Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
BCC\BCMM Discord:
https://discord.com/invite/AhN8a3KeP9
Home
Help
Search
Downloads
Login
Register
Bridge Commander Central
»
BC Forums
»
BC Modding
»
question-number of phasers
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: question-number of phasers (Read 898 times)
Starforce2
Master Hardpointer
Retired Staff
Posts: 1483
Cookies: 882
Skype: LizardWranger
question-number of phasers
«
on:
July 18, 2009, 04:12:38 AM »
There was something said about a maximum number of phasers. The x classes I plan on modding soon have the 4-tit tmp phaser arrays and I hope it wont be over the maximum phaser count. There are 14 banks that I know of on the XCA which means 56 beams.
Logged
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master
Read my mod blog!
http://bcs-tng.com/forums/index.php?action=viewblog;u=1129
USS Frontier
Posts: 176
Cookies: 562
Re: question-number of phasers
«
Reply #1 on:
July 18, 2009, 04:23:58 AM »
I think it was 60 of each weapon (60 beam arrays, 60 torp tubes, 60 pulses, 60 tractors) the max you could put in a ship...
Logged
"Revenge is a dish best served cold"
-Old Klingon Proverb
GravityFX Download
Galaxy Charts Download
El
Master Hardpointer
Retired Administrator
Posts: 653
Cookies: 123
Former Vice Admin
Re: question-number of phasers
«
Reply #2 on:
July 18, 2009, 09:14:23 AM »
Yep that's right.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Bridge Commander Central
»
BC Forums
»
BC Modding
»
question-number of phasers