Author Topic: Vladko's WIPs: 25th century Anarchy class(see last page)  (Read 44431 times)

Offline EDD_7

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Re: Vladko's WIP: Proxima Refit variants+ENT NX vessels(see the last pages)
« Reply #340 on: January 06, 2012, 06:17:17 PM »
looking good  :thumbsup: but it looks abit heavy on the polies, especially since you've modelled in the torpedo tubes. What the current poly count? Otherwise i can't wait for more ENT era vessels :D

Offline Vladko1

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Re: Vladko's WIP: ENT NX classes+Proxima Refit variants(see the last pages)
« Reply #341 on: January 06, 2012, 06:34:23 PM »
At the current time is 5756 faces (around 11512 tri-polies). Only the bottom part of the saucer is 2918 faces. I promise the ship won't go over 25-30 000 polies.

Offline sovereign001

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Looks damn good!


Faces, i'm not a model expert as you know, but faces aren't those included in editable elements or meshes? Time to brush up my 3d knowledge :D

Offline Vladko1

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Yup, with editable polies you have faces, most common quads. It depends, they vary from 3 to many angles.

Offline Vladko1

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So and update. Fixed mesh errors in the bottom saucer. Still 1-2 mesh errors on the new ship's thing which later will be fixed.

Offline Maxloef

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looks great!, the bridge is way to big though! rest is awsome!

Offline Vladko1

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The model is nearly ready. And Maxloef, thanks, i reduced a bit the height of the bridge ;)

Offline Phoenix Bondi

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nacelle end seems a bit off to me, dunno why - but WOW wish i could model like that :(  :bow:

Offline WileyCoyote

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Quote
nacelle end seems a bit off to me, dunno why

They should be rounded off at the ends instead of being flat.
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Offline Phoenix Bondi

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They should be rounded off at the ends instead of being flat.

 :yeahthat:

Offline mckinneyc

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Really good work

Offline Vladko1

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I think now is better :)

Offline Vladko1

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I have some renders, but the textures aren't mine. Lightning and speculars are a bit off but, check these out. The end of the next week the proxima variants are going to be released. After that (depending on the time i have) i'll see what i'm gonna do. Making new textures or contacting the guys which these textures belong (the HIGH variants of the NX class vessels) for editing.

Offline Mark

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Hi Vlad,

No problem with you using these textures, they are derived from the CGI renders anyway! :)

The inner and outer plasma manifolds on the nacelles aren't actually the same, and the shape of the outer manifolds is a little more complicated then you have them here:

Offline Vladko1

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Awesome, thanks mate. As soon as i have time i'll fix them. Thanks :)

Offline Vladko1

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Guys, i have to dissapoint you a bit. I have to put in background the projects connected with Bridge Commander, because i've been recruited to Excalibur development. I have to tell you guys, that I'll schedule a bit later the release of the NX and the Proxima variants.

Offline ShaunKL

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You have a cool interpretation of the NX anyways, can't wait to see it progress even further.
Thanks for letting me know the forum was back up, guys.  I thought everyone died.

Offline King Class Scout

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*Facepalm* and yet ANOTHER loss to excalibur! well, looks like it's just SFRD left, now...
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Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline Phoenix Bondi

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*Facepalm* and yet ANOTHER loss to excalibur! well, looks like it's just SFRD left, now...

not quite! lol

Offline Bones

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I'm not giving up on BC either ;)

Congratulations Vlad ! wish ya best out there !