Author Topic: Post TNG Mods (MOS) Previously STO Era Ships  (Read 51805 times)

Offline Dalek

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Re: STO era ships
« Reply #580 on: April 18, 2010, 11:12:29 AM »
I think the nacelles look fine. Good work Bones. :)
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Offline Bones

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Re: STO era ships
« Reply #581 on: April 30, 2010, 07:29:48 AM »
Ok here's the deal, I've encountered something strange while attempting to fix smoothing errors...
here's what I did :
1) exported model to 3ds in milkshape 3d
2) regrouped about every part of the model with new smoothing groups (picture below)
3)exported model back to NIF

now here's the problem, although the model is smooth it lacks any specularity or ambience... when switching to smooth shade view in milkshape it's solid grey, while before that I was able to see the edges, same happens in game, model is smooth, textures are crisp but no matter what lighting each system set casts the model is always without any ambient lighting... no phaser flashes, no speculars... any suggestions ??? I'm really green in this matter :S

Offline Vladko1

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Re: STO era ships
« Reply #582 on: April 30, 2010, 01:19:50 PM »
Ok here's the deal, I've encountered something strange while attempting to fix smoothing errors...
here's what I did :
1) exported model to 3ds in milkshape 3d
2) regrouped about every part of the model with new smoothing groups (picture below)
3)exported model back to NIF

now here's the problem, although the model is smooth it lacks any specularity or ambience... when switching to smooth shade view in milkshape it's solid grey, while before that I was able to see the edges, same happens in game, model is smooth, textures are crisp but no matter what lighting each system set casts the model is always without any ambient lighting... no phaser flashes, no speculars... any suggestions ??? I'm really green in this matter :S
Import the model in 3ds max, select it all and select the option "smooth" and give it something like "automatic" below and the model is smoothed :P

Offline Bones

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Re: STO era ships
« Reply #583 on: April 30, 2010, 02:23:44 PM »
it's not smoothing I have problem with but the fact that model doesn't reflect any ambient lighting after exporting to 3ds :idk: model itself is clean...

Offline Vladko1

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Re: STO era ships
« Reply #584 on: April 30, 2010, 02:42:26 PM »
it's not smoothing I have problem with but the fact that model doesn't reflect any ambient lighting after exporting to 3ds :idk: model itself is clean...
Remake the materials, or import the non-smoothed model in 3ds max and try this. Im sure it will work ;)

Offline Hellsgate

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Re: STO era ships
« Reply #585 on: May 14, 2010, 04:06:17 PM »
Sweet refit of the Centaur. I wouldn't mind being her c.o. or x.o.
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Offline teleguy

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Re: STO era ships
« Reply #586 on: May 14, 2010, 05:27:22 PM »
it's not smoothing I have problem with but the fact that model doesn't reflect any ambient lighting after exporting to 3ds :idk: model itself is clean...

Try changing the ambient, diffuse, specular and emissive values of the materials in Milkshape.

Offline Maxloef

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Re: STO era ships
« Reply #587 on: May 14, 2010, 05:29:58 PM »
it's not smoothing I have problem with but the fact that model doesn't reflect any ambient lighting after exporting to 3ds :idk: model itself is clean...

Try changing the ambient, diffuse, specular and emissive values of the materials in Milkshape.

you need to change emissive to black, as in ptch black RBG 0,0,0

Offline Captain_Licard

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Re: STO era ships
« Reply #588 on: June 10, 2010, 06:00:20 PM »
After being asked to join MOS, i was given an assignment of making the STO Excalibur, she's not finished, and the deflector area needs work but here she is. She is by no means completed.
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Offline deadthunder2_0

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Re: STO era ships
« Reply #589 on: June 10, 2010, 10:09:00 PM »
Damn in one day! nice!
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Offline Captain_Licard

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Re: STO era ships
« Reply #590 on: June 10, 2010, 10:18:52 PM »
Again, shes not finished, I still have alot of detail to make, also, when your at a conference and all your aloud to do is sit and wait for the actual attendee for the entire day, you tend to get alot done. Ive noticed the secondary hull doesn't have the triangular shape of the excalibur, im in the middle of getting the STO Demo so I plan on trying to get a good look at the actual model, possibly even a port. (if its legal)


BTW, I started at 6am
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Offline Maxloef

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Re: STO era ships
« Reply #591 on: June 11, 2010, 02:10:33 AM »
Again, shes not finished, I still have alot of detail to make, also, when your at a conference and all your aloud to do is sit and wait for the actual attendee for the entire day, you tend to get alot done. Ive noticed the secondary hull doesn't have the triangular shape of the excalibur, im in the middle of getting the STO Demo so I plan on trying to get a good look at the actual model, possibly even a port. (if its legal)


BTW, I started at 6am

Porting STO models at this point...isnt possible :P

Offline Side 3

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Re: STO era ships
« Reply #592 on: June 11, 2010, 03:11:12 AM »
Porting STO models at this point...isnt possible :P

It's possible, trust me, just not morally correct.

Offline Maxloef

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Re: STO era ships
« Reply #593 on: June 11, 2010, 04:00:11 AM »
It's possible, trust me, just not morally correct.

Then PM me and tell me how to ;)

Offline Villain

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Re: STO era ships
« Reply #594 on: June 11, 2010, 12:15:14 PM »
Then PM me and tell me how to ;)

I wouldn't advise that.

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Offline deadthunder2_0

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Re: STO era ships
« Reply #595 on: June 11, 2010, 10:27:47 PM »
STO Models are crap, like stock bc
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Offline Morgan

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Re: STO era ships
« Reply #596 on: June 12, 2010, 03:48:38 AM »
Well they kind of have to be considering the emphasis on fleet combat and the amount of ships/players on at a time.

Offline Kirk

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Re: STO era ships
« Reply #597 on: June 12, 2010, 09:21:09 AM »
Not even close to stock BC, not even close. Please, do compare the stock Sovereign to STO's. :roll

Offline Bones

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Re: STO era ships
« Reply #598 on: June 12, 2010, 11:28:35 AM »
Not even close to stock BC, not even close. Please, do compare the stock Sovereign to STO's. :roll
QFT... one of the reasons I didn't get this game after beta expiration, models looked on par with SFC 2 or Armada 2 ... those are 2000 games while STO is 2010 ... 10 years and they didn't even bother to raise the quality :facepalm:

Offline EDD_7

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Re: STO era ships
« Reply #599 on: June 12, 2010, 11:51:32 AM »
QFT... one of the reasons I didn't get this game after beta expiration, models looked on par with SFC 2 or Armada 2 ... those are 2000 games while STO is 2010 ... 10 years and they didn't even bother to raise the quality :facepalm:

Apparently some of the ships in STO aren't symmetrical when they should be be. There was promise in the early stages of development, but it didn't work out.

Anyway Nice start to the Excalibur (not the real Excalibur in my opinion) , but its needing alot more polys. Should be intresting to see how it turns out  :) good luck