Author Topic: Post TNG Mods (MOS) Previously STO Era Ships  (Read 51845 times)

Offline Bones

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Re: STO era ships
« Reply #520 on: April 03, 2010, 05:49:54 PM »
Sure Vlad go ahead ;) also if you wish I can provide you with higher res templates for hull azteching and that crysis-nano-honey-comb pattern (I know I'm the best in explaining things :P )

Offline Vladko1

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Re: STO era ships
« Reply #521 on: April 03, 2010, 05:58:26 PM »
FarShot, I know for what you are talking about, but as Im seeing tech progress to say from 2000-2010, I'm sure that the ship will be smoothed, so I hope I haven't despared someone, I wanna finish the ship that way. Next ship project for future timeline ships, I'll connect designs which were given to me by all of the members here. And Bones, you are the man, Im relying on you man, don't forget this :) And mostly, Bones, Im ready to help you in difficult situations :P
EDIT:
Before I go to sleep, here some screens :P

Offline Billz

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Re: STO era ships
« Reply #522 on: April 03, 2010, 07:28:02 PM »
You should consider decreasing the length of those torpedo tubes on the saucer section by about 50%

They look too long which makes it look a little odd.
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Offline Bones

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Re: STO era ships
« Reply #523 on: April 04, 2010, 05:51:47 AM »
You could use some stylistics from PDW line ;) chack your PM for materials ;)

Offline Vladko1

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Re: STO era ships
« Reply #524 on: April 05, 2010, 09:57:18 AM »
Bones, you're the man, thanks for everything. You have a cookie from me. Thanks again. Billz, you are the man too, the torpedo launchers in front are looking better ;) And now, pictures:

Offline Bones

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Re: STO era ships
« Reply #525 on: April 05, 2010, 11:15:58 AM »
if you have either Photoshop or Paint Shop Pro then got to filters-> distortion-> Polar Coordinates to get aztecs spherified, use it on template and then paste into the blank section of saucer ;)

Offline Vladko1

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Re: STO era ships
« Reply #526 on: April 05, 2010, 12:42:45 PM »
Thanks Bones. You are the man, again :P here some screens :P

Offline Bones

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Re: STO era ships
« Reply #527 on: April 05, 2010, 01:03:19 PM »
No problem mate, one more advice for u ;) u can mix patterns to get multi part / multi level armor, set intensity to 25 percents and apply any armor pattern (dark one very contrasted, or nano comb) onto that light aztec pattern ;)

Offline Vladko1

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Re: STO era ships
« Reply #528 on: April 05, 2010, 03:04:28 PM »
Should I add more detail here?
EDIT:
Update

Offline Vladko1

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Re: STO era ships
« Reply #529 on: April 05, 2010, 05:57:43 PM »
And BIG update ;)

Offline Billz

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Re: STO era ships
« Reply #530 on: April 05, 2010, 07:29:50 PM »
I hope those phaser strips are not going to stay orange. :D
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Offline ACES_HIGH

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Re: STO era ships
« Reply #531 on: April 05, 2010, 09:44:25 PM »
Should I add more detail here?
EDIT:
Update
those torpedo tubes still need a little work, I would turn them 90 degrees and make them horizontal,  and maybe also make them smaller.  in the extra space you could probably fit a shuttle bay or something.

Offline Bones

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Re: STO era ships
« Reply #532 on: April 06, 2010, 01:52:39 AM »
Personaly I'm so used to black/grey/brown phaser strips and I also hope you'll revert them to any of those three standard colors ;)

Offline Vladko1

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Re: STO era ships
« Reply #533 on: April 06, 2010, 03:17:32 PM »
20 more minutes work and its done. I must find better phaser texture too.

Offline Darkthunder

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Re: STO era ships
« Reply #534 on: April 06, 2010, 04:03:42 PM »
That smoothing REALLY needs to get fixed. Looks way too smooth, and it certainly detracts from the overall quality of the ship.
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Offline Vladko1

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Re: STO era ships
« Reply #535 on: April 06, 2010, 06:12:23 PM »
I started managing the textures.

Offline Vladko1

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Re: STO era ships
« Reply #536 on: April 06, 2010, 08:16:34 PM »
And before I go to bed:

Offline JamesTiberiusKirk

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Re: STO era ships
« Reply #537 on: April 06, 2010, 08:37:12 PM »
And before I go to bed:


may i make a suggestion? try adding a sovereign style deflector to it. that would look great!

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Offline Darkthunder

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Re: STO era ships
« Reply #538 on: April 07, 2010, 01:54:01 AM »
Another suggestion would be to reduce the nacelle glow (bussards and plasma) somewhat. I prefer nacelles where you can actually see some detailing in the plasma, and not just a solid glow.
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Offline Vladko1

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Re: STO era ships
« Reply #539 on: April 07, 2010, 04:35:22 AM »
Another suggestion would be to reduce the nacelle glow (bussards and plasma) somewhat. I prefer nacelles where you can actually see some detailing in the plasma, and not just a solid glow.
This is from 3ds max, from video post with double lens glows, thats why is a bit shiny. One little for all objects as reflection and one normal for the naccels :P