Author Topic: weathering  (Read 1096 times)

Offline candle_86

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weathering
« on: September 26, 2009, 09:30:09 PM »
Ok this has bugged me from a technical standpoint, why do people apply weathering effects to a starship. Even at impulse speeds the deflector is being used or micro fractures would appear in the hull as atoms hit it at the speed the ship goes. So no particles ever hit the ship. So if inside the deflector its a perfect Vacume how would the paint weather? To Weather means the hull must contact the elements around it. Also while radiation would affect it, it would also be a universial weathering just about. Besides the Connie Refit we never saw one sign weathering was applied in canon and even there its barley noticable. ITs a nice effect but it doesnt make sense.

Offline Senator

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Re: weathering
« Reply #1 on: September 26, 2009, 09:43:23 PM »
You know how some people buy distressed jeans?
Well, it is a little known fact that some Captains use a transporter-replicator combo, to beam paint molecules in place around the hull in order to make their ship look "weathered".

Offline candle_86

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Re: weathering
« Reply #2 on: September 26, 2009, 09:53:48 PM »
lol so some captains are into style. On another note I dont get buying pre wornout jeans, I prefer them to be in perfect order because ill wear them out myself

Offline CyAn1d3

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Re: weathering
« Reply #3 on: September 26, 2009, 11:15:45 PM »
You know how some people buy distressed jeans?
Well, it is a little known fact that some Captains use a transporter-replicator combo, to beam paint molecules in place around the hull in order to make their ship look "weathered".


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Offline Armondikov

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Re: weathering
« Reply #4 on: September 27, 2009, 06:46:56 AM »
Combat, ad hoc repairs, impacts to large for the deflector, several years of exposure with the deflector at low power, radiation. Space is far from empty, it's jam packed with enough narrativium to do practically anything to a starship.
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Offline King Class Scout

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Re: weathering
« Reply #5 on: September 27, 2009, 09:35:49 AM »
I've only seen a couple ships that have defineite weathering to the paint.  one of them is the TE Daedalus, the ISS essex.  the other is stresspuppy's connie.  wiley would plug his YOH voyager, and almost every ship from a "true millitary" standpoint (B5, stargate verse) is automatically weathered, as are borg units, because appearance is't necessary.

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Offline candle_86

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Re: weathering
« Reply #6 on: September 27, 2009, 12:03:40 PM »
well weathering its canon, and even on low power the deflector must stop the smallest atom at even .3 light speed your going fast enough for it to poke holes in the hull. Combat if the energy passed the shields would sear the hull black in that spot. Even voayger in year of hell never devoloped weathering the few spots of hull she had left with paint on it visable like the UFP logo showed zero weathering. Also except for the Connie original config no other ships have painted hulls. And the connie with weathering affects is not canon, it was added in 92, watch the show there are no visable grid lines nor weathering. Sorry i like to nitpick, and this has bothered me, when I see it

Offline King Class Scout

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Re: weathering
« Reply #7 on: September 27, 2009, 12:42:48 PM »
there's a trope out there to that effect.  I'm just glad there isn't TOO much when their IS.  it has to do with people being overzealous when it comes to "brown is real".  the new Galactica was a big offender in this catagory, because girt and grime=hardcore blood, guts, and violence nowadays.  a little worn, yes, but not to the point that it looks like the ship's been lived in for a couple centuries straight by the Homeless.

your right about the paint, though.  it's even close enough to qualify as cannon.  according to one of the books, the original ships were sprayed with a light grey thermacoat.  the paint on the A was left off to save several tons of weight (and probably several million credits of pay to dockworkers).  people apparently so liked the appearance of the bare alloy, they left it that way (thus why TMP ships have visible Aztecing).
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Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline candle_86

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Re: weathering
« Reply #8 on: September 27, 2009, 02:13:03 PM »
yea but TOS ships shouldnt. My original tiber didnt have any, but I showed it to a handful of people via msn who told me it looked like a cartoon ship, no aztec no grid lines, but i got told it was a cartoon

Offline King Class Scout

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Re: weathering
« Reply #9 on: September 27, 2009, 02:19:21 PM »
that's cause people expect a "photo realistic" look to EVERYTHING, nowadays.
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Offline CyAn1d3

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Re: weathering
« Reply #10 on: September 27, 2009, 02:37:50 PM »
that's cause people expect a "photo realistic" look to EVERYTHING, nowadays.

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Offline Armondikov

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Re: weathering
« Reply #11 on: September 27, 2009, 03:20:57 PM »
that's cause people expect a "photo realistic" look to EVERYTHING, nowadays.

welcome to the dilution that ps3 and xbox 360 has created.

Huzzah for technology!

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Offline candle_86

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Re: weathering
« Reply #12 on: September 28, 2009, 02:04:46 AM »
scale can be done with windows and the bridge on a starship

Offline ACES_HIGH

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Re: weathering
« Reply #13 on: September 28, 2009, 05:02:13 AM »
scale can be done with windows and the bridge on a starship
that's not necessarily true.  Take the JJ Enterprise.  The intended scale on that is completely inconsistent with the size of the bridge and windows.

Offline Kirk

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Re: weathering
« Reply #14 on: September 28, 2009, 05:30:09 AM »
You can't really pull off scale with a bridge when you have no idea what the interior looks like. As for windows, those little white squares could be any size, until you add interior details to them (for example, adding screencaps/ renders of interiors from that type of ship.)

Offline Armondikov

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Re: weathering
« Reply #15 on: September 28, 2009, 05:45:43 AM »
scale can be done with windows and the bridge on a starship

And windows are a form of greeble. And as Kirk said, these could be any size if you just have glowing white squares. And of course, if you're dealing with something like a 40K Mars Class or Battle Barge, then it's far too big for you to effectively show windows.
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Offline candle_86

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Re: weathering
« Reply #16 on: September 29, 2009, 11:49:39 AM »
well windows shouldnt be bigger than a deck. The bridge should also be 1 deck. Bridge module could be 2-3. But thats where your windows come into play. This is how i look at it. Top row of windows to next row of windows, there is 2 decks. and then mesaure to the lip at the top of the mesh where they first start. Now you have a general height. For each section. So I look at windows = decks like anyone should. If there are 50 rows of windows the ship is 50 decks. This is based on the fact in trek we never see double rowed windows on any ship. So each row of windows must equal a deck. So ive figured out height. Now we know a bridge is rather large compared to other spaces on a ship. So if the bridge module is small the ship must be large, ect. I base all my size estimates on those to facts. And the people that got the specs for the JJ Prise did it the same way. Thats how we know the ship is bigger than an excelscior but smaller than an ambassador

Offline Phaser

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Re: weathering
« Reply #17 on: October 03, 2009, 04:03:21 PM »
And the connie with weathering affects is not canon, it was added in 92, watch the show there are no visable grid lines nor weathering. Sorry i like to nitpick, and this has bothered me, when I see it
While you're correct that the '92 repaint was way over the top, the original paint job did in fact have weathering applied.  While the effects of the day washed out most of the details, there are photos which clearly show the weathering.  Plus, excluding the bridge module, the top of the saucer has never been refurbished, and it does have weathering effects painted on.

Also, the ship did have grid lines scribed in pencil on the dorsal hull.  I'm still up in the air as to weather the rest of the ship had such lines (though I lean towards it not having them).

Attached are a couple examples.  In the first picture, you can clearly see the penciled in grid lines and weathering effects on the saucer (you can also see the different between the refurbished and original paint jobs if you compare the saucer to either the bridge module or the neck and secondary hull).  In the second picture, you can clearly see weathering applied to the area around the bussard collector.  There is also weathering near the base of the neck, the front of the secondary hull, the front of the nacelle pylons, and at the base of the nacelle pylons.

Offline candle_86

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Re: weathering
« Reply #18 on: October 03, 2009, 06:28:35 PM »
well considering matt jefferies ordered it in a flat grey im more inclinded to think the weathering is from storage and on the scene its from the camera. That studio model would fade and weather over time because its in an atmosphere, but a real starship wouldn't weather.

Offline Maxloef

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Re: weathering
« Reply #19 on: October 03, 2009, 06:39:15 PM »
Candle...your avatar is scary....