Author Topic: METAL GEAR REX  (Read 2851 times)

Offline limey BSc.

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Re: METAL GEAR REX
« Reply #20 on: September 11, 2009, 07:52:39 AM »
i can get the biggest majority of the joints to function properly, however its just that damnded sliding joint on the legs.....

I sort of know how to get the sliding joint on the leg to work. It would require manually animating how far up the slide it is, but the lower leg would always stay and rotate with the upper.
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Offline Armondikov

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Re: METAL GEAR REX
« Reply #21 on: September 11, 2009, 08:02:45 AM »
Where exactly do you mean by the sliding joints, you can do it with clever use of IK chaining and constraining the motions to particular paths.
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Offline limey BSc.

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Re: METAL GEAR REX
« Reply #22 on: September 11, 2009, 08:26:44 AM »
Where exactly do you mean by the sliding joints, you can do it with clever use of IK chaining and constraining the motions to particular paths.

Not having ever played MGS, I would guess its like the attached pic, which the blue being the boundary between the sliding bits and the red being the movement.
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Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #23 on: September 11, 2009, 03:13:02 PM »
close, but not quite. luckily i made this render awhile back so it would be easier to explain how REX walks



the dots represent the joints themselves (i.e. swinging joints like your knee)
only ONE can move on all axes, but thats not relevant to the problem

the red slides parallel along the blue, thats the easiest way i can explain it
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Offline limey BSc.

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Re: METAL GEAR REX
« Reply #24 on: September 11, 2009, 03:31:53 PM »
So it's essentially a leg with 2 knees and a sliding foot?
If it's possible, do a render with all parts at the other extreme of movement to give a better idea of what happens.
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Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #25 on: September 11, 2009, 03:48:03 PM »
So it's essentially a leg with 2 knees and a sliding foot?
If it's possible, do a render with all parts at the other extreme of movement to give a better idea of what happens.

basically at the full extension?
the postiton its in is a crouched postion, what you want is a pic of what the legs look like standing?
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Offline limey BSc.

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Re: METAL GEAR REX
« Reply #26 on: September 11, 2009, 04:08:59 PM »
basically at the full extension?
the postiton its in is a crouched postion, what you want is a pic of what the legs look like standing?

Yeah, pretty much.
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Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #27 on: September 11, 2009, 04:27:48 PM »
actually now that i remember it that joint only moves when res goes to take a step.... im gonna scan youtube real quick to find a good video that represents this.
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Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #28 on: September 11, 2009, 04:31:01 PM »
HERE IT IS!!!

this is the BEST video i can find, you kinda have to watch carefully, you can see it after 30sec where it shows rex walking from the outside, and dodging and sidestepping, it shows how the joint works, watch all of it, there are more shots than that one (not to mention its a badass scene to begin with)

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Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #29 on: September 11, 2009, 04:43:04 PM »
heres the renders as well, the top is REXs leg as it stands, and the lower is the extension of the "shin" as it takes a step





these coupled with the video, im sure you can gather as to how this beast walks
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Offline NeoSilverThorn

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Re: METAL GEAR REX
« Reply #30 on: September 11, 2009, 05:09:27 PM »
It's interesting.  Watching the MGS4 fight, I seem to clearly recall that there wasn't any sliding in the legs in the original MGS. 
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Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #31 on: September 11, 2009, 05:14:18 PM »
It's interesting.  Watching the MGS4 fight, I seem to clearly recall that there wasn't any sliding in the legs in the original MGS. 
actually.... there is, theres only a split second where you see that joint function in the original, i just watched it, in the scene when rex first starts up
0:43+ sec

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Offline NeoSilverThorn

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Re: METAL GEAR REX
« Reply #32 on: September 11, 2009, 07:29:00 PM »
It's interesting.  Watching the MGS4 fight, I seem to clearly recall that there wasn't any sliding in the legs in the original MGS. 
actually.... there is, theres only a split second where you see that joint function in the original, i just watched it, in the scene when rex first starts up
0:43+ sec



Well, there's a pretty good indicator of the last time I played MGS. (Which was....three, maybe four years ago now, since my PS1 up and died.)  But yeah, you do see it.  It's a little more obvious in MGS4, though.  Huh....Now I'm wondering how Konami animated it.
"You're diggin' my ride from outer space."

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Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #33 on: September 11, 2009, 09:33:12 PM »
It's interesting.  Watching the MGS4 fight, I seem to clearly recall that there wasn't any sliding in the legs in the original MGS. 
actually.... there is, theres only a split second where you see that joint function in the original, i just watched it, in the scene when rex first starts up
0:43+ sec



dont feel bad, its been awhile for me 2, last time i played the original was when i had EPSXE on my laptop, again, years ago


Well, there's a pretty good indicator of the last time I played MGS. (Which was....three, maybe four years ago now, since my PS1 up and died.)  But yeah, you do see it.  It's a little more obvious in MGS4, though.  Huh....Now I'm wondering how Konami animated it.

dont feel bad, its been awhile too, last time i played the original was over a year ago when i had EPSXE on my laptop, but that didnt agree with BC so i booted it
I came, i saw, i added a Sig.
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Cy - 1-12-15

Offline USS Frontier

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Re: METAL GEAR REX
« Reply #34 on: September 14, 2009, 03:13:09 PM »
Feel bad.
A couple months ago me and my brother finished MGS 1, 2, 3 and 4 in a row.
Twice. :P

Nothing like having a PS3 that can run PS1/2 games lol :D
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Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #35 on: September 14, 2009, 04:43:54 PM »
Feel bad.
A couple months ago me and my brother finished MGS 1, 2, 3 and 4 in a row.
Twice. :P

Nothing like having a PS3 that can run PS1/2 games lol :D

..... you sir have my envy.... specially considering the only reason i WANT a PS3 is for MGS4..... still have the XBOX copy of 2 substance and the ps2 copy of 3.... ill die before i get rid of those...
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Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #36 on: September 26, 2009, 11:13:09 PM »
well since im DONE with the Arsenal, and ive hit a wall with the bridge.. i decided to put some goodlookin on my good lookin :D

heres the eye candy:






check THIS one out, this i like :D :


lemme know what you think
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline Kirk

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Re: METAL GEAR REX
« Reply #37 on: September 26, 2009, 11:16:33 PM »
I like it, a lot.

Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #38 on: September 26, 2009, 11:19:20 PM »
i MIGHT.... MIGHT... change that camo pattern( or edit it )... for some reason to me it looks more like friggin leprosy than camo spots...

2 parts down.... 23 to go....
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline CyAn1d3

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Re: METAL GEAR REX
« Reply #39 on: September 26, 2009, 11:57:58 PM »
scratch that... i just watched this...:


(4.45 - 5.10)
the cockpits getting a remodel now.

WHY COULDNT I effin FIND THIS SCENE EARLIER?!?!?!?
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15