Author Topic: {Star Fleet: R & D} One wiled ride........  (Read 89117 times)

Offline Billz

  • Posts: 1697
  • Cookies: 45
  • Doctor who? ;)
Re: Star Fleet: R & D WIP'S EVA with a little Jelly
« Reply #420 on: February 08, 2010, 08:46:18 PM »
Thanks guy, i need to finsh the rifel but i'm not to sure what i'm going to do wit the sut.Wight is boring to me,lol.

Would you be willing to do 2 versions? A white one as you have there and a orange one? The orange one would remind people of the EVA suit that Spock wore in 'The Motion Picture' and it would mean that people who would want a white or orange version, could pick the one they like best.
Can't wait for 2014 to start.

Offline bankruptstudios

  • Posts: 663
  • Cookies: 60
  • Xander = Host, Co-Host, Producer and Editor
    • Holo Suite Magazine
Re: Star Fleet: R & D WIP'S EVA with a little Jelly
« Reply #421 on: February 08, 2010, 08:54:12 PM »
Thant not a problem. I can include an extra targe file with the yellow virson. But if memory serves me, spocks ev suit was tottally diffrtnt. THat one fell under the lines of my first attemt at the helmet that no one liked,lol. I am planing later to do another one after this one with out the rifel for an enginering mod that will fix your ship and posssibley an ef2 and a turn of the centry combat suit as well.
 


Offline Billz

  • Posts: 1697
  • Cookies: 45
  • Doctor who? ;)
Re: Star Fleet: R & D WIP'S EVA with a little Jelly
« Reply #422 on: February 08, 2010, 09:16:41 PM »
Thant not a problem. I can include an extra targe file with the yellow virson. But if memory serves me, spocks ev suit was tottally diffrtnt. THat one fell under the lines of my first attemt at the helmet that no one liked,lol. I am planing later to do another one after this one with out the rifel for an enginering mod that will fix your ship and posssibley an ef2 and a turn of the centry combat suit as well.

I was only asking about a version of your EVA suit that would be the same base colour as Spock's EVA suit in The Motion Picture. I wasn't asking if you would build The Motion Picture version aswell.

It would be good for 3 things:
1. Having a version that isn't boring white like you said
2. Having something that would remind people of The Motion Picture without having to make the Motion Picture EVA suit
3. Multiple choice between the two colours.
 ;)
Can't wait for 2014 to start.

Offline bankruptstudios

  • Posts: 663
  • Cookies: 60
  • Xander = Host, Co-Host, Producer and Editor
    • Holo Suite Magazine
Re: Star Fleet: R & D WIP'S EVA with a little Jelly
« Reply #423 on: February 09, 2010, 09:32:42 AM »
Like i said, its a good idea and can do, have a cookie for the thought.
 


Offline bankruptstudios

  • Posts: 663
  • Cookies: 60
  • Xander = Host, Co-Host, Producer and Editor
    • Holo Suite Magazine
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #424 on: February 09, 2010, 11:04:43 AM »
i have nif 3 exporter the best one and it normaly works, but if i export it as nif for some reason half the model is gone but if i inport a 3ds or obj its there but insted on it having a niImage i have the nisorce and mpe will not reconize it. Can any one help?
 


Offline deadthunder2_0

  • Posts: 1181
  • Cookies: 39
  • Tech, Nonstop, General- Modders Of Steel
    • Modders of Steel Home page
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #425 on: February 09, 2010, 12:06:26 PM »
Use nifskope
Support the Post TNG Ship Pack

Tech, Nonstop, General- Modders Of Steel,
We are the Modders that take everything to the next level, We are the Modders of Steel

Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #426 on: February 09, 2010, 01:47:02 PM »
is this EVA suit and such a mod for BC?
if so, why would you be doing weapons that characters would have no use for in BC?  also, why would the charcacter son the bridge for BC be wearing such suits?

Offline deadthunder2_0

  • Posts: 1181
  • Cookies: 39
  • Tech, Nonstop, General- Modders Of Steel
    • Modders of Steel Home page
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #427 on: February 09, 2010, 01:50:14 PM »
so they could make more characters to fight them
Support the Post TNG Ship Pack

Tech, Nonstop, General- Modders Of Steel,
We are the Modders that take everything to the next level, We are the Modders of Steel

Offline eclipse74569

  • Roger Smith of the U.S.S. Lollypop, a good ship
  • Webmaster
  • Posts: 2240
  • Cookies: 65535
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #428 on: February 09, 2010, 01:51:16 PM »
is this EVA suit and such a mod for BC?
if so, why would you be doing weapons that characters would have no use for in BC?  also, why would the charcacter son the bridge for BC be wearing such suits?

That and you can never be too sure when life support goes out and there's no oxygen :P
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline tiqhud

  • BCFiles File Poster
  • Posts: 1763
  • Cookies: 1067
  • San Francisco Shipyards (HPer) file manuiplater
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #429 on: February 09, 2010, 01:52:51 PM »
Bank- just thought, did you scale down to smaller size, as I suggested? if so scale back up, just a thought.
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #430 on: February 09, 2010, 03:29:52 PM »
so they could make more characters to fight them
im not following...  there cannot be any character fighting in BC...  im not sure what this mod is for?

Offline Dalek

  • Posts: 1529
  • Cookies: 206
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #431 on: February 09, 2010, 03:33:45 PM »
I think the whole point of this mod is so that you can "fly" this EVA suit as a ship ingame, not as a bridge character. So you could float around shooting things with a rifle. :P
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline bankruptstudios

  • Posts: 663
  • Cookies: 60
  • Xander = Host, Co-Host, Producer and Editor
    • Holo Suite Magazine
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #432 on: February 09, 2010, 03:40:32 PM »
Dalek is right. THe mod is firstly for screen shot to have something in the back ground. Also  we plan to have the eva equal to the weakest shuttle so instad of lunching shuttles you will have a choice to lunch eva suits. Another one in the works is an enginering one that you can lunch to fix your ship.

Everyone on our team has NS, that how we know about the NiImage missing.
 


Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #433 on: February 09, 2010, 05:09:32 PM »
oh wow - well that is quite interesting, i hadnt considered that lol   i dont think it has ever been done before :)
it is different to imagine your ship being a character with a weapon to fight a starship (or other EVA people) ingame, but i guess it would be more for the fun factor...  interesting idea indeed!
personally, id equip my EVA suit with ablative armor, but thats just me lol :P

Offline hobbs

  • Posts: 1373
  • Cookies: 77
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #434 on: February 09, 2010, 05:12:53 PM »
oh wow - well that is quite interesting, i hadnt considered that lol   i dont think it has ever been done before :)
it is different to imagine your ship being a character with a weapon to fight a starship (or other EVA people) ingame, but i guess it would be more for the fun factor...  interesting idea indeed!
personally, id equip my EVA suit with ablative armor, but thats just me lol :P

or borg-derived federation eva sheilds :)
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline tiqhud

  • BCFiles File Poster
  • Posts: 1763
  • Cookies: 1067
  • San Francisco Shipyards (HPer) file manuiplater
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #435 on: February 12, 2010, 06:27:22 PM »
In testing phase Now
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline deadthunder2_0

  • Posts: 1181
  • Cookies: 39
  • Tech, Nonstop, General- Modders Of Steel
    • Modders of Steel Home page
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #436 on: February 12, 2010, 07:03:36 PM »
oh, put that as a potd on BC files, see the feedback
Support the Post TNG Ship Pack

Tech, Nonstop, General- Modders Of Steel,
We are the Modders that take everything to the next level, We are the Modders of Steel

Offline WileyCoyote

  • The Other Ship Builder
  • Posts: 2347
  • Cookies: 1222
  • Awesome-sauce factory owner
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #437 on: February 13, 2010, 12:32:36 AM »
Will we now have people flying out of the hull breaches? :)
Please visit my Deviantart page at www.trekmodeler.deviantart.com.

My website is up! Download my ships here: http://www.michaelwileyart.com

Offline Starforce2

  • Master Hardpointer
  • Retired Staff
  • Posts: 1483
  • Cookies: 882
  • Skype: LizardWranger
    • Facebook
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #438 on: February 13, 2010, 01:32:10 AM »
well we did have a mod that'd launch saffi as a torpedo.
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
Read my mod blog!
http://bcs-tng.com/forums/index.php?action=viewblog;u=1129

Offline JamesTiberiusKirk

  • Johnny Walker... one of my best friends! Cheers!
  • Posts: 584
  • Cookies: 33
  • Cheers!
    • My Myspace Page ->
Re: Star Fleet: R & D WIP'S Bit of a problem and in need of some help
« Reply #439 on: February 13, 2010, 07:39:42 AM »
well we did have a mod that'd launch saffi as a torpedo.
yuck. that strikes fear even into the heart of a brave klingon warrior

"And this... is... to go... even further beyond!"