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Will old Techs like Replusion Torp work with KM 1.0?
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Topic: Will old Techs like Replusion Torp work with KM 1.0? (Read 1547 times)
Digital_Clarity
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Will old Techs like Replusion Torp work with KM 1.0?
«
on:
September 22, 2009, 05:11:12 PM »
I wanted to see if the old torpedo scripts i.e, Repulsion Torp, would work with
KM 1.0. I dropped the script torpedo.py into the proper folder and added the script
to the torpedo but no go. Will this old tech work with KM 1.0?
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BCC Roleplay Game Narrator
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Posts: 1678
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while(!(succeed=try()));
Re: Will old Techs like Replusion Torp work with KM 1.0?
«
Reply #1 on:
September 22, 2009, 05:18:38 PM »
it should work if all the requirements are installed
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Will old Techs like Replusion Torp work with KM 1.0?