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WC's and Captain Russell's Kelvin Ships
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Topic: WC's and Captain Russell's Kelvin Ships (Read 1424 times)
cor
Posts: 38
Cookies: 0
WC's and Captain Russell's Kelvin Ships
«
on:
May 10, 2009, 08:14:10 PM »
Can someone tell me how to get WileyCoyote's Kelvin and Kelvin-prise
(
http://bridgecommander.filefront.com/file/Kelvin_and_Kelvinprise;98270
) and CaptainRussell's CR Kelvin-class Pack
(
http://bridgecommander.filefront.com/file/CR_Kelvinclass_Pack;73533
) to co-exist?
I've tried changing the longName in Wiley's Kelvin.py in \scripts\Custom\Ships, but it doesn't fix the problem of not having all the ships available in the game.
Thank you.
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WileyCoyote
The Other Ship Builder
Posts: 2347
Cookies: 1222
Awesome-sauce factory owner
Re: WC's and Captain Russell's Kelvin Ships
«
Reply #1 on:
May 10, 2009, 08:41:02 PM »
A good idea for renaming my Kelvin is to rename all the files and information in the scripts to WCKelvin. Most of my current ships have the WC in front of them to distinguish them as being WileyCoyote. Just make sure you also change the ship names in the scripts so that you will not have any conflicts. Hope this helps!
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Please visit my Deviantart page at
www.trekmodeler.deviantart.com
.
My website is up! Download my ships here:
http://www.michaelwileyart.com
MLeo
Retired Staff
Posts: 3636
Cookies: 833
Software Simian
Re: WC's and Captain Russell's Kelvin Ships
«
Reply #2 on:
May 11, 2009, 06:29:13 PM »
Could you attach both plugins?
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I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...
"It was filed under 'B' for blackmail."
- Morse, Inspector Morse - The dead of Jericho.
cor
Posts: 38
Cookies: 0
Re: WC's and Captain Russell's Kelvin Ships
«
Reply #3 on:
May 11, 2009, 10:48:48 PM »
Hello WileyCoyote. Thank you for the suggestion. I will keep that in mind.
MLeo, attached are the files you requested ....
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MLeo
Retired Staff
Posts: 3636
Cookies: 833
Software Simian
Re: WC's and Captain Russell's Kelvin Ships
«
Reply #4 on:
May 12, 2009, 06:30:32 PM »
Put this back in ships, it seems that there was just one clash.
Logged
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...
"It was filed under 'B' for blackmail."
- Morse, Inspector Morse - The dead of Jericho.
cor
Posts: 38
Cookies: 0
Re: WC's and Captain Russell's Kelvin Ships
«
Reply #5 on:
May 12, 2009, 08:25:41 PM »
Hi MLeo, is there supposed to be an attachment?
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MLeo
Retired Staff
Posts: 3636
Cookies: 833
Software Simian
Re: WC's and Captain Russell's Kelvin Ships
«
Reply #6 on:
May 13, 2009, 10:37:12 AM »
Right, here it is.
Logged
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...
"It was filed under 'B' for blackmail."
- Morse, Inspector Morse - The dead of Jericho.
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WC's and Captain Russell's Kelvin Ships