Author Topic: Post TNG Mods (MOS) Previously STO Era Ships  (Read 51862 times)

Offline Vladko1

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Re: STO era ships
« Reply #540 on: April 07, 2010, 05:31:24 AM »
Tactical, fire photon torpedo on that big camera....  bum, bi, fiuu, bam :D Now Im making and video. 501 frames, 4-6 seconds per frame 720p (1002 frames with the motion blur). Soon will be in youtube :P
EDIT: Something happened, only half of the video was recorded  :cry: Rendering again but in 1080p

Offline King Class Scout

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Re: STO era ships
« Reply #541 on: April 07, 2010, 07:42:48 AM »
if you have either Photoshop or Paint Shop Pro then got to filters-> distortion-> Polar Coordinates to get aztecs spherified, use it on template and then paste into the blank section of saucer ;)

i have Paint Shop, and I don't have a polar coordinates setting. it's probably a newer version than mine
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Offline Toa_Kaita

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Re: STO era ships
« Reply #542 on: April 07, 2010, 08:22:56 AM »
Those renders look amazing. Well done! Cookied.

But I am also starting to agree, reduce the smoothing a tad.

Offline Vladko1

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Re: STO era ships
« Reply #543 on: April 07, 2010, 11:23:57 AM »
The f**king f*ck called YouTube, after I have uploaded the video shows me that the video was 100% uploaded, but the upload was aborted. WTF?
btw, Toa_Kaita, thanks for the cookie :)
EDIT: For third time the f*ckin youtube says that there is an error in the video, but now the important, who wants to HP the Proxima because the stupid MPE takes my nervs out :evil: :banghead: I made the 1/4 HP, my nervs boiled out and I deleted it. Who wants to HP the ship? First man posts, he wins. After that, the man who won to find me in MSN or Skype.
EDIT: Milenent is gonna make the HP.

Offline Vladko1

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Re: STO era ships
« Reply #544 on: April 07, 2010, 02:27:58 PM »
Soon and 1080p when processed. Now Im preparing the Proxima TNG Refit for Star Trek Bridge Commander 2 :P Here you are and the video

Offline JimmyB76

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Re: STO era ships
« Reply #545 on: April 07, 2010, 03:32:25 PM »
for Star Trek Bridge Commander 2
umm ya - keep believing that will ever happen lol :P
anyway, moving on before this thread goes off into a stupid tangent about that...  :P

Offline Vladko1

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Re: STO era ships
« Reply #546 on: April 07, 2010, 04:55:36 PM »
for Star Trek Bridge Commander 2
umm ya - keep believing that will ever happen lol :P
anyway, moving on before this thread goes off into a stupid tangent about that...  :P
As I promised to you Jimmy. Just I have to edit the mapping channels because Milkshape flips everything :(

Offline Vladko1

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Re: STO era ships
« Reply #547 on: April 07, 2010, 05:42:56 PM »
And now, fixed :P

Offline Billz

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Re: STO era ships
« Reply #548 on: April 07, 2010, 06:48:12 PM »
And now, fixed :P

The registery on the bottom of the saucer shouldn't be backwards.  :P
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Offline deadthunder2_0

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Re: STO era ships
« Reply #549 on: April 07, 2010, 06:53:20 PM »
EDIT: Milenent is gonna make the HP.

EDIT: I am making the hp, bones, I have a lot to do, so the hps i am working on for you might not be ready for a bit
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Offline Vladko1

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Re: STO era ships
« Reply #550 on: April 07, 2010, 07:32:05 PM »
And now, fixed :P

The registery on the bottom of the saucer shouldn't be backwards.  :P
Issues fixed. Billz thanks for the warning, cookie :P

Offline deadthunder2_0

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Re: STO era ships
« Reply #551 on: April 07, 2010, 08:13:42 PM »
90% done with hps, just pulses, quantum turret and cleaning to go
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Offline Vladko1

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Re: STO era ships
« Reply #552 on: April 08, 2010, 07:17:01 AM »
I always have a slot (one of my first ever, old HP) for testing ships. Here some screens. Still it needs more texture work :P
EDIT: I fixed the lower bridge sides, I fixed and the docking doors texture on the saucer, Im going out of home. When I return to my PC, Ill fix and the glows.

Offline Bones

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Re: STO era ships
« Reply #553 on: April 08, 2010, 07:22:51 AM »
get rid of those windows on last deck (both secondary hulls) it's unlikely that they would put windows on the floor ;) also I love bright and crispy glows tho these are too bright, try to tone them down a bit.

Offline Vladko1

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Re: STO era ships
« Reply #554 on: April 08, 2010, 07:25:38 AM »
get rid of those windows on last deck (both secondary hulls) it's unlikely that they would put windows on the floor ;) also I love bright and crispy glows tho these are too bright, try to tone them down a bit.
OK, Ill try, thanks for the advice :P

Offline JimmyB76

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Re: STO era ships
« Reply #555 on: April 08, 2010, 07:41:23 AM »
wow!  impressive!  :)  well done!  :thumbsup:
*cookied*

Offline Vladko1

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Re: STO era ships
« Reply #556 on: April 09, 2010, 11:22:13 AM »
I reduced some glow intensity, here some screens. By the way, If you do not like the glows, please, give ideas, stronger weeker, more contrast and etc... Now Im starting to get rid of those windows at the lowest part of the secondary hulls as Bones suggested :P

Offline Bones

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Re: STO era ships
« Reply #557 on: April 09, 2010, 12:57:01 PM »
much better ;)

Offline Vladko1

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Re: STO era ships
« Reply #558 on: April 09, 2010, 01:14:51 PM »
Deleted the windows down and edited other textures too. Here is a deflector wich I made just now. What do you think?

Offline Vladko1

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Re: STO era ships
« Reply #559 on: April 09, 2010, 04:40:17 PM »
As Im waiting for Milenent and Deadthunder for HPing the two ships (maybe Ill add and USS Armed and dangerous - D) As Im waiting for the HPs, now I started to prepare Bulgaria class for texturing. :P