Author Topic: Baz1701 WIP's - Semi retired.  (Read 489055 times)

Offline Nebula

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Re: Baz1701 WIP's
« Reply #4420 on: October 08, 2012, 06:48:29 PM »
Heh this reminds me of one of my old ship designs... (still looking for takers XD)

Nice job Baz!!!!!!!!!!!!!!!!!!!!!!!! :D
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #4421 on: October 12, 2012, 08:56:19 AM »
Final Nacelles have been started.



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Offline 007bashir

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Re: Baz1701 WIP's
« Reply #4422 on: October 12, 2012, 09:06:59 AM »
Looks Nice, like the aft end but the pylons should be turned around for 180?. What do you have in mind for the bussards?
And What happend to the bridge?

Offline baz1701

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Re: Baz1701 WIP's
« Reply #4423 on: October 12, 2012, 09:19:26 AM »
Bussards will be similar to the study model. The bridge is a seperate part at the moment and was hidden when I took the quick renders.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #4424 on: October 13, 2012, 06:51:08 AM »
Mesh done.



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Offline tiqhud

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Re: Baz1701 WIP's
« Reply #4425 on: October 13, 2012, 08:27:03 AM »
whooa prutty :D
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
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Offline Vortex

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Re: Baz1701 WIP's
« Reply #4426 on: October 13, 2012, 04:25:09 PM »
Oh I like!! Fantastic work Baz. What are you thinking of doing for the hull? Brighter colours like the E in FC should contrast beautifully with the aggressive shape of the ship.

Offline 007bashir

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Re: Baz1701 WIP's
« Reply #4427 on: October 13, 2012, 04:45:48 PM »
Oh I like!! Fantastic work Baz. What are you thinking of doing for the hull? Brighter colours like the E in FC should contrast beautifully with the aggressive shape of the ship.

 :yeahthat:

Offline BFGfreak

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Re: Baz1701 WIP's
« Reply #4428 on: October 13, 2012, 05:09:19 PM »
Looking at the positioning of her shuttlebay and that squarish looking thing at the front of the ship, she almost looks like a thru deck carrier. But then again given her size, that's one big thru deck.
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Offline Captain_D

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Re: Baz1701 WIP's
« Reply #4429 on: October 15, 2012, 01:38:36 PM »
She looks fantastic, great design man.  :thumbsup:

Nice job so far. Worth a cookie for sure.

Offline Eloi

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Re: Baz1701 WIP's
« Reply #4430 on: October 15, 2012, 06:19:27 PM »
Have to say that I really like this ship, especially the length of the nacelles compared to the body.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #4431 on: October 30, 2012, 07:36:56 AM »
Been a while since I posted here. I have been putting some ships together for the SP mod. Though SFSY will release all the ship individually as well.


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Offline Phoenix Bondi

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Re: Baz1701 WIP's
« Reply #4432 on: October 30, 2012, 08:06:20 AM »
Que Adonis (hides behind a rock)

Offline Killallewoks

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Re: Baz1701 WIP's
« Reply #4433 on: October 30, 2012, 08:23:22 AM »
I say its excellent detail for cannon fodder.  :thumbsup:

Offline tiqhud

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Re: Baz1701 WIP's
« Reply #4434 on: October 30, 2012, 08:43:19 AM »
Been a while since I posted here. I have been putting some ships together for the SP mod. Though SFSY will release all the ship individually as well.
For those of you , not wishing the new Single Player, these will appear after that gets posted.
He does good work
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
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'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline Vortex

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Re: Baz1701 WIP's
« Reply #4435 on: October 30, 2012, 12:02:02 PM »
I don't know whether it's just me or not, but those textures look blurred. The model, however, looks nice.

Offline andyp

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Re: Baz1701 WIP's
« Reply #4436 on: October 30, 2012, 12:58:44 PM »
they appear to be directly from the CGI show model. they look good as temps but i think this model will pop if it has hi res textures.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #4437 on: October 30, 2012, 01:04:23 PM »
These are the final textures, there is now way I can do better than this.
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Offline Phoenix Bondi

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Re: Baz1701 WIP's
« Reply #4438 on: October 30, 2012, 04:34:18 PM »
Baz i might be able to help you out a bit there mate

Offline Adonis

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Re: Baz1701 WIP's
« Reply #4439 on: October 30, 2012, 07:35:16 PM »
Hmmm...a few things:
1)why haven't you meshed out the top of the front pod?
2)the grilles on the tail sides needs be more to the front.
3)the white at the tails end shouldn't be there
4)the u shaped extrusion at the bottom of the aft of the hull isn't there on the "real" model.
5)you have btw, copied all of the CGI's screwups which are all over the place onto the diffuse maps
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