Author Topic: STAR TREK: FRONTLINES  (Read 5298 times)

Offline bankruptstudios

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STAR TREK: FRONTLINES
« on: August 10, 2009, 08:23:50 AM »
Hi all, in this topic I?ll be placing info on a comic/video show that I?m creating. Also I?ll be asking and answering question, posting updates, looking for help and gathering ideas from you, the people who keep Star Trek alive.

Taking place in the prime universe 4 days before the Hobes star explosion, Star Trek: RRTF will follow the crews of the RRTF STRIKE, RRTF ANTIDA and the battle station CERBERUS. With conflict between the Klingon Empire and the Federation rising and the out cries of many ship that have fallen to a mysterious new Foe, Star Fleet revises the Slipstream technology brought back with Voyager and creates a new branch called RRFT. Equipped with the new QSD (Quantum Slip Drive) powered by a micro singularity, the new branch is charged with the protection of all the Federation and its allies.

The show will be made with BC as the main work horse. For ship battles and bridge scenes to the awesome backdrops the will be needed for windows and view screens. Legacy will also help with maps and ship battles. Only problem is most ships used in the show are not in Legacy. EF 1 and 2 for their ground maps, there RPG ships set and Hazard team battle suits. Spore for aliens and creatures plus very nice ground sets. Sims 2 is also a main work for the show from uniform to set and 90% of the characters of the show. I also have Sims 3 that i jest bought put for the time being it's not ready for use in this project.

I currently have 3 scrip?s written and in the process of updating. The idea of following 3 crews will be hard but if pulled off it will keep people interested. I always found it a bit boring on DS9 until they started the war. With 3 story lines in play we will get a better look at what is happening in the universe. The characters will be in comic book form with voice added to them. The space scenes will be proudly be BC videos scenes with a touch of Legacy.

I will also be asking permission from modders here to use their ships or bridge. If anyone who likes a challenge would like to make a bridge or do any re texturing i have loads of idea and wish to here yours. All the work done for this show is for free. If any of you wish to help you will get full credit in the closing credits. This show will also be free to watch, this is a no-profit project.

 


Offline Billz

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Re: Star Trek: Rapid Response Tactical Fleet
« Reply #1 on: August 10, 2009, 01:11:25 PM »
Needs a shorter, catchier name.  :P

Otherwise though, its a nice idea. I look forward to any future developments.
Can't wait for 2014 to start.

Offline bankruptstudios

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Re: Star Trek: Rapid Response Tactical Fleet
« Reply #2 on: August 10, 2009, 05:30:14 PM »
Rapid Response Tactical Fleet is a working title for now. Typically a show is named after the main ship but there is 2 main ones in this show. RRTF also is a thought but doesn't have the ring i need. Any ideas?
 


Offline Billz

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Re: Star Trek: Rapid Response Tactical Fleet
« Reply #3 on: August 11, 2009, 04:57:15 AM »
Star Trek: Front Line?

IDK

 :P
Can't wait for 2014 to start.

Offline AdmiralKathryn

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Re: Star Trek: Rapid Response Tactical Fleet
« Reply #4 on: August 11, 2009, 06:19:42 AM »

 Star Trek: Voyager didn't come home with a viable, working Slipstream drive?

 joke!

 How about something like Star Trek:Unknown, Star Trek:Protector or something?


P.S. those character models are impressive!

Offline bankruptstudios

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Star Trek: Front Lines
« Reply #5 on: August 11, 2009, 10:41:36 AM »
No, she didn't. But they did bring home the prototype they made and the data. Now with all of Star Fleets R&D scientist and engineers working on it since they came home, it's not to far of a stretch to think they got it working over the past 10 years. I'll be sticking true to past shows, but there is no harm i adding to the story. AS long as none of the crew start turning into lizards. :lol:

The names so far are great!!!

Me and my wife Talk with the rest of our cast and we all think that Billz my friend, Star Trek: Front Lines will be the name of the show. Thank you, and once i get 50 posts and is able to give cookies you on the top of the list.

Now for the next question?
In the show there in a new race thats needs 4 ships. A fighter [size of a shuttle],a cruiser, a destroyer and capital ship that the ruling class would be on. Over 50% of villein ships in the star trek universe are simple re-textured ships of another race. For the capital ship  i was really thinking of the Juva-class Betelgeusian
found at  http://bridgecommander.filefront.com/file/Juvaclass_Betelgeusian_Star_Cruiser;99927
The ship reminds me of the Kessok, the ships i originally wanted to use.  I can re- texture the ship, but i would like to hear form you what you think the ships should be. Post a link to the ship and once we find ships that fit the bill i'll ask the owner permission to use them.

What do you think of my new logo?
 


Offline Billz

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Re: Star Trek: Rapid Response Tactical Fleet
« Reply #6 on: August 17, 2009, 09:24:37 PM »
Please dont think that I was forcing you to use 'Star Trek: Front Lines'. It was just a suggestion.
Can't wait for 2014 to start.

Offline bankruptstudios

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Re: Star Trek: Rapid Response Tactical Fleet
« Reply #7 on: August 18, 2009, 04:50:48 AM »
Not at all my friend. We were looking to shorting the name and hit a wall. RRTF was jest a working title till we found a more susceptible name. When i read your post i knew right then and there that was it. This is the whole idea of posting in this forum, to get ideas from the people that matter, our potential audience. You had a great idea and i thank you.
 


Offline hobbs

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Re: Star Trek: Rapid Response Tactical Fleet
« Reply #8 on: August 18, 2009, 05:42:12 PM »
Hello Hobbs here... um i just found this post and thought id add my two pennies worth.
quite some time ago i came up with an idea and thought maybe you could see if you wanted to use any of it.

date: 2380
LOCATION: DS3
Storyline:

in 2380 the Uss Griffin, Griffin Class explorer ship is sent to DS3. Her mission to Explore beyond DS3. (see map attached)
During the mission the Uss Griffin encounters a seemingly piratical (as in pirates) race called the Cryslarn. after a fierce battle the griffin is left adrift with casualties and her warp drive inoperable due to the theft of her dilithium crystals.
after repairs the uss griffin limps under impulse towards a populated system. They discover the Cryslarn are a peaceful race though with problems with some of their race choosing a pirate existence.
The Cryslarn have developed crystal-synthesis to the point where crystals are used to create power via opposing vibrational frequencies. this power is then used to power starships. the energy created is fed into different types (colour and construct) of crystal. some for example provide equivalent impulse and thruster propulsion. Others provide creation of natural warp propulsion. some crystals are able to be used as a means of sensor gathering and then you have the weapons crystals. Starfleet would describe the Cryslarn weapons as similar to the ones used by the Crystalline entity discovered by the enterprise D.
The Cryslarn provide the Griffin with replacement dilithium crystals. The area around the Cryslarn system is filled with crystal rich planetoids and these are used by the Cryslarn to form the raw structure to their crystals.

sub-plots:
1) pirates: the Crylarn pirates edge towards federation space.
2) crystalline entity home system: the crystalline deposits are actually the remains of long dead crystalline entities. the Cryslarn system is the home system for that space born creature. And in some areas of Cryslarn territory the creatures are hunted, due in part to their dangerous nature and in part because of the cryslarn still carrying out "blood sports"

(cant seem to attach my map image sorry) but here is a link:
http://www.sttff.net/images/AST030.jpg
zoom in on map ref# I2 (top left corner)

the exploration area for the Uss Griffin is north-west from DS3 grid ref# I2 / H1 / H2
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline bankruptstudios

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Re: Star Trek: Fontlines
« Reply #9 on: August 20, 2009, 04:31:41 AM »
Thank you Hobbs, that is a realy good idea for a one off or back story. I'm not really sold on the weapond/sensor crystle idea, it  seems too close to Star Gate, but the idea of a new, more powerful energy sorce to power the QSD is something i'v been playing around with. I would like to use this if i can.

What i need is you to to name the crystle, post a link of a ship from BC files that you would like to see as the Griffen, give a breif name and discruption of the command crew and what you think the Cryslarns look like.

With this info i can do a story outline and sent it to you for approvel. From there it will be written and sent to you for any editing you may want and once we have agreed on the story it'll be marked a done with your name as co writer and waiting for production.

To everybody. This is a great example of why i started this topic. I love hearing story ideas and thoughts on how the show can unfold. Any mods, ships, bridges that you think the show can use from BC files or beyond are welcomed with a link to there site.
 


Offline hobbs

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Re: STAR TREK: FRONTLINES
« Reply #10 on: August 20, 2009, 07:45:16 PM »
Crylarn

The Cryslarn are a race of humanoids whom seem to share alot with humans, the difference is the Cryslarn have a type of exo-skeletal structure which resembles the crystal deposits prevulent on there home world and the surrounding systems. This exo-skeleton is most noticable on the upper arms and shoulders and across back of the hands.

The Cryslarn have hair much the same as humans though of shadings that are closer to blues and white or a mixture.


Cryslarn Crystals

The Cryslarn have developed a crystal structure called:

Lanyd-ta-cryslin

federation science officers have renamed this crystal as:

Cryslin-thium ore

this is the unrefind crystal that is a basis for all Cryslarn crystal technology, but the science and engineering crew of DS3 and the Uss Griffin have found that the Cryslin-thium ore is capable of producing higher power than standard warp drive systems (matter/antimatter), this ore is being tested as a means to power the QSD tecnology.

The Uss Griffin

The Uss Griffin has a comand crew that is unusual in that it is made up of a large number of those engineers and scientists that designed and built the ship they serve on.
The captain was once an engineer who realised his skills were lacking in that area so he transfered to command, still with his love of engineering intact he propossed a design for a small starship capable of exploring unknown space and surviving the unknown too. Unfortunatly starfleet saw combat potential in the vessle and decided to make it mor of an escort ship. The Uss Griffin however retains its primary exploration systems, coupled with the upgraded weapons systems required for escort duties.

The Crew

Captain: Human Male, Quiet and with a patient nature. Able diffuse many situations simply with his tone and mannerisms. Hailing from the southern part of England on earth he has a disticntive accent. His humour is.... dry to say the least and untill he is known many mistake his wit and sarcasm for irritability and annoyance.

First Officer: Human Male, Also from earth though from the scandinavian area, this man was a tactical officer turned engineer turned commander. He is able and well liked by those he serves with, his engineering skills are substantial and he aided in the design of the Griffin.
Though more comfortable with a phaser or tool kit he is a very good commander able to inspire those he serves with, often praising his crew. A fan of ale he settles for synth-ale and often joins his friend for an ale or two while the latter pours over his latest science scans.

Second Officer: Vulcan (or Human) Male, Operations officer and very good at his job. Able to anayze what he sees on his screens in an instant. He is dispationate like a vulcan and is mainly interested in his duties as Operations Officer. Given this he is hard to get to know and is very distant from the rest of the crew though he tries to "mingle" as much as possible, unfortunately that is not much due to his almost constant working.

Helm Officer: Male Human, young and fresh from the academy, this young man is thrilled to pilot the Uss Griffin, he also takes good humoured delight in the fact he knows his captain would love to pilot the ship himself. Given the duel and cross purposes of the ship he is contantly finding better ways of manoeuvring his ship for both combat and science.
Cheerful and happy he gets on well with the Chief Engineer though the latter is often cursing him for his harsh combat manoeuvres.

Cheif Engineer: Human Male, after helping build the ship he now serves on this human from the luna colony has found his ideal posting. His expertise with the vessel is second to none and he is forever rethinking his designs and implementing upgrades. Jovial and good humoured he is well liked and can engage anyone in conversation (even the distant second officer)

Science Officer: Human Male, spending his time away from the bridge and in the Science departments, this officer is enjoying the exploration duties provided to him. Though often distracted by the new discoveries afforded him aboard the Griffin he is also more than happy pouring over his most recent scans with a synth-ale in hand.


The ship would be Griffin Class [see bottom of this post]:(designed by me and built by Ship Builders Project 07) unless you need it to be a fully complete model, in which case it would be:
http://bridgecommander.filefront.com/file/USS_Pioneer_Insignia_Class;50018
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline bankruptstudios

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Re: STAR TREK: FRONTLINES
« Reply #11 on: August 21, 2009, 09:37:18 AM »
I can see that you but a lot of your self into your work, witch means to me that this story will be a great one. If i could make a sujestion, please make 2 of the six cast members female, i have current 14 voice actors and 6 of then are female. I like the idea of the ship you made, but i'm filming in high res so it would not look right. The Insignia class is a great ship also. We could stear twords that one and update the texturse, but we would first have to get promission from it's owner.
Look at this one, the Sole Wolf class, you might wish to use her instead.
http://bridgecommander.filefront.com/file/Soulwolf_Class;2965

I would jest like to say again to everyone that you will get full credit for any help or ideas with this project.  

To any modders who would like ideas for new ship or would like to be part of this your creations will always be under your control. AS producer and director i may come to you with ideas on changes, but at the end of the day, IT'S YOUR SHIP. You can even ask DJ CURTIS. I got permission to use his ships in my show and i did a small re textures job on the Leonidas class to fit better with the story lines. After i sent him all the texture files for his approval. You work so hard to do what you love and for that you will have full say.

To any who likes to re-texture or write script for ship, the same applies to you. After permission is granted from the ship or station builder and you would like to help, you will also be credited with your work as well. A lot of cool looking ship in BC Files have out dated textures, i would love to use them, but on the production side of the show i'm by my self. Help is defently needed.

As for scripts, Slip Stream, armor and improved hull needs to be added. It's a little ahead on my list of things to do, but if any one would like to help it would be a blessing.

Simply put, we're hear doing these thing because we love doing them and if we get together this will be an awesome show.
 


Offline hobbs

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Re: STAR TREK: FRONTLINES
« Reply #12 on: August 21, 2009, 12:16:56 PM »
so what did you think of the cryslarn stuff crystals and all... you didnt mention it so i guess its bit rubbish lol.

the ship could be the libertas (my favourite ship lol)
http://bridgecommander.filefront.com/file/DJ_Curtis_Libertas;71748
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline Billz

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Re: STAR TREK: FRONTLINES
« Reply #13 on: August 21, 2009, 08:47:29 PM »
so what did you think of the cryslarn stuff crystals and all... you didnt mention it so i guess its bit rubbish lol.

the ship could be the libertas (my favourite ship lol)
http://bridgecommander.filefront.com/file/DJ_Curtis_Libertas;71748

You'll need to ask DJ Curtis is you are allowed to use his ship in your series though.
Can't wait for 2014 to start.

Offline bankruptstudios

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Re: STAR TREK: FRONTLINES
« Reply #14 on: August 22, 2009, 05:14:05 AM »
Bills- Hi buddy, i do infact have permission from DJ CURTIS to use his ships, and as he relises more i'll be asking for them to. Im my previse post i actulay said this and if any modders wanted to do something with the show in mind that you could ask DJ to put your mind at ease that if i would like to change something to suits the story lines that i first talk it over with the owner. Also i've stated many time that the owner of the Bridge, ship or station that i wish to use in the show will be contacted for permission and that they are in full controll of there work out of full respect of thire contribution to keeping fresh content alive for Bridge Commander. So there are no worries there my friend :lol:

I'll send a message to DJ to see if he'll post a comment here to confirm all I've been saying to put any minds at ease.

Hobbs: The soul wolf is a BC ship so you do know, but i also like the DJ's LIBERTAS class and will use it if thats the class you want. I do like the Cryslarn ideas my friend and i think there is nothing rubbish of the sourt. As i said earler, i need a way to explain how the QSD is powered and a chain reaction with your cryslarm that has a higher output then standered Dilithium is what i need. Jest a thought, how about Crylithium? Using the base name of your race and merging it with Lithium to form a different word to not confuse with the Cryslarm Race. Also did you get a chance to look over what i said about changing 2 of the crew members to females?
 


Offline hobbs

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Re: STAR TREK: FRONTLINES
« Reply #15 on: August 22, 2009, 11:14:55 AM »
chrylithium sounds good :)

the cryslarn use two crystals with opposite frequencies which produces and energy source which can then be fed to the ships systems.

I have some sketches of Cryslarn ships and station i'll post below.

the crew, change the second officer and the science officers to females please, if thats ok.

"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline Dalek

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Re: STAR TREK: FRONTLINES
« Reply #16 on: August 22, 2009, 11:20:33 AM »
One thing I've noticed about the pictures in the very first post, Starfleet would never allow such extravagant haircuts. :P
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline hobbs

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Re: STAR TREK: FRONTLINES
« Reply #17 on: August 22, 2009, 11:21:51 AM »
the above pic is just a basic representation lol

here are my other cryslarn pics
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline hobbs

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Re: STAR TREK: FRONTLINES
« Reply #18 on: August 22, 2009, 06:14:05 PM »
I know we cant use it but i thought i'd let you know that my uss Griffin is a ship with removable saucer sections for different load outs one my friends on sbp07 came up with was slipstream. check it out below. obviously it should be re modelled lol but i cant do that.
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline bankruptstudios

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Re: STAR TREK: FRONTLINES
« Reply #19 on: August 23, 2009, 09:06:31 AM »
Hobbs: How about this, send me the link to where i can download it ans i'll try to do a texture job to update it enuff to try to use it for your ship. I admire the love you have for your ship, and i feel your story idea will prosper with your ship in tact.

I've looked at the layout i have thus far for the first season and i think this story can be placed in the 4th or 5th episode as a back story and then to periodically have them recurring. However i'll have the crews of STRIKE and ANTIDA them from time to time in the first 3 episodes. I'll do my best, and if i can't, with your permission, maybe we can get some help from the BC community. Let me know what you think.

Dalek: If you think back to TOS and NEXT GEN there not that extravagant. There was that female ensign on ENT-D that had a super spiky hair cut and also Troi with all her wild hair. With the apps i'm using to pull this off i have to pick and choose the best hair to assign to the main cast and place the undesirable ones with supporting or guest cast members. I do follow some rules with reguards to star fleet personal, but sometime in order to make the person look as real and beliveable as possible i must bend them. As producer i can have a little artistic licence here and there :lol:.