Author Topic: Post TNG Mods (MOS) Previously STO Era Ships  (Read 51820 times)

Offline Bones

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #880 on: December 25, 2010, 09:28:29 AM »
Quote
USS Crown Royal
funny ... I'm drinking it ATM (family from canada came to us, brought some booze)


Offline Vladko1

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #881 on: December 25, 2010, 11:35:28 AM »
What you guys would say if I use NX91001's naccels for the PostTNG Miranda? Not real size like in the first picture, scaled down like in the second one :)

Offline Bones

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #882 on: December 25, 2010, 12:05:12 PM »
second one is far better ;)

Offline Vladko1

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #883 on: December 25, 2010, 03:33:44 PM »
A bit ugly textures but... Guys, help to improve them by giving advices ;)

Offline Maxloef

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #884 on: December 25, 2010, 03:55:24 PM »
A bit ugly textures but... Guys, help to improve them by giving advices ;)

wrong font is wrong

Offline Bones

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #885 on: December 25, 2010, 04:16:26 PM »
draw some shapes there, now you have just circles with different shades of grey, here's an example of how could you draw some custom hull platings

Offline Vladko1

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #886 on: December 25, 2010, 04:34:16 PM »
 :eek :eek That's very hard :eek

Offline EDD_7

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #887 on: December 25, 2010, 04:41:25 PM »
:eek :eek That's very hard :eek

Nuuuuuu its not, just practice and you'll get used to it, use Vector software, make a new layer and fade it into the base texture. Thats how i  do it :D

Make those red lines slimmer, and try different hull Aztecs,

Practice makes perfect dude  :P

Offline Vladko1

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #888 on: December 25, 2010, 05:18:54 PM »
Ooohhh, guys, it's awful :( I'll delete these vectors :X

Offline Bones

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #889 on: December 25, 2010, 05:34:03 PM »
Ok, take a deep breath...
now. dump whole texture, start with clean map, draw vector lines FIRST, then fill areas with patterns. Not the other way around.

here's how looked Sobieski's saucer dorsal texture in it's early stages


Offline Vladko1

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #890 on: December 25, 2010, 06:19:42 PM »
What about this?

Offline Bones

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #891 on: December 25, 2010, 07:01:51 PM »
Awesome ! see, it's not that hard mate ;)

Offline Vladko1

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #892 on: December 25, 2010, 07:12:27 PM »
Thanks mate ;) Here are and the aztecs. I can't change them, these are the only I have :( It's too late, i have to sleep. Good night guys and thanks :P

Offline Bones

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #893 on: December 25, 2010, 07:28:16 PM »
So much better ! have a cookie ;)

oh and you still have wrong font ya know :P http://www.talshiar.org/Fonts/ here's a site with Trek fonts, use FEDERATION BOLD for ship names and smaller regs, then use STARFLEET BDEX BT for main registry number on saucer ;)

also I would make those red lines a lot more thinner, about 60-70% thinner

Offline Vladko1

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #894 on: December 26, 2010, 03:08:51 AM »
Thanks Bones! A lot better with the new fonts. And, i'll keep the fixing of red lines for the end. :P

Offline Vladko1

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #895 on: December 26, 2010, 04:02:56 AM »
And what about 3 types? Here are 3 pictures edited in photoshop :P On the first type, the torpedo pod will look better between the naccels, not over them.
EDIT: The first two will have quantum torpedoes (100 for the first ship type, 75 for the second version), and the third version will have 60 photon torpedoes :P

Offline Bones

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #896 on: December 26, 2010, 05:23:53 AM »
Type 2 is awesome, type 3 too, not sure about typ 1's fins on nacelles tho, but if you get rid of them it will look cooler ;)

New saucer texture is a vast improvement, keep it up ;) cookie !

Offline EDD_7

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #897 on: December 26, 2010, 05:46:58 AM »
Thanks mate ;) Here are and the aztecs. I can't change them, these are the only I have :(

Well heres some i made but i haven't used. There based on the ones i used for the NX 91001 Retexture. If you want any other types give me a description i'll give it a go :)

Offline Vladko1

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #898 on: December 26, 2010, 05:54:21 AM »
Bones. thanks for the cookie and advices.
EDD, thanks for the aztec. Only to finish the details on the textures and I'll try it :P Thanks!

Offline Vladko1

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Re: Post TNG Mods (MOS) Previously STO Era Ships
« Reply #899 on: December 26, 2010, 06:52:50 AM »
Update!
EDITED!