* Star Trek: Bridge Commander aka BCFiles is back! Now on Gamefront! https://www.gamefront.com/games/bridge-commander
Readme File:USS KyotoFederation/Klingon WarshipThis vessel was proposed as a joint Federation/Klingon vessel using both governments technology advancements.There were many designs put forward by both Klingon and federation engineers, the KYOTO CLASS was agreed upon.The basic hull geometry is overtly federation this enables high efficiency of the warp fields, creating a fast ship.The vessel is equipped with enhanced impulse engines providing high manoeuvrability at impulse.The Klingons provided hull armouring giving this ship a unique ascetic look.Effort was made to make this vessel a formidable combat ship, whilst in the past this would have been problematicfor the federation in the current climate with so many recent threats to the federation any moral objections weredeemed unacceptable.To facilitate this, the ship was outfitted with a combination of federation and Klingon technologies.A unique shield system was developed which provided high-level protection and far superior regeneration.Advanced armour provided additional protection.The ship also had formidable weapons, these included federation heavy pulse cannons as seen on the highly successfuldefiant class. The Klingons provided high powered pulse cannons of their own.Advanced joint tech photon and quantum torpedoes almost complete the KYOTO's weapons complement.The last weapons development was the TACHYON PULSE this is generated from the main deflector and creates a localisedarea of high speed agitation of what ever is targeted, shields are disrupted and the hull structural integrity isheavily damaged.The KYOTO is a vessel that dwarfs even the most heavily armed federation or Klingon ships and will provide the newalliance with a formidable combat orientated vessel.============================================================================you will need to have installed the bridge commander patch[ http://bridgecommander.filefront.com/file/Bridge_Commander_Patch;2374 ]and of course the Foundation (which can also be found in BCut and KM and follow the readmes )========== Required for shuttle launch and blinkers ==================================================http://bridgecommander.filefront.com/file/Icarus_Assault_Shuttle;50524http://bridgecommander.filefront.com/file/Shuttle_Launch_Framework;39370http://bridgecommander.filefront.com/file/NanoFX_Beta;23469Note: Shuttle Launch framework is a part of KM as is nanofx [do not reinstall these or foundation]========== not quite sure if this is Required but this is used by the ship ==============================http://bridgecommander.filefront.com/file/Phalantium_Wave;65991================================================== Credits ==================================================Model: NebulaTextures: Gdluque (tempoary parts by Cube)Mapping: Cpt. Hooker (small modifications by Cube)Glows: CubeMesh fixes, texture fixes - bankruptstudiosredo of hardpoint - TiqHudbeta testing - SF R&D - USS Marine - nebula - Shadowknight1 - Billz - Bones[[ SF R&D team , hobbs [Uss Griffin on BCFiles], bankruptstudios, James T Kirk, GMunoz, Linous, TiqHud ]]Note: it has been noticed on several occassions that, although the powers do not read 100% on first mission,they tend to read 100% after that. So rerun the ship. [restar QuickBattle]=================================================--------------------------------------------------------To installjust unzip into a Temp folder and copy-paste the contents into your main Bridge Commander folder.Most of SF R&D team, and nebula can be PMed at BCCby the installation of this Mod-ship you agree that I or anyone mentioned in this readme, can NOT be heldresponsible , for the Messing up of Your computerCOPYRIGHTS__________________________________THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ActivisionTM & (C) INTERPLAY & PARAMOUNT PICTURES.Star Trek, Bridge Commander, Star Trek Deep Space Nine, Star Trek The Nextgeneration, Star Trek Voyager (and various logo devices used in them) arecopyright Paramount Pictures, as are the characters, related images, and soundsfrom the productions.