Author Topic: Baz1701 WIP's - Semi retired.  (Read 492071 times)

Offline Captain_D

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Re: Baz1701 WIP's
« Reply #3560 on: December 20, 2011, 01:04:58 AM »
Another great job, have a Christmas cookie. :) :thumbsup:

Offline Phoenix Bondi

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Re: Baz1701 WIP's
« Reply #3561 on: December 20, 2011, 05:57:28 AM »
i dunno if im just a barry boy *lol* or maybe its just the renders i dunno, but this is the best galaxy i've ever seen :D im interested in seeing wileys but it seems too blue - this just sit's right with me though - Still epically jellous of your skills though man :( lol

Offline baz1701

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Re: Baz1701 WIP's
« Reply #3562 on: December 20, 2011, 08:26:06 AM »
LOL

after some secondary review was not happy with the saucer rim so have reprofile it to match better.

There are a few small window errors on top of the saucer I'll fix those as well.
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Offline 007bashir

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Re: Baz1701 WIP's
« Reply #3563 on: December 20, 2011, 08:29:19 AM »
i like it. But you just finished the ship and now, you allready destroyed it. :facepalm: Shame on you ;)

Offline WileyCoyote

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Re: Baz1701 WIP's
« Reply #3564 on: December 20, 2011, 10:00:03 AM »
Quote
There are a few small window errors on top of the saucer I'll fix those as well.
And I think you are missing some escape pods near the bridge.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #3565 on: December 20, 2011, 11:01:23 AM »
Strange they are differnent from the 3 ft to the 6ft models. Mine is based on the 3ft foot images. Since this model is supposed to be the 6ft'er I'll amend the pods.

I know the bottom one is a nebula but it's textures were made from hi res photos of the 4ft galaxy.
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Offline eclipse74569

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Re: Baz1701 WIP's
« Reply #3566 on: December 20, 2011, 12:53:16 PM »
yeah...don't rely too much on that one Baz...it's there just colored different!!!
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Offline starfox1701

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Re: Baz1701 WIP's
« Reply #3567 on: December 20, 2011, 01:58:32 PM »
Rim seams to be missing the gaps in the windows. Maybe thats why it didn't look right to you.

Offline Captain_D

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Re: Baz1701 WIP's
« Reply #3568 on: December 20, 2011, 01:59:55 PM »
 I just noticed looking at all the great screen caps something small window-wise with lighting  that you might not have considered.

 Here's a hint, tell Guinan to open up so I can have a synth-a-nog.  :P :D


Offline baz1701

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Re: Baz1701 WIP's
« Reply #3569 on: December 20, 2011, 06:15:39 PM »
Galaxy tweaks done and in game. And yes the bar is now open :drink2: :drink3: :drink:
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Offline Killallewoks

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Re: Baz1701 WIP's
« Reply #3570 on: December 20, 2011, 06:30:32 PM »
 :drool:

Offline Tally

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Re: Baz1701 WIP's
« Reply #3571 on: December 20, 2011, 06:44:06 PM »
my only nitpick is as to why any lighting shone on it is polar opposite to direction its coming from....have the same problem with your Miranda pack also, but none of your other works  :s

Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #3572 on: December 20, 2011, 11:51:21 PM »
As I've said, not a big fan of the Galaxy, however, I do have one slight nitpick, and this is probably just you taking the ship and putting your own "spin" on it...but why are the saucer engines on while the ship's connected?

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Offline eclipse74569

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Re: Baz1701 WIP's
« Reply #3573 on: December 21, 2011, 12:05:49 AM »
As I've said, not a big fan of the Galaxy, however, I do have one slight nitpick, and this is probably just you taking the ship and putting your own "spin" on it...but why are the saucer engines on while the ship's connected?

Quite obviously he's using the main impulse engine texture
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline baz1701

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Re: Baz1701 WIP's
« Reply #3574 on: December 21, 2011, 04:00:02 AM »
my only nitpick is as to why any lighting shone on it is polar opposite to direction its coming from....have the same problem with your Miranda pack also, but none of your other works  :s

Not sure what is going on there? I did nothing different on this one or the Miranda that I did on the rest of my stuff.
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Offline King Class Scout

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Re: Baz1701 WIP's
« Reply #3575 on: December 21, 2011, 11:03:05 AM »
I've done some thorough testing, here, and I'm not finding a THING wrong with either the model OR, for the first time EVER in a tiq hardpoint, any needed tweaks.
this is also the first time I've taken screenshots as I went.

can I kife the registry font, please?
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #3576 on: December 21, 2011, 11:33:07 AM »
Just google jefferies font. Plenty of free downloads out there of it. Then follow Wileys reg tutorial or catch me online.
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Offline starfox1701

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Re: Baz1701 WIP's
« Reply #3577 on: December 21, 2011, 02:55:31 PM »
Perfect :dance Good job man :yay:

Offline baz1701

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Re: Baz1701 WIP's
« Reply #3578 on: December 22, 2011, 04:51:35 PM »
Added the Dauntless to the mix.
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Offline EDD_7

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Re: Baz1701 WIP's
« Reply #3579 on: December 22, 2011, 05:15:09 PM »
Thats is one beast of a ship Baz  :yay: I think the creation of the Galaxy Class shows the true skill of a modeller, and you certainly have alot of skill. Can't wait for more. Cookie coming your way  :thumbsup: