange with layout, could you post panoramic view of bridge begining from viewscreen - clock-wise ? (just to make sure it will be 100 % canon) cuz I feel there is one or more station that is missalligned or have wrong proportion.

Offline CptBenSisko

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Re: old ent-A bridge
« Reply #98 on: March 06, 2010, 11:08:00 AM »
the chairs look better but still not perfect..and IIRC the headrest on the Captain's chair should be higher but not as wide as the others...

Offline baz1701

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Re: old ent-A bridge
« Reply #99 on: March 06, 2010, 02:51:28 PM »
Here is a  quick pan around the bridge
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